Bubble Bobble

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Fact sheet

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Game name Bubble Bobble
First released on
Friday 30th of October 1987
1987-10-30
Genres Arcade, Platform, Puzzle, Strategy
Age ratings ESRB E · PEGI Three
Game modes Single player, Co-operative
Publisher(s) Firebird, Micomsoft, Sega, Ving Co., Ltd., Taito Corporation
Developer(s) Taito Corporation
Platform(s) fds, C64, Amiga, Atari-ST, ACPC, ZXS, MSX, Apple][, Game Gear, DOS, FM Towns, Arcade, SMS, Sharp X68000, NES, Game Boy, VC, Wii, 3DS, WiiU
Views 885 times
Rating 8.67/10 (6 votes) Submit your rating to get +1 XP

Bubble Bobble Summary

In the game, each player controls one of the two Bubble Dragons, Bub and Bob. The player can move along platforms, as well as jump to those above and to the side, similar to most platform games. The player can also blow bubbles. These can trap enemies, who are defeated if the bubble is then burst by the player's spiny back. Bubbles that contain enemies can be popped at the same time resulting in different foods being projected around the level. Each enemy trapped in a bubble equates to a different food. Food is consumed and transferred to points (an increasing scale of 1000 points is awarded for each enemy burst in tandem with another meaning: one enemy burst equals one food item worth 1000 points, two enemies burst equals two food items worth 1000 and 2000 points, three enemies burst equals three food items worth 1000, 2000 and 4000 points, and so on), which results in earning lives. These same bubbles also float for a time before bursting, and can be jumped on, allowing access to otherwise inaccessible areas. Players progress to the next level once all enemies on the current level are defeated. Enemies turn "angry" — becoming pink-colored and moving faster — if they are the last enemy remaining, escape from a bubble after being left too long or a certain amount of time has been spent on the current level. A monster will also become angry if either player collects a skull (the only negative item in the game), and the monster is hit by the resulting comet crossing the screen (however, this is a rare occurrence). After a further time limit expires, an additional invincible enemy appears for each player, actively chasing them using only vertical and horizontal movements. These do not need to be defeated to complete the level, and disappear once a player's life is lost. Contact with enemies and their projectiles (rocks, lasers, fireballs, etc.) results in death.

Bubble Bobble releases

  Region Release date Platform
Flag Japan Friday 30th of October 1987 Family Computer Disk System
Flag Japan Saturday 2nd of July 1988 Sega Master System
Flag Japan Friday 9th of March 1990 Sharp X68000
Flag Europe Friday 26th of October 1990 Nintendo Entertainment System (NES)
Flag Japan Friday 7th of December 1990 Game Boy
Flag Europe Friday 23rd of November 2007 Virtual Console (Nintendo)
Flag Australia Friday 23rd of November 2007 Virtual Console (Nintendo)
Flag Europe Friday 23rd of November 2007 Wii
Flag North America Monday 31st of December 2007 Virtual Console (Nintendo)
Flag North America Monday 31st of December 2007 Wii
Flag Japan Tuesday 13th of May 2008 Virtual Console (Nintendo)
Flag Japan Tuesday 13th of May 2008 Wii
Flag Japan Wednesday 16th of October 2013 Nintendo 3DS
Flag Japan Wednesday 29th of January 2014 Wii U

Bubble Bobble videos

Bubble Bobble screenshots

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