DS #5693: Professor Layton and the Last Specter (USA)

JohanX

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I found a different version of this game. It is named "Professor Layton and the Last Specter.nds".

It runs just fine on my Acekard 2.

There was no release info with it. Just the .nds file.
 

xist

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The header of the XXXX release was fine, so I would have a hard time seeing the header here being corrupt (which it isn't). Besides that though, yes, the data is completely identical between this release and the XXXX release that was going around before it.

6eee9e126a9ffac501f629f257eaa244.jpg
 

Nathan Drake

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That would be the XXXX release. Generally, XXXX is just assigned to non-scene dumps, but in the scene, is applied to dumps such as demo carts.
 

Nathan Drake

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The header of the XXXX release was fine, so I would have a hard time seeing the header here being corrupt (which it isn't). Besides that though, yes, the data is completely identical between this release and the XXXX release that was going around before it.

6eee9e126a9ffac501f629f257eaa244.jpg

Well, color me half wrong.
 

xist

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The header of the XXXX release was fine, so I would have a hard time seeing the header here being corrupt (which it isn't). Besides that though, yes, the data is completely identical between this release and the XXXX release that was going around before it.

That would be the XXXX release. Generally, XXXX is just assigned to non-scene dumps, but in the scene, is applied to dumps such as demo carts.

Either i'm losing it or you've just said that
a) Lamef*** was identical to the XXX release since it's just the XXX repacked
b) The Header wasn't corrupt
c) However, the Header actually was corrupt in the XXX release

Do i need to fear the universe will implode now?
 

Nathan Drake

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That second quote was a response to the post of the guy that found the non-scene dump beforehand. GBAtemp has just been laggy as hell and took its time posting that message. I already said I was wrong about the header bit. :P
 

xist

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And the Universe is at peace once again saved from paradox implosion! Shame the only "scene" release has a corrupt header though...
 

JohanX

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And the Universe is at peace once again saved from paradox implosion! Shame the only "scene" release has a corrupt header though...
As far as I am concerned, it doesn't matter if it is a "scene" release or not, as long as it works.

I never understood why a "scene" release is considered to be better....
 

MarkDarkness

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And the Universe is at peace once again saved from paradox implosion! Shame the only "scene" release has a corrupt header though...
As far as I am concerned, it doesn't matter if it is a "scene" release or not, as long as it works.

I never understood why a "scene" release is considered to be better....
Number released are what usually will be fixed on flashcart firmwares.

Doesn't matter if you manually patch ROMs, of course... but there's a point to be made there. (AKAIO does patch some XXXX ROMs)
 

xist

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As far as I am concerned, it doesn't matter if it is a "scene" release or not, as long as it works.

I never understood why a "scene" release is considered to be better....

For archival purposes people want something which is a 1:1 replica or as close as. The point isn't that one is better than the other, or even if it makes any difference, merely that it's a "damaged" release....like a record with a scratch on it that doesn't have any impact on the music thereon. A scene release should ultimately represent that ideal copy, not just some random repack.
 

JohanX

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As far as I am concerned, it doesn't matter if it is a "scene" release or not, as long as it works.

I never understood why a "scene" release is considered to be better....

For archival purposes people want something which is a 1:1 replica or as close as. The point isn't that one is better than the other, or even if it makes any difference, merely that it's a "damaged" release....like a record with a scratch on it that doesn't have any impact on the music thereon. A scene release should ultimately represent that ideal copy, not just some random repack.

OK - I understand.

So, not that I am a ROM dumper or anything like that, but how does a person or group get to be a recognized scene "player"?
 

StarWolf3000

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BTW its not fair that you and the Japanese can play "Layton's London Life", while it will be completely removed from the European Versions.

"Too much translation work!", so to say.
 

xist

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So, not that I am a ROM dumper or anything like that, but how does a person or group get to be a recognized scene "player"?

