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Fact sheet

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Game name Sokoban
First released on
Wednesday 1st of December 1982
Genres Puzzle
Game modes Single player, Multiplayer
Publisher(s) ASCII Corporation, SEGA Enterprises Ltd., Spectrum HoloByte, Inc., Tandy, Thinking Rabbit
Developer(s) Thinking Rabbit
Platform(s) DOS, C64, MSX, Apple][, x1, PC-8801, TRS-80 Color Computer, NEC PC-6000 Series, FM-7, sg1000
Views 842 times
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Sokoban Summary

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Sokoban releases

  Region Release date Platform
Flag Japan Wednesday 1st of December 1982 PC-8801
Flag Japan Wednesday 1st of December 1982 FM-7
Flag Japan Sunday 1st of December 1985 SG-1000

Sokoban videos

Sokoban screenshots