OpenTTD 1.05

A re-implementation of Transport Tycoon Deluxe.

  1. rsn8887
    # OpenTTD port for Switch

    This is my Switch port of OpenTTD, a re-implementation of Transport Tycoon Deluxe.

    Port by @rsn8887, based on the Vita port by @angguss. I made some control enhancements and I also enabled sound on the Vita port, too (pull request to @angguss made).


    More Screenshots:
    openttd_4. openttd_2. openttd_3.

    # Thanks

    Thanks to the many developers who worked on this game.

    Thanks to @angguss for his excellent Vita port, on which this Switch port is based.

    Thanks to my supporters on Patreon: Andyways, CountDuckula, Jason Crawford, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, Milenko, and RadicalR.

    # Installation

    - Download (see `assets` below), and unzip and copy the contents over to the `/switch/` folder on your sd card, so that you have a folder `/switch/openttd` with many folders and files inside.

    - Use you favorite homebrew launcher to start the game. It comes with everything you need to start playing right away.

    - Note: This game takes quite long to load (~15 seconds). But it is worth the wait!

    - The public domain graphics and sound sets from are included.

    - If you want the choice to also use the original dos game graphics and sounds, copy over the files
    from an original TTD game to `/switch/openttd/baseset/`.

    - To install the original music, copy over all files
    gm/ (xx are numbers)

    from the folder `gm` from the original windows version of the game to `/switch/openttd/gm/`.

    You then get the choice to select `original dos` graphics, sounds, and music when you go to the game settings dialog.

    # Controls

    - Left analog stick = mouse pointer control
    - D-Pad or right analog stick = scrolling the map.
    - A/right trigger = left mouse click
    - B/left trigger = right mouse click
    - Y = zoom-in
    - X = zoom-out
    - Hold ZL = speed up analog joystick mouse
    - Hold ZR = slow down analog joystick mouse, useful to precisely position the pointer
    - Minus = switch button mappings between two presets: ZL/ZR = slow/fast mouse and Y/X = zoom, or ZL/ZR = zoom and Y/X = slow/fast mouse
    - Double click A / double click right trigger over a text field = bring up on-screen keyboard
    - The touch screen is used for indirect mouse input, like on a laptop touchpad. Move a single finger to move the mouse pointer. Use short tap for left click. Hold a single finger while tapping a second finger for right click. Drag with two fingers to drag and drop.

    # Current Limitations

    - No network support

    # Building

    git clone
    cd libtimidity/src/
    make -f Makefile.switch
    cp libtimidity.a $DEVKITPRO/portlibs/switch/lib/
    cp timidity.h $DEVKITPRO/portlibs/switch/include/
    cp ../libtimidity.pc $DEVKITPRO/portlibs/lib/pkgconfig/

    Download and extract, then
    cd lzo-2.10
    ./configure CFLAGS='-fPIC' CXXFLAGS='-fPIC' --host aarch64-none-elf --prefix $DEVKITPRO/portlibs/switch/ --disable-shared --enable-static
    make clean
    make -j12
    make install

    Download and extract xz-5.2.4.tar.gz from , then
    cd xz-5.2.4
    ./configure CFLAGS='-fPIC' CXXFLAGS='-fPIC' --enable-threads=no --host aarch64-none-elf --prefix $DEVKITPRO/portlibs/switch/ --disable-shared --enable-static
    cd src/liblzma
    make clean
    make -j12
    make install

    Then configure and build OpenTTD from my switch branch:
    git clone
    git checkout switch
    PKG_CONFIG_PATH=$DEVKITPRO/portlibs/switch/lib/pkgconfig ./configure --os=SWITCH --host aarch64-none-elf --enable-static --prefix=/opt/devkitpro --with-sdl="pkg-config sdl2" --without-fontconfig --disable-strip --without-threads --with-libtimidity --enable-debug=0
    make -j12
    cd os/switch
    git clean -f
    cmake ./ -D
    ``` can be found in __cmake/__
    Change log:
    # Changelog

    - fix right click drag scrolling


    - re-compile with libnx v2.2.0 to fix potential crashes with firmware 8.0.x


    - bundle with working AI compatibility script files (fixes AI crashing)
    - bundle with pre-installed AI opponents and support library scripts


    - compile with lzma and lzo2 compression libraries to allow loading old compressed savegames/scenarios
    - hold ZR / ZL for slow / fast mouse to make it easier to position the pointer with the left stick
    - correctly display free disk space in load/save dialogs
    - press minus to switch button mappings between two presets: ZL/ZR = slow/fast mouse, Y/X = zoom, or ZL/ZR = zoom, Y/X = slow/fast mouse


    - music is now working
    - improve smoothness of mouse pointer motion
    - reduce analog joystick deadzone for better mouse pointer control
    - update graphics and sound files to latest freeware versions from
    - enable cursor key map scrolling on USB keyboard
    - enabled mouse wheel zoom


    - initial Switch release based on latest nightly

Recent Updates

  1. Update to v1.05
  2. Update to v1.04
  3. Update to v1.03