Hardware [Review] Shocked by how good the 3DS XL is

GBA rocks

Well-Known Member
OP
Member
Joined
Jan 4, 2013
Messages
422
Trophies
1
XP
490
Country
The perfect way it feels in your hands. (adult hands at least, don't know about kids)

The glassless 3D that surprisingly WORKS and is amazing and for the first time ever sold me on this whole 3D gimmick. Screw movies and dorky glasses. This is 3D you can actually carry in your pocket and if you buy used you can have for as low as 100$. (and don't listen to the naysayers about the narrower 3D sweet spot of the XL...it's totally functional, I can't compare it with a regular 3DS but it just works...suffice it to say, I can still keep it in the sweet spot while aiming with the gyro in RE:Revelations, 3D slider to the max and "added" in-game 3D on "Normal", ok I'll admit that on higher than "Normal" it becomes impossible to use the gyro, but I think the same happens on a regular 3DS)

The MAJESTIC look of games on that HUGE widescreen display. I never owned a non-XL ds/3ds but I think it's safe to say that there's no reason to settle for anything less than the majestic immersive display of the XL version. Games feel like real honest-to-goodness bona fide home console games on that huge screen.

The killer looks of the RED model. Not as elegant and clean as a wine red DSi XL, with its glossy boxy minimalistic look, but still killer. With a mushroom decal or something Nintendo could have sold it as a Mario Limited Edition for 349$. I grabbed a good as new one for about 100$. No box, no club nintendo code, but who cares.

The gyro. Aiming with the gyro in RE:Revelations (what a game by the way...I must have finished the demo like 10 times now..so perfectly integrated with the console hardware, so well executed), and having 12 buttons (6 + d-pad + select/start) and a joystick (problems iPad/iPhone?), the touchscreen for the inventory management and map, and the 3D effect...wow. I'm a big iOS/Android gaming advocate, it's good for some genres, but you simply can't have all of the above on a phone/tablet.

Again, the 3D. I went back to the slider pad calibration menu screen just to see the animation of the nub hovering above the screen. Mind blowing how our brain can be tricked. Will I get tired/used to this? I don't know, at the moment I just can't understand people who leave the 3D slide turned off. I always keep it on max. Of course I understand people turning it off on 30FPS games like Dead or Alive. Not worth halving the FPS, especially in a fighting game.

Fun fact: I thought a volume SLIDER (as opposed to + an - buttons on my DSi XL) was stupid on paper, but now I see it as the best thing ever: you always know how loud you left the volume when opening the 3DS, no surprises. Wanna mute it before awaking the console? Just slide it all the way down. Handy.

About scratches: I've already scratched the touch screen (playing the stupid sky fishing mini-game in Mario vs Donkey Kong Minis, by the way great value for 9.99€ on the eShop) but it was entirely my fault because I used a non-licensed cheap stylus. Luckily the scratch is not visible when the screen is on. So my word of warning about scratches is: stick to official/licensed styluses and/or use screen protectors at least for the touchscreen. As for me, oh well at least I won't have a "new car syndrome" about it anymore.

Mad, mad props to Nintendo for what is easily the best all-in-one (i.e. including displays and controls) gaming console ever built. And props for bringing 3D gaming to the masses.

I don't know if and how they will improve it in the next few years (integrated circle pad pro? wider 3D sweet spot? better battery life? cleaner design?) but it's refreshing to see such a mature iteration so early in the life cycle of the platform.

What I'd like for the future is to have EVERY retail game also available on the eShop and an account system to make buying digital games less of a risky bet. They already keep track of purchases via Nintendo Club, just let me redownload my stuff on ONE authorized hardware. They can keep all of this optional if they don't wanna break the "convenience" (for kids and non-tech-savvy dads) of a zero-setup account-less system. The 3DS can hold up to 128GB SDXC cards, no reason to carry/store/swap game cartridges. (I know this will get a lot of hate by box+artwork+manual+cart lovers but it's just so convenient to have any game at any time)

Cheers
 
  • Like
Reactions: Ergo

Walker D

I have a hat
Member
Joined
Nov 15, 2009
Messages
1,334
Trophies
0
Location
My home
XP
748
Country
Brazil
5148a6074cca8_thumb.gif



This looks more like some 3DS-cock-sucking memo then a real review, but yeah ...It's good that you liked it :) ...nothing bad about being happy about a purchase, and the XL indeed seems to be well build
 

GBA rocks

Well-Known Member
OP
Member
Joined
Jan 4, 2013
Messages
422
Trophies
1
XP
490
Country
I have a quick question. Does the 3d effect pop out more in the xl than the reg 3ds.

As I said, I can't compare with a regular 3DS (never owned one), I just know I could sit all day watching Batman flying in circle in the menu screen of the Lego Batman 2 demo on the XL.

I could guess though that the bigger is the screen, the more "impressive" it feels.

By the way "pop out" is just one the possible 3D effects. Another one is "hovering layers at different levels". And the most used one is the "I'm looking into a box of real figures with semi-realistic stereoscopic depth" feeling. No need for stuff to pop OUT of the box towards you.

I forgot to mention that I like the clicky d-pad, and the analog stick (finally, on a portable) feels like something you wanna use ALL the time (whereas I pretty much dislike using the PSP analog stick; I don't know about the sticks of the Vita).
 

teh_ryn

Active Member
Newcomer
Joined
Apr 26, 2013
Messages
33
Trophies
0
Age
35
XP
95
Country
United States
One thing I absolutely hate about the 3DS XL is the shelling. It's really fragile and prone to scratching, especially compared to past Nintendo handheld systems. Part of that is the sacrifice of the clear top coating that they made to have a satin finish. I'm pretty disappointed by that.