A quick search turns up "The RULES"

Code:
______	  _______ ______	_______	_____	  _____	_______
_/   _  )__ _/  _   /_\	 \ _/  _   /_ _/	 \_   /   _/_ _/  _   /__
\   _/	 \\  -\___\ \\	 \\  -\___\ \\   _\   \--\___   \\  -\___\  \
/	\	   .  _/	  .	  .  _/	  .   \	 .   :/	.  _/	  _\
./_____:\_____/____________\	  \________/____:\_____\_______/___________\
/______/										
_______
_______   _____ _____\	  \   __________	_____
/   __  )__\	\\	\\	  \ /	_	/   /   _/____ NDS Scene Rules 2010
/   /_	  \	 \	 \	   \\   -\____\---\___	  \   [01 June 2010]
/	  \	  .	 \	 .	   .   _/	  .   :/	   \
\______:\______\___________\	   \___________\___________/. ----------------+
.						  /_______/					   .				

1.1)  Releases must be packed in RAR. SFV and NFO must be included.
1.2)  Rars must be split to volumes of 5 MB (5,000,000 bytes)
1.3)  Rars must be compressed with M1 (fastest) or better.
1.4)  For the sake of better current and future flashcart compatibility and to
keep ROM data consistent, full untouched, unmodified, unaltered dumps
are prefered. However, if an altered/introed/cracked ROM is released on
the scene before an untouched ROM then it will be allowed.
1.5)  Cracks to make games work on specific hardware are allowed but should
only be released as a PATCH and should not include the original ROM
game data. Flashcarts used to test a crack or patch must be listed in
the NFO, this includes the name of the flashcart, firmware name and the
firmware version number.
1.6)  Any redump of the altered ROM should be tagged as CLEAN or REDUMP and
not as a PROPER nor should any crack be tagged as a PROPER of a valid
clean release.
1.7)  The ROM image of the NDS game must be .nds
1.8)  Directory names must include: Game name, region, system name, group name
1.9)  If a game does not include the English language, this must be specified
in the dir name unless the region tag implies that region's native
language is the only language in the game eg. game tagged JPN is Japanese
only, hence does not need to state the language.
1.10) If a game is rereleased with additional foreign languages, the directory
name can be tagged MULTI, however the NFO must specify which additional
languages are included.
1.11) Acceptable characters for a dirname are:
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.-_
1.12) Recommended directory format:
Game_Name___NDS-GRPNAME
Game.Name...NDS-GRPNAME
1.13) DSi and DSi related releases will be regarded as NDS releases and will
adhere to this ruleset. DSi related releases must have the tag DSi
in the directory name. Recommended directory format is:
Game_Name___DSi_NDS-GRPNAME
Game.Name...DSi.NDS-GRPNAME
Game_Name___DSiWARE_NDS-GRPNAME
Game.Name...DSiWARE.NDS-GRPNAME

The.Official.NintendoDS.Ruleset.2010.NDS-CONSOLE - v1.0
active as of Thursday 3 June 2010 00:00:00 GMT (1275523200 Unix time)
Signed by the following groups on behalf of the NDS scene:

. 2CH . 6rz . BAHAMUT . Caravan . DDumpers . DeNovo . EXiMiUS .

. HR . Loli . MainichiHentaiShimbun . NRP . NukeThis . OneUp .

. RFTD .  SCZ . TRM . WetNWild . WRG .
 

Leo Cantus

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I think I'm the only one having this problem. I downloaded the patched version, and it's been working perfectly (no repeat on the first puzzle) but I've got up to the part where they're about to go into the hotel on Great Ely Street. Whenever I try to go in the game consistently freezes. I'm using an Acekard 2i. Has anyone else experienced this? :(
 

Jockel

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Acekard 2i at newest Akaio here, doesn't get past the "Loading" font, not even booting the actual ROM.
Any ideas? Tried the XXXX and the scene release.
 

feidhlim1986

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Clean and patched not working on SuperCard DS ONE -> Anyone get it to work on SuperCard DS One?

Patched working on CycloDS Evolution
 

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