LOZ: Tears of the Kingdom 20fps, 30fps & 60fps Patch

LOZ: Tears of the Kingdom 20fps, 30fps & 60fps Patch 0.3.1

This patch is great! 30FPS plays beautifully everywhere, 60FPS is awesome in general gameplay but unfortunately ruins any cutscenes, playing them at double speed and desyncing the audio. In a perfect world I'd love a 60FPS patch that locks down to 30FPS for cutscenes.
60fps: 2 stars because the game goes fluid but in 30fps and in slow motion. (using vulkan, using OpenGL crashes)

30fps: 5 stars, works well on vulkan
Works well with yuzu too now that there is a fix to boot the game from it :)
Broken on Ryujinx 1.1.749, but works again now on 1.1.750.

If you're on 1.1.749 make sure you update.
Definitely works on Ryujin 1.1.750. but the game is in 2x speed lol
Works well, definetly better than just enabling vsync and having the game go 2x its speed. (playing on 60fps)

The screen goes black when trying to quickswap weapons, etc. which is a shame.
60fps mod still having the game over softlock everytime you die
the 30fps version helped immensely, but unfortunately it does not seem to work with the 1.1.0 game update. hopefully this can be addressed soon, I consider this a necessary fix for now
When using 60 fps mod "Game over" window softlocks my game and i have to restart it
Awesome man, thanks! But this weird blackscreen while changing arm ability and changing weapon is still a thing :(
Better then nothing, But 60 fps still stuck when dying and need to load last save. 30 fps works fine
30fps works well but 60fps why Black screen when switching weapons
30 fps works great, 60 fps is good except for a black screen whenever you try to change weapons (on yuzu vulkan)
Im on Yuzu. I'm having these two issues:

1.) When switching weapons, the background goes black
2.) Despite being on the 60fps mod, Link and everything else appears to be moving in slowmotion. Now I'm sitting around 45-47 fps

What have you guys done to fix this?
60 fps V3 mod + Visual fixes definitely improves on v2. (Ryujinx + Vulkan)

Inside shrines it runs flawlessly.

Still not fast enough in the rest of the game.

(i7 11700kf, 3080ti)

Will try 30fps and see if it crashes less.
patchanon said::
"the first patch inside VisualFixes seems very strange though, pointing "EventName" toward "AdventureMemorySetArray", guessing it was a mistake since the rest look fine, would recommend removing the "010622C4 15000014" line, if anyone is able to contact them about that it'd be appreciated..."
I see it's been asked before so I'll just chime in that 40fps and/or 50fps options would be nice as well
The dynamic resolution patch is unstable and causes crashes on my side. Disabling it fixes the instability originally caused by this patch:
// Dynamic Resolution (Something something configs, might not do anything)
@disabled
010622C4 15000014
027CA074 000080D2
@stop

Also, the shadow resolution patch doesn't seem to do anything.
Looking forward for further improvements to this game. Thanks for the initial patches!
what causes thee black screen bug when weapon switching?
Game still freezes on GAME OVER screen with 60 fps mod after making a selection, even after the latest update.
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