Also, while having the bigger screen is nice, I don't like the way graphics stretch out on it while playing regular DS games. I knew it was bad before I had a DS Lite to play on, but now that I do have a DS Lite I play all of my DS games on that because they look 1000% better.

But for 3DS games, I do like that big screen experience. I'm just not entirely sold on the system's composition.
 

GBA rocks

Well-Known Member
OP
Member
Joined
Jan 4, 2013
Messages
422
Trophies
1
XP
490
Country
So, I have already sold it, for the same price I got it (100$).
.
.
.
.
.

My Pikachu XL (200$ pre-owned but never used) will be delivered to my door on friday.
I'm not even into Pokemon.

Fact is, design-wise the XL is a Stupid Fucking Sandwich™ with Stupid Uninspired Round Corners™.

When I look at a Wine Red DSi XL, I see the monolith from 2001 A Space Odyssey. Even the camera hole on the DSi XL is a thing of beauty.

When I look at a 3DS XL, I see a playing-it-safe pretty generic design. And the 2 camera holes are just slapped there with no effort to make them look pleasant.

Sure, in your hands it's the most comfortable handheld ever built by men. Super-comfortable (except for the annoying upper screen wobble every now and then). It's just the looks are a bit generic.
I feel that a BOLD limited edition (as opposed to a "just slap a decal on the back of a blue/white/red XL and call it a limited edition" one) like the Pikachu one could mitigate the blandness a bit.
Plus, 3DS cartridges are white and look better in a white slot. (minor detail)
Will see if the white border around the screen is good, bad or neutral for picture quality perception and 3D effect, compared to the black border. Probably neutral, possibly colors will look more vivid. On the iPad, I prefer the white frame to the black one for that reason. Completely subjective, just perception.

I don't carry it around, all the above is for my eyes only. I wanna look at my stuff and be pleased by a good, bold, funny, etc. design. The Nintendo Red™ one wasn't even bad, I still think it's got killer looks and it's the best 2-tones non-LE, but this BOLD Pikachu one may look even better, plus it will always have better collectible value down the road. Stumbled upon a good pre-owned good as new and grabbed it before prices skyrocket (even more). So far, it's the boldest desing among current and announced LEs. To be fair, the solid "fluo" pink coming to Europe looks good too


screen_shot_2013-04-22_at_9.32.30_am.0_cinema_640.0.png




I'll report back when my Pika-camera-nipples-chu XL is delivered.

Cheers

8593957326_8f8b624a28_b.jpg


(credits to neogaf user Iacobellis for this pic)

And this time I will apply screen protectors (at least on the touchscreen) before even looking at it. Fool me once.
 

Harsky

Madmin
Member
Joined
Aug 2, 2004
Messages
5,562
Trophies
1
XP
3,851
Country
United Kingdom
I'm starting to wonder why the Fire Emblem 3DS XL didn't make a better effort. An existing blue/black combo with the logo slapped on the top doesn't look as cool as the Pikachu one or even the upcoming Animal Crossing one. That said, with so many limited edition 3DS consoles coming out, I wanna collect them all.
 

GBA rocks

Well-Known Member
OP
Member
Joined
Jan 4, 2013
Messages
422
Trophies
1
XP
490
Country
Maybe OP was being sarcastic.

About what?

By the way I was thinking exactly about the Fire Emblem one when I bashed lazy LEs, that's probably the worst offender. But it's not alone, most of the LEs based on pre-existing colors look lazy to me.

The Pikachu one is on another level of boldness. The extreme close up. The tail that pushes the text to the side.

Pikachu2.jpg



At the same time keeping it clean and simple. Nothing too baroque or overly complicated.

The Charizard (japan only) one looks good too

Charizard-3DS-XL.jpg
 

GBA rocks

Well-Known Member
OP
Member
Joined
Jan 4, 2013
Messages
422
Trophies
1
XP
490
Country
To me it's ok this way: it's facing the right direction when I'm about to open it or when it's lying on my desk. When I'm using it I can't see the back shell. Screw what bystanders see :)
 
  • Like
Reactions: Snailface

GBA rocks

Well-Known Member
OP
Member
Joined
Jan 4, 2013
Messages
422
Trophies
1
XP
490
Country
The rodent has landed.

First impressions

PROs:
- playful, "lighter" and less bulky to the eye
- cool
- I'm liking the white frame around the screen

CONs:
- the white makes the SEAMS and tolerances on the 3DS XL build evident, the black looks seamless
- speaking of building tolerances, the d-pad on my pikachu "dances"/wobbles in its bed way more than the d-pad on my previous red/black (tested side by side since the guy still has to come and get it), and as a consequence makes a stupid noise when you touch it or use it (IN ADDITION to the clicky noise)
- the 4 little square thingys (screw covers?) around the screen look like they're collecting dirt (actually it's just the black of the SEAMS)

so keep in mind: WHITE = SEAMS

and: 3DS XL = not exactly iphone5-like building tolerance, TRY it before buying it if you can, you may get a "funny" d-pad or rear trigger (btw I feel the L clicks different than the R on both my 3DS XLs)

It would be interesting to know if the d-pad is wobblier on all the white-based models. Feel free to chime in.
 

GBA rocks

Well-Known Member
OP
Member
Joined
Jan 4, 2013
Messages
422
Trophies
1
XP
490
Country
All in all, the white feels goofy. The black pit under the circle pad. The seams. The little squares that look dirty. It's hard to get white RIGHT, few companies manage to do it in phones, tablets and handhelds. I'm not sure nintendo got it perfectly right this time.

My current advice is to go ALL black (if you're in Europe at least) or wait for another 1-tone solid colors (non-white).

Thinking of going all-black myself.

I should be able to break even or make a couple of euros re-selling the rodent.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    SylverReZ @ SylverReZ: @Sicklyboy, Hey