Havok Physics and Animation coming to Wii U

KingVamp

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Havok, a premier provider of interactive software solutions for the games and entertainment industry, announced today that it has entered into a worldwide license agreement with Nintendo Co., Ltd., to make Havok Physics and Havok Animation available to studios around the world developing on Nintendo’s Wii U platform. The agreement will give the development community access to the Havok technology to create high-fidelity, immersive games.

“We are very excited to be at the forefront of the new platform,” said David Coghlan, Managing Director of Havok. “We are honored to be providing Havok technology to Wii U developers in order to create great games in all genres. Gamers around the world expect high-fidelity realism and want to immerse themselves into new gaming experiences. This license agreement will give game developers everywhere easy access to Havok’s industry-leading technology. We are sure this license agreement will result in the creation of great interactive experiences for consumers on the Wii U platform!”
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Tom Bombadildo

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Um, Havok was even on the Wii, how is this surprising or anything of the sort?
Seeing that Havok went mobile some time ago, the only thing that could suprise me about this physics engine would be a release for toasters or other kitchen utensils.
Pfft, you don't have the Toastmaster 6000? Takes pictures and everything! I bet Havok could port their engine to it!
 

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    SylverReZ @ SylverReZ: But I bet that would be more for a flashcart than a consumer repro board.