I made a mistake and apparently GBAtemp doesn't save drafts of blogs? Ugh. This blog may be shorter than originally intended.
Anyway
Stuff I'll be talking about:
I fixed Toadette's eyes, and did a couple more characters
I probably won't keep bodyless Luigi if I ever "release" this
I also made a dark Waluigi one but it was too similar to Red Star Mario
I tried to make Toadette more accurate, but the UV is a nightmare kind of