D
Deleted_171835
Guest
OP
I don't normally make hype threads but this is a Mario and Luigi game and I fucking adore the series so why the hell not.
Release Date:
North America: August 11, 2013 (a whole month later because NoA hates us)
Europe: July 12, 2013
Reviews:
Features:
- Still using sprites baby! ("They chose sprites because it's part of the Alpha Dream heritage", Iwata Asks)
- A Hard Mode unlocks for experienced players after clearing the game.
- There's special requirements for battles, like 'no damage KO' which will earn you points, once you have enough points you will earn a reward.
- Sprites have 16 way movement on 3DS vs. 8 way on DS.
- Level up/Gear (proving this to be the superior Mario RPG series, RIP in peace Paper Mario)
- Nonsensical plot/same old witty dialogue/and more
Screens:
Trailer:
Release Date:
North America: August 11, 2013 (a whole month later because NoA hates us)
Europe: July 12, 2013
Reviews:
Official Nintendo Magazine UK: (92%)
It's easy for a Dream Team Bros. review to become a list of neat stuff. It's a game that introduces a new idea, mechanic or boss fight every half an hour for around 35 hours- and that's without investing in side content: excavating stat-boosting beans, waking scattered Pi'illos, reassembling CCTV footage (don't ask), an extra tough boss rush mode... It's absolutely rammed and gets better the less you know, so we'll draw a line under it there.
So it is that 3DS's incredible first-party run continues. In the year that has given us the definitive Fire Emblem and Animal Crossing it only makes sense that AlphaDream should step up and deliver the best Mario and Luigi game yet.
VERDICT
+ A near constant drip-feed of barmy invention
+ Smart twist on traditional turn-based brawls
+ One of 3DS's funniest games
A game set in Luigi's wildest dreams turns out to be the game of our wildest dreams. What are the odds of that, eh? This is tirelessly inventive fun.
InsideGamer.nl - 80%
The newest in the Mario & Luigi series is once again an especially fun RPG. It's filled with dry humor and the standard gameplay is originally supplemented with a 2D world that can be influenced by messing with Luigi's face. A great addition to the franchise.
Features:
- Still using sprites baby! ("They chose sprites because it's part of the Alpha Dream heritage", Iwata Asks)
- A Hard Mode unlocks for experienced players after clearing the game.
- There's special requirements for battles, like 'no damage KO' which will earn you points, once you have enough points you will earn a reward.
- Sprites have 16 way movement on 3DS vs. 8 way on DS.
- Level up/Gear (proving this to be the superior Mario RPG series, RIP in peace Paper Mario)
- Nonsensical plot/same old witty dialogue/and more
Screens:
Trailer: