This ROM patch was made using a Python script made by @Sono here on GBAtemp. All I did was set the desired color values and made a patch from the ROM. All the real work was done by @Sono.
(Original on the left, and patched on the right.)
Base ROM required to patch:
Known Issues:
Transitional color-changing reverts back to the original colors whenever you enter or leave the Mysterious Woods, but will correct itself on the next screen transition. Patching the transitional effects is nearly impossible, and will likely not get patched.
(Original on the left, and patched on the right.)
Base ROM required to patch:
- File Name: Legend of Zelda, The - Link's Awakening DX (U) (V1.2) [C][!]
- No-Intro Name: Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev B) (SGB Enhanced)
- (No-Intro version 20130730-054825)
- CRC32: 06887A34
- MD5: 7351DAA3C0A91D8F6FE2FBCCA6182478
- SHA-1: 1C091225688D966928CC74336DBEF2E07D12A47C
Known Issues:
Transitional color-changing reverts back to the original colors whenever you enter or leave the Mysterious Woods, but will correct itself on the next screen transition. Patching the transitional effects is nearly impossible, and will likely not get patched.
- Change log
- v1.0 - Initial release.