the latest dx2 has near 100% compatibility with all games and most games use 249 or 250.In short, yes.So IOS 249 works fine with Skyward Sword and my other games, so do I really need to get dx2?
Why?
What's the benefit when 249 works (with SS too) just fine?
Sorry, but that is a ridiculous question.Can't you make NTSC into PAL files with a certain programm?
no, he is right, itw as possible long long time ago...
to answer, no you can't. we have to wait for PAL.
Why do you want the PAL release?
The NTSC will play fine on any wii.
Plus i suspect the PAL version will trash the original names (characters, locations, items).
Because I use a Mod-Chip.
before you tell me that its better to sue a Softmod, no, at least not for me, I don't need to care about cios ios and Nintendo Updates, it just runs fine and yes, i can play with my Mod-Chip from HDD and SD too
But well, the only crap is that Mod-Chips don't support other Regions.
Mod chips do support multiple regions, and if you're loading off HDD or SD, you are soft modded.
Well here's some of the music, I'm gonna add some more as soon as I can get this to work correctly.
[media]http://soundcloud.co...f-zelda-skywatvrd[/media]
The order should be:
Final Boss A
Final Boss B
Girahim Fight 3 (Final?) 1
Girahim Fight 3 (Final?) 2
Harp Brave
Harp Pumpkin
Ok i installed d2x again on 249 and got CFG USB Loader to confirm I have installed: IOS248 Base: 56 d2x v6 (r21006)
Now, when i try to boot i get an error saying:
Booting Wii game, please wait...
ERROR: OpenPartition(0xf800000) -2 Returned (ret = -2) Press any button to exit.
Im getting closer but not quite there yet!
did you follow the wiiflow wiki? if you did you would have
base: 37
slot: 245
base: 38
slot: 246
base: 53
slot: 247
base: 55
slot: 248
base: 56
slot: 249
base: 57
slot: 250
base: 58
slot: 251
Following this post:Well here's some of the music, I'm gonna add some more as soon as I can get this to work correctly.
[media]http://soundcloud.co...f-zelda-skywatvrd[/media]
The order should be:
Final Boss A
Final Boss B
Girahim Fight 3 (Final?) 1
Girahim Fight 3 (Final?) 2
Harp Brave
Harp Pumpkin
How are you ripping these?
Rock'n'Roll! Thanks dude!You have to look in the brsar using Brawlbox, they're organized in there. FInd the appropiate track (They're divided into folders, BGM has most of the streaming sound/music I think) choose the file, look at the index number, go back to the main window for the file in brawlf box, find the index number, then remember the title's first couple of characters. Then look in wzs for the right file.Are you able to find titles for the music tracks? The files are just random hex code...So I got the final boss tracks out and am in the process of getting the final Girahim fight tracks out, is there any place but youtube to upload them? I'm too lazy to make a video.
Read the manual, oh wait, you dont have it, do you.just to repeat my earlier qtion but how the fuck do you turn off the HUD? any settings?
Read the manual, oh wait, you dont have it, do you.just to repeat my earlier qtion but how the fuck do you turn off the HUD? any settings?
Ask nicer and people might answer. I dont know as I dont have it yet. Will find out when I read my manual. I dont want the HUD either.Read the manual, oh wait, you dont have it, do you.just to repeat my earlier qtion but how the fuck do you turn off the HUD? any settings?
its coming nov 18th. same qtion in the meantime
I have the same problem.Hey, so I just finished downloading the one with the 5 rar files. Inside are isos that are identical. Do I need to do anything to combine these iso's?
I've found a MUCH faster way of converting stuff. Completely skip over using RevolutionB and recombinging crap. Just use VGMStream directly on the files in the WZS folder. Just add the ".brstm" extension to them and they'll convert straight into WAV files without having to go to DSP first. You can even rig up a batch file to convert from brstm to wav by doing something like this:Following this post:Well here's some of the music, I'm gonna add some more as soon as I can get this to work correctly.
[media]http://soundcloud.co...f-zelda-skywatvrd[/media]
The order should be:
Final Boss A
Final Boss B
Girahim Fight 3 (Final?) 1
Girahim Fight 3 (Final?) 2
Harp Brave
Harp Pumpkin
How are you ripping these?
http://gbatemp.net/t...52#entry3963952
But with the added step after extracting all the wzs folder of looking throiugh the WZSound.brsar using brawlbox to find the proper files. Like I said before:
You have to look in the brsar using Brawlbox, they're organized in there. FInd the appropiate track (They're divided into folders, BGM has most of the streaming sound/music I think) choose the file, look at the index number, go back to the main window for the file in brawlf box, find the index number, then remember the title's first couple of characters. Then look in wzs for the right file.
@echo off
if %1.==Sub. goto %2
for %%a in (wzs\*.brstm) do call %0 Sub convert %%a
goto end
:convert
test %3 -o %3.wav
:end
Sure you're using the dx cios 7? Runs perfect for me with it and config USBOk, I'm sure i have everything up to date. Can't get the game to run at all. It just returns me to the Wii menu. I'm using Configurable USB Loader.
You'll be allowed to turn the settings on the HUD later in the game. Pretty much when the game figures you know what you are doing.Ask nicer and people might answer. I dont know as I dont have it yet. Will find out when I read my manual. I dont want the HUD either.Read the manual, oh wait, you dont have it, do you.just to repeat my earlier qtion but how the fuck do you turn off the HUD? any settings?
its coming nov 18th. same qtion in the meantime