Almost any USB loader (I suggest Configurable USB Loader) will do that, and a few other programs.Is it possible, i.e. is there an application that would let me dump games from discs directly onto my external HDD / USB?
WiiFlow will do it. I don't know what button you press to install a game on wiiflow, but it's + on Cfg.I have Wiiflow and a 16GB USB formatted as WBFS. I suppose I should use the Custom USB Loader then?
when i did it a while ago i found a button titled "install game" or something like that in options. that was a while ago.WiiFlow will do it. I don't know what button you press to install a game on wiiflow, but it's + on Cfg.I have Wiiflow and a 16GB USB formatted as WBFS. I suppose I should use the Custom USB Loader then?
A question about that. The reason they doesnt allow it unless you configure it is because its unreliable or what? If that isnt the case then i guess i have no need for this 16GB FAT32 formatted USB stick then.Configurable USB Loader will get the job done. If the hard drive is formatted as NTFS, you will have to edit the settings to allow it to dump games directly to the NTFS partition.
FAT32 is compatible with everything, where as NTFS is either unstable or unsupported by a lot of apps. If you are using a HDD for a Wii, then there is no need to use NTFS since FAT32 will work much better.A question about that. The reason they doesnt allow it unless you configure it is because its unreliable or what? If that isnt the case then i guess i have no need for this 16GB FAT32 formatted USB stick then.Configurable USB Loader will get the job done. If the hard drive is formatted as NTFS, you will have to edit the settings to allow it to dump games directly to the NTFS partition.
the only bad thing on FAT32 is the poor performance on drives larger than 32GB, it's like, it take 4x longer to copy a 4gig file while NTFS drive can do it only for 2mins. Although, you wont notice the difference anyway while playing a game.FAT32 is compatible with everything, where as NTFS is either unstable or unsupported by a lot of apps. If you are using a HDD for a Wii, then there is no need to use NTFS since FAT32 will work much better.A question about that. The reason they doesnt allow it unless you configure it is because its unreliable or what? If that isnt the case then i guess i have no need for this 16GB FAT32 formatted USB stick then.Configurable USB Loader will get the job done. If the hard drive is formatted as NTFS, you will have to edit the settings to allow it to dump games directly to the NTFS partition.
There isn't a speed difference, assuming the cluster size is the same.the only bad thing on FAT32 is the poor performance on drives larger than 32GB, it's like, it take 4x longer to copy a 4gig file while NTFS drive can do it only for 2mins. Although, you wont notice the difference anyway while playing a game.FAT32 is compatible with everything, where as NTFS is either unstable or unsupported by a lot of apps. If you are using a HDD for a Wii, then there is no need to use NTFS since FAT32 will work much better.A question about that. The reason they doesnt allow it unless you configure it is because its unreliable or what? If that isnt the case then i guess i have no need for this 16GB FAT32 formatted USB stick then.Configurable USB Loader will get the job done. If the hard drive is formatted as NTFS, you will have to edit the settings to allow it to dump games directly to the NTFS partition.
Unless you want to put a dual-layer game on there, in which case you're screwed because FAT32 doesn't support files larger than 4GB. And you also won't be able to rip complete ISOs of any game because the full ISO is 4.3GB, so you'll be stuck ripping it to split files which you'll then have to put back together on your PC before you can play it.FAT32 is compatible with everything, where as NTFS is either unstable or unsupported by a lot of apps. If you are using a HDD for a Wii, then there is no need to use NTFS since FAT32 will work much better.A question about that. The reason they doesnt allow it unless you configure it is because its unreliable or what? If that isnt the case then i guess i have no need for this 16GB FAT32 formatted USB stick then.Configurable USB Loader will get the job done. If the hard drive is formatted as NTFS, you will have to edit the settings to allow it to dump games directly to the NTFS partition.
Unless you want to put a dual-layer game on there, in which case you're screwed because FAT32 doesn't support files larger than 4GB. And you also won't be able to rip complete ISOs of any game because the full ISO is 4.3GB.FAT32 is compatible with everything, where as NTFS is either unstable or unsupported by a lot of apps. If you are using a HDD for a Wii, then there is no need to use NTFS since FAT32 will work much better.A question about that. The reason they doesnt allow it unless you configure it is because its unreliable or what? If that isnt the case then i guess i have no need for this 16GB FAT32 formatted USB stick then.Configurable USB Loader will get the job done. If the hard drive is formatted as NTFS, you will have to edit the settings to allow it to dump games directly to the NTFS partition.
Ripping to a full ISO is really stupid, because it is a huge waste of space. Some games are only like 100MB. That's why you use .wbfs files.Unless you want to put a dual-layer game on there, in which case you're screwed because FAT32 doesn't support files larger than 4GB. And you also won't be able to rip complete ISOs of any game because the full ISO is 4.3GB.FAT32 is compatible with everything, where as NTFS is either unstable or unsupported by a lot of apps. If you are using a HDD for a Wii, then there is no need to use NTFS since FAT32 will work much better.A question about that. The reason they doesnt allow it unless you configure it is because its unreliable or what? If that isnt the case then i guess i have no need for this 16GB FAT32 formatted USB stick then.Configurable USB Loader will get the job done. If the hard drive is formatted as NTFS, you will have to edit the settings to allow it to dump games directly to the NTFS partition.
Uhhh have you ever ripped a dual layer game to a FAT32 drive? You realize it just splits it into 2 files which can be played perfectly fine without combining them. I have both Metroid Other M and Super Smash Bros Brawl which are both dual layer games and they are both split and play fine, no performance issues what so ever.Unless you want to put a dual-layer game on there, in which case you're screwed because FAT32 doesn't support files larger than 4GB. And you also won't be able to rip complete ISOs of any game because the full ISO is 4.3GB, so you'll be stuck ripping it to split files which you'll then have to put back together on your PC before you can play it.