(Shocking) Wii U News, Slow RAM speed and ports issues.

heartgold

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Slow RAM

It has been reported that Wii U has 2GB of DDR3 RAM and is 43% slower than 360 & PS3 RAM over on neogaf after a teardown.

Wii U has 2GB of Samsung DDR3 memory running at a max speed of [12.8 GB/s]

Comparison to other systems
360: 22.4 GB/s + eDRAM for framebuffer
PS3: 25.6 GB/s main memory BW + 22.4 GB/s graphics memory BW, no eDRAM

GTX 680: 192.2 GB/s
http://www.neogaf.com/forum/showthread.php?t=500362

Game performance

Mass Effect 3, Ninja Gaiden 3, Batman Arkham City, Epic mickey 2, Blops2 have techical issues on the Wii U.

Mass Effect 3:
Without question, it has a few issues. This version of ME3 seems a lot less visually stable than, say, the Xbox 360 version -- the frame rate is choppier, the animation seems rougher. The audio suffers, too

Ninja Gaiden 3:
Visually, Ninja Gaiden 3 is hardly going to make your PS3 and Xbox-owning friends envious. In fact, Razor’s Edge is arguably uglier than its cousins, with bland textures and a bad case of the “jaggies” combining to create a muddy look that would’ve been called out seven years ago during the Xbox 360’s launch. Still, the framerate stays (mostly) smooth, which is crucial for a game
CODBLOPS2:
The Digital Foundry article featured the first area benchmarked on PS3 and 360. During some of the parts they show the framerate flucuates between 45-50 fps dropping as low as 40-ish on PS3 during the slowest point. On WiiU? Yeah, that same area (right before the chopper) sinks UNDER 30 fps. It's juddery and choppy. On average the framerate seems to spend a lot of time around 50 fps.

Now, it generally doesn't sink THAT low during gameplay but it spends way too much time under 60 fps. The 360 version is much smoother and even the PS3 version seems to have an edge. The image quality seems more in line with 360 at least, which is to say that it's jaggy as hell, but not blurry like 1.02 on PS3.

The shadows are also nasty. Until you stand right up on them, they appear at a very VERY low resolution and only resolve into higher detail when you press your face right up against them.


Also - Dark10x's comments in the other thread mention the game runs pretty poorly (30 fps in the first level). And it's missing details and has worse lighting.

Wii U
6538a2023de787055862f51204e4e2ad47684061.JPG


X360
92de28d852c5c42cebc35e7cdcd5bdc278096475.jpg


Read more for other games on - http://www.neogaf.com/forum/showthread.php?t=500078
 

Qtis

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Once games start rolling out after the launch, we'll see how it compared to current gen consoles. This is probably nothing new and has happened with all consoles so far (3DS and PSVita being the latest).
 

Master Mo

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Rather disappointing though in early stages most of the rushed out ports aren't all that good, though I would have thought DSII and Batman would have been better executed, since those have been in developement for WiiU for a while now.

Personally I'll get the system for other games but I planned on getting Blops2 for local multiplayer, so I have to see how it turns out. If it's not good I'll get it on PS3.
 

Qtis

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If I wanna see what the Wii U can do, I'll wait for Ninty games. Or Capcom. Or Kojima Studios. Not fucking Treyarch.
Biased no? Just like "let's wait for Microsoft games for the PC since MS made the platform". If console maker was the only one making games for the console, there would be only a few games on the console.

Mass Effect has been one of the greatest games regarding graphics, so I'd take that as some kind of measure although it seems to be a bit rushed and of course using a new devkit vs an older one (PS3/360/PC vs new WiiU).


