3rd party developers can set their own prices
Are allowed to put their games on sale whenever they want
Can update and patch their games for free
Can add DLC for free
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3rd party developers can set their own prices
Are allowed to put their games on sale whenever they want
Can update and patch their games for free
Can add DLC for free
Loving this, I think more companies need to start taking this approach to E-shops. Also another idea is to drop the pricing on Triple-A titles on the store; if I can buy a physical copy for the same price I will and I much prefer to have a physical object, especially if it costs just as much as a digital one would.
Agreed. $40 for a 3DS game that you can't resell is just too much money.
Nintendo won't themselves due to their "we can't go lower than retailers" stance but they have said that 3rd party publishers can price their retail titles as low as they want, some titles in Japan are quite a bit lower.Loving this, I think more companies need to start taking this approach to E-shops. Also another idea is to drop the pricing on Triple-A titles on the store; if I can buy a physical copy for the same price I will and I much prefer to have a physical object, especially if it costs just as much as a digital one would.
If you see a news post by Valwin, lower expectations as his titles are trollworthy.I came here with hopes of Steam coming to the Wii U... Man, I can't believe how disappointed I am in this thread. -.-
3rd party developers can set their own prices
Are allowed to put their games on sale whenever they want
Can update and patch their games for free
Can add DLC for free
$40 for you, $70 for me -.- Its why i love steam as a system, if i buy games anywhere else here in Australia it's just too damn expensive.Agreed. $40 for a 3DS game that you can't resell is just too much money.
Nintendo won't themselves due to their "we can't go lower than retailers" stance but they have said that 3rd party publishers can price their retail titles as low as they want, some titles in Japan are quite a bit lower.
There's a lot more plus sides to digital than you realize. Easy storage (instead of carrying around 10 game carts you can just download 10 games onto on SD card) and it can't be broken, stolen, or lost.
Honestly I can see myself going digital from now on when it comes to handhelds depending on pricing.
Free DLC in this case means that developers don't have to pay a fee to offer DLC for their games.Well, this seems interesting regarding the games that won't be on retail and only online. I don't care about digital otherwise, still, I thought the free DLC part was already set in stone, seeing as Nintendo themselves have some free DLC for Fire Emblem together with the paid ones.
This sounds great. My only question is the size limitation given to developers who want to release on the e-shop. Hopefully it isn't a paltry number in the megabytes range like it was for the Wii, restricting devs to cut back/scale down certain features and aspects. If they had a much larger file size cap, even around 500MB, I could see a LOT more being done.