Yesterday, the Bravely Default demo was released on the North American 3DS eShop. The problem is, Nintendo imposed a limit of 30 uses on the demo. This is a problem because this isn't your typical demo--it is entirely content that is not in the full game; it's a side story.
Is there any known way to get around these stupid # of uses limits? I would imagine it would be as simple as changing a number in the header of whatever file controls # of uses for the demo. My 3DS isn't hacked, but I should think something like this would be doable without hacking the console.
Here's what I have to work with:
*Hacked Wii (original white model with gamecube ports et al.)
*Black WiiU model (not hacked)
*DS Lite (not hacked)
*DSi XL (Mario 25th anniversary model, not hacked)
*3DS XL (standard red model, not hacked)
and obviously a computer.
Is there any known way to get around these stupid # of uses limits? I would imagine it would be as simple as changing a number in the header of whatever file controls # of uses for the demo. My 3DS isn't hacked, but I should think something like this would be doable without hacking the console.
Here's what I have to work with:
*Hacked Wii (original white model with gamecube ports et al.)
*Black WiiU model (not hacked)
*DS Lite (not hacked)
*DSi XL (Mario 25th anniversary model, not hacked)
*3DS XL (standard red model, not hacked)
and obviously a computer.