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He explained to IGN that the company was looking into ways that worked specifically with Wii U's new hardware, explaining "The GameCube controller is not the only way to control Smash Bros., so we will look into ways that fits the Wii U."
Sakurai admits the company needs to adapt to incorporate new controller options, he's adamant the rest of the game doesn't need to change to remain fresh. Having had three very successful entries in the franchise, the Project Sora boss feels the series has found its target audience, meaning introducing gimmicks would hinder rather than help the brand.
"The game system itself is complete, so we don’t want to make it 3D or introduce complicated controls just for the sake of it," he said. "However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play."
Sakurai has also said this in terms of third-party characters,
"I think Snake and Sonic joining were fantastic. It made many fans happy, and it broadened the Smash Bros arena," he said. "However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognise the need to narrow it down."
http://ca.ign.com/ar...er-smash-bros-4
It seems that he's keeping Snake, yay! Only third-party character I really want in Smash Bros 4 now is Big Boss. We had Snake Eater 3D on the 3DS so it's possible now!
Glad that Sakurai doesn't plan on adding gimmicks to the game. Smash Bros formula is already solid.