Sokoban

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Fact sheet

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Game name Sokoban
First released on
Wednesday 1st of December 1982
1982-12-01
Genres Puzzle
Game modes Single player, Multiplayer
Publisher(s) ASCII Corporation, SEGA Enterprises Ltd., Spectrum HoloByte, Inc., Tandy, Thinking Rabbit
Developer(s) Thinking Rabbit
Platform(s) DOS, C64, MSX, Apple][, x1, PC-8801, TRS-80 Color Computer, NEC PC-6000 Series, FM-7, sg1000
Views 120 times
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Sokoban Summary

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Sokoban releases

  Region Release date Platform
Flag Japan Wednesday 1st of December 1982 PC-8801
Flag Japan Wednesday 1st of December 1982 FM-7
Flag Japan Sunday 1st of December 1985 SG-1000

Sokoban videos

Sokoban screenshots

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