spinal_cord said:
Cyan said:
Wii (any older consoles, like PS1) games in higher resolution are only possible with 3D games, as it's only coordinates and textures.
I though it wasn't possible to render ps1 games at a higher resolution because of the method it used for 3d
Ah, maybe it's not a real higher resolution, but 3D models and texture look nicer on emulators. (of course it's still not High res texture, but it's a little better)
Well, I remember only xenogears textures. If it was a zoom of the rendered 576i, then it would look as pixelated as on TV, even for 3D models. but on emulator that game's textures were better, like un-zoom-out, and 3D models seems redrawn in full size, not zoomed.
On emulator, we could read Lahan on the town card, which is not possible on TV.
[tn=120]http://pix.gbatemp.net/746/PSOGL013.png[/tn][tn=120]http://pix.gbatemp.net/746/PSOGL053.png[/tn]
Compare 2D mecha on emu (zoomed to fit size) with 3D mecha on emu (redrawn or zoomed?):
[tn=120]http://pix.gbatemp.net/746/PSOGL066.png[/tn][tn=120]http://pix.gbatemp.net/746/PSOGL084.png[/tn]A zoom'ed 3D rendered would like like this:[tn=120]http://pix.gbatemp.net/746/PSOGL084_zoom.png[/tn]