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LoveStory 1.2a

Small bug fix in version 1.2
SOURCE-CODE Version:

CHANGE LOG Version 1.2:

- Error messages warn you if pictures you want to load can not be found
- You can now add multiple Description_Texts with the new DescriptionTextImageIndex parameter
- If == -1 its the OLDWAY (Legacy: Your old code will still work.)
- Second Character Image is now Mirrored on the y axis.
- A soundmanager is added, that will keep track of aktivated/deaktivated sound and music before playing
- Small Bugfix (Removed Debugsound "WUFF")
- CharacterDescriptionScreen has now a "Landscape" TV-MODE (Activate/Deactivate: In lovestory.lua set variable tvMode = true/false)
- New Function: Character:clearCache()
-> Deletes all loaded Sounds/Images and forces the game to reload them when needed
-> This frees RAM (depending on your amount of loaded pictures/sounds)

This is the Demo-Version NRO.
If you want to use LoveStory please download the SourceCode version.


Download: LoveStory - Playable Demo & Documentation: https://shrikey.itch.io/lovestory

CHANGE LOG Version 1.2:

- Error messages warn you if pictures you want to load can not be found
- You can now add multiple Description_Texts with the new DescriptionTextImageIndex parameter
- If == -1 its the OLDWAY (Legacy: Your old code will still work.)
- Second Character Image is now Mirrored on the y axis.
- A soundmanager is added, that will keep track of aktivated/deaktivated sound and music before playing
- Small Bugfix (Removed Debugsound "WUFF")
- CharacterDescriptionScreen has now a "Landscape" TV-MODE (Activate/Deactivate: In lovestory.lua set variable tvMode = true/false)
- New Function: Character:clearCache()
-> Deletes all loaded Sounds/Images and forces the game to reload them when needed
-> This frees RAM (depending on your amount of loaded pictures/sounds)
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