As additional reading on the topic, check the Ars review on the Wii U hardware. It has some interesting points, especially about the GamePads battery life and design decisions (and of course the day one compulsory update for most promised features): http://arstechnica.com/gaming/2012/...ads-tilt-sensitivity-rocks-two-screen-gaming/
 

Gahars

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Welcome to the next generation, everyone! Are you not enthralled, mesmerized, and, yes, entertained?/trollish comment

Honestly, that isn't all that encouraging, but the console did just come out. I'm sure developers will be able to take advantage of the hardware's strengths once they have more time to practice, experiment, and learn about its intricacies. The PS3 went through a similar rough patch at its launch, I remember.
 

PizzaPino

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is the ram speed maybe less important because they have so much more compared to the ps3 and xbox360 if the games take good use of it?
 

emigre

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Didn't Nintendo fund NG3:Not so shitty edition? They certainly publihed it so that sounds rather infuriating a project with Nintendo money has a (what sounds to be) average performance.
 

Lanlan

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Biased no? Just like "lets wait for Microsoft games for the PC since MS made the platform". If console maker was the only one making games for the console, there would be only a few games on the console.

Mass Effect has been one of the greatest games regarding graphics, so I'd take that as some kind of measure although it seems to be a bit rushed and of course using a new devkit vs an older one (PS3/360/PC vs new WiiU).


As additional reading on the topic, check the Ars review on the Wii U hardware. It has some interesting points, especially about the GamePads battery life and design decisions (and of course the day one compulsory update for most promised features): http://arstechnica.com/gaming/2012/...ads-tilt-sensitivity-rocks-two-screen-gaming/
Arguably the best-looking Wii games are Mario Galaxies, maybe MH: Tri. RE4 was probably the best-looking GCN game. Peace Walkers looks incredible, as does Revegeance, MGS3, MGS4. Maybe slightly biased, but you can't argue these games look bad considering the hardware.
 

Foxi4

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is the ram speed maybe less important because they have so much more compared to the ps3 and xbox360 if the games take good use of it?
It will gradually become less important as newer titles are made for the system - these are just ports of console titles. The code of those games was created to use scarce memory resources and rely on "computing tricks" to avoid hardware limitations - said "tricks" have not yet formed for the WiiU, which is a new system. In other words, they weren't "made" to take advantage of what the WiiU has to offer, and as such, they do not represent the system's horsepower.

I would reserve judgement until titles that were programmed with the WiiU in mind from the start are released - Bayonetta 2, for instance. Anything that is ported straight from the 360/PS3 to the WiiU will have issues until the firmware and the SDK are polished.
 

Guild McCommunist

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God I have just an entire list of awesome troll statements to make that'd send the Nintendo brigade straight overboard but I can't peg which one I should choose...

Biased no? Just like "lets wait for Microsoft games for the PC since MS made the platform". If console maker was the only one making games for the console, there would be only a few games on the console.

Microsoft doesn't "make" the PC, they make the OS for (most) PCs.
 

retKHAAAN

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God I have just an entire list of awesome troll statements to make that'd send the Nintendo brigade straight overboard but I can't peg which one I should choose...



Microsoft doesn't "make" the PC, they make the OS for (most) PCs.

Coming 2014
The newest installment in Hewlett-Packard's epic "Printer Wars" series
"Printer Wars 4: Out of Toner"
 

Valwin

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ok so what is new here ? lazy ports; what is so shocking bout that ? oh ok if you buy this system to play more that 1 year old ports you're dumb

also nextgen right guys ;o;
 

retKHAAAN

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ok so what is new here ? lazy ports; what is so shocking bout that ? oh ok if you buy this system to play more that 1 year old ports you're dumb

also nextgen right guys ;o;
the butthert is strong in this one. you'd think with this thread being posted by heartgold you'd be a little less "omgsomeonesaidsomethingbadaboutnintendo"
 

Guild McCommunist

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A few things now that I've read a bit more:
  1. That NeoGAF thread is hilarious. Just people going "EA FUCKING SUCKS" even though they put one game that's one of these "bad ports".
  2. You can write off a game or two as a "lazy port" but when EVERY game is a lazy port, perhaps it's not just "lazy ports".
  3. Lol
 

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