Game Releases of 2013

Arras

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How can a list naming titles for every (or almost every) announced game and grouping them up by platform be biased.
Indy games are games all the same, and many, many of them are awesome. Just because a game doesn't have a million dollar+ budget, doesn't mean it isn't AAA. Also you not hearing about a game =/= everyone not hearing about a game

I'd suggest spending less time being a moron, and more time looking up words before you use them. I don't think you meant to say biased.
Actually I thought according to most people AAA had more to do with the amount of money that was pumped into a game and less with the actual quality.
 

Hells Malice

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Actually I thought according to most people AAA had more to do with the amount of money that was pumped into a game and less with the actual quality.

I guess most people would be wrong then, because money does not directly correlate to quality...at all.
EDIT: Well, it does a bit. Obviously indy games would be even more fantastically amazing if they had a 1mill budget. But... you know what I mean. Somethin can be fantastic even on a small budget.
 

Arras

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I guess most people would be wrong then, because money does not directly correlate to quality...at all.
EDIT: Well, it does a bit. Obviously indy games would be even more fantastically amazing if they had a 1mill budget. But... you know what I mean. Somethin can be fantastic even on a small budget.
I don't mean money = quality, I mean AAA means money was put in, not necessarily a good game. Like a crappy big budget game can be AAA but a very good indie game isn't, it's indie. It doesn't really matter, I guess, but that's what I thought.
 

Guild McCommunist

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I guess most people would be wrong then, because money does not directly correlate to quality...at all.
EDIT: Well, it does a bit. Obviously indy games would be even more fantastically amazing if they had a 1mill budget. But... you know what I mean. Somethin can be fantastic even on a small budget.

I wouldn't say indie games would be better on a bigger budget, in fact the smaller budget makes more constraints and constraints breed innovation. When you're given a box you are pressured more to think outside it.
 

Hells Malice

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I wouldn't say indie games would be better on a bigger budget, in fact the smaller budget makes more constraints and constraints breed innovation. When you're given a box you are pressured more to think outside it.

True that.
I think some could have been a lot more expanded upon with more manpower, but I suppose thinking now...more manpower doesn't have to = bigger budget.
 

Guild McCommunist

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True that.
I think some could have been a lot more expanded upon with more manpower, but I suppose thinking now...more manpower doesn't have to = bigger budget.

Yeah, the luckier indie devs get picked up by a big publisher and get a little more to work with. Usually that results in a better game without giving them no desire to push the boundaries.
 

siliconmessiah

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Not too pumped about anything.
Seems like a good year for backtracking in my games library for my Wii, 360 and PS2 (Must finish Skyward Sword and Final Fantasy 12).

Might buy an occasional PC-game if something interesting shows up on the horizon. But right now, nothing for my tastes.

EDIT: Dead Space 3 is coming my way! And I think we can hope for Fallout-news during this year.
 

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