[RUMOR] Hello World on PS Vita already via PSP emulation.

Xuphor

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HelloPSVita-538x267.png


Form those that don't know, Hello World is a way to get unsigned code to work on a system, in other words, if true, it confirms that homebrew will come rather quickly.

http://www.ps3hax.ne...ps-vita-rumour/

PS3HaX member zecoxao posted a link on IRC, containing information on a supposed “Hello World” on the PS Vita by a hacker by the name of teck4 , now the site is Japanese, so translation leaves a garbled mess, but what does seem clear, is that this rumoured hello world, utilizes the PSP Emulator, here is a translated quote(any Japanese readers can give a better translation, please do) :

And the hackers twitter, if anyone can read Japanese:
https://twitter.com/#!/teck4
 
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prowler

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*READ*

"Hello World for PSP Firmware 6.31".

Thank you very much, good bye.
This Hello World code is used via the PSP emulator on the Vita.

I would guess hackers would have no access to what they need through it.

Edit: It needs to be stated more clearly in the OP it's not actually running through Vita firmware, it's still all PSP.
 

Xuphor

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*READ*

"Hello World for PSP Firmware 6.31".

Thank you very much, good bye.


Mhmm, as the quote says, via PSP Emulator.
Still, if the Vita does not limit the hardware when emulating PSP link the 3DS does with DS emulation, it'll basically be able to run all PSP homebrew at significantly higher speeds. Hello N64 emulation.

EDIT: I also reported the thread for a name change to include "Via PSP Emulation", but no mod has changed it yet. I reported it right after I made the thread, realizing the title was kinda misleading.

EDIT 2: Someone just changed it, thanks whoever you were.
 

Xuphor

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How the hell did he modify files on the Vita?
The Vita won't be recognised as a mass storage device any more :O

Sony released some PC utility which lets you transfer saves, games, files, pics, videos, all that stuff to the PS Vita via PC USB.
 

Foxi4

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How the hell did he modify files on the Vita?
The Vita won't be recognised as a mass storage device any more :O

If MediaGo has access to it then it is recognized as a device, it just doesn't have a dedicated driver. Routines for file exchange are likely embedded in the software then. Anything that you can interact with when it's connected to a PC can be tampered with and Sony's dreaming if they think that such drivers will not surface.
 

Foxi4

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it confirms that homebrew will come rather quickly.
No it doesn't

Yes, it does. It means that unsigned code is running. Unsigned code = homebrew. "Quickly" as in however quick the homebrew devs can make the homebrew.

Unsigned code is running on the 3DS aswell via DS-Mode, I don't see a whole lot of 3DS homebrew though.

This is PSP emulation with a stretched screen as of now, and unless he shows us something that could change our mind regarding that then he's simply showing us a piece of code in an emulator.
 

prowler

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it confirms that homebrew will come rather quickly.
No it doesn't

Yes, it does. It means that unsigned code is running. Unsigned code = homebrew. "Quickly" as in however quick the homebrew devs can make the homebrew.
We still don't know how the Vita works or if anything Vita-y is running while the PSP emulator is running (look at the PS3, you're signed off PSN and basically locked out of the XMB when playing a PS1 game and then you have the Wii with Gamecube but I don't know much about that), so it's misleading to say that homebrew will come quick in the OP if it's true.
 

Foxi4

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Provided he has access to hardware, it is particularily easy to prove that he indeed runs unsigned code in VITA mode.

Two dots, two analog sticks. Move'em. The PSP has only one analog stick, thus it couldn't be just emulation. Fair play, it needs a library for analog input, but nothing in this world comes easily and quickly now, does it?
 

Xuphor

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Provided he has access to hardware, it is particularily easy to prove that he indeed runs unsigned code in VITA mode.

Two dots, two analog sticks. Move'em. The PSP has only one analog stick, thus it couldn't be just emulation. Fair play, it needs a library for analog input, but nothing in this world comes easily and quickly now, does it?

Again, we don't know if the PS Vita even limits the hardware in PSP Emulation or not, heck, we don't even know if "VIta mode" and "PSP mode" are even different or if there's just "Vita Mode" only. If it does not limit the hardware while emulating PSP, then anyone that makes PSP homebrew can make PS Vita homebrew, as it'd be able to access all the hardware.

Again though, we just don't know yet if it does.
 

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That's why I used the key word "provided".

This is the exact same situation we had with the 3DS and its Hello World, I believe it surfaced even before the 3DS was in circulation.

And no, you can't just "create homebrew" as if it was on the PSP - the VITA has a different CPU, different memory banks, different adresses for different hardware - first it all has to be documented and "found".

Before anything is developed, all those issues have to be adressed and wrapped up into a library.
 

Xuphor

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That's why I used the key word "provided".

This is the exact same situation we had with the 3DS and its Hello World, I believe it surfaced even before the 3DS was in circulation.

That was confirmed fake if it's the one I think you're refering to. It showed the Hello World stretched to full screen on-top with clear photosghop evidence, which is not legitimatly possible by ANY method yet. As you said, the only Hello World we can run on the 3DS is the DS one, in DS mode, which is 100% irelevant to this thread, as we don't know yet if there even IS different modes on the Vita. Please stop talking about 3DS homebrew.
 

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It pains me to say that both situations are highly similar, thus related and very much on-topic.

Like I said, this smells to me like PSP mode/PSP emulation from a mile and I'd love to be wrong, but given the time frame between this and VITA's release I doubt that I am wrong.
 

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