When gateway releases multirom support soon, cant they just put the files from the blue card into a section of the red card and eliminate the need for the blue card? What do you experts think? Is something like that possible?
yes i know the blue card is required to install the exploit
Do you think they will (and have the ability to) release a new gateway where only 1 card is required?
Okay so if you understand why the bluecard is needed then whats the point of this entire thread? AFAIK the multirom support applies to 3DS games only, although the idea of running ds-mode software from the red card is appealing, I don't think thats the intent or a planned feature.
As far as guessing if in the future there will be 1 card 3DS kits, I am sure there will be. But at this point that is purely speculation, and relatively pointless wouldn't you agree?
An even better idea would be 3DS exploits that don't require any flashcard at all, imagine being able to install and run everything from the internal SD card? Wouldn't that be great?
And please don't ask us what we think the chances of that ever happening any time soon will be, we honestly can only guess.
I thought I was pretty clear.. if there is an ability to put more than 1 rom on a card, why can't they put the exploit on the card as well? What is stopping them from doing that? I haven't seen a response to that question anywhere besides the fact that maybe the red card can not be run as a ds game so it can't be used for the exploit.
and I wasn't asking what the chance was or if they would do it, I was asking if it was possible.
The point of the thread is obviously asking if it is possible to do.
I haven't seen a response to that question anywhere besides the fact that maybe the red card can not be run as a ds game so it can't be used for the exploit.
First, they haven't proven that the 3DS cart can even support "multirom". Anyway, if the red card could operate in DS mode, why would they include two carts to begin with?
They wouldn't. Yes it is necessary, the exploit is run under DS mode, the 3DS cart plays 3DS games in image format. Without homebrew possible at this point, how do you think they will support drag and drop multiboot? That would require a bootloader, IE "homebrew".
They at least need to show proof of concept before I am convinced.
The actual DS profile exploit appears very limited, but it's enough to execute code from the launcher.dat. If the ability to modify the OS in-memory sufficiently to run the red card is not 'homebrew' (unsigned code) in your opinion, surely the gateway GUI menu must be some limited form of it.
If the MT card isn't fake then it reportedly can load multiple standard format ROM files from a fat32 microSD (while having its own issues elsewhere).
There's a very big difference between bootstrapping code made for the system (a ROM bootloader) from a custom FPGA cart and real homebrew (indie games and apps, emulators etc). The former needs an exploit with high enough privileges and a lot of work to get it all loading correctly, the latter needs those things and a whole lot more work to create an open SDK to write their programs against.
A leaked official SDK can also work, like with the original xbox, but that did greatly limit homebrew distribution as it all contained unlicensed MS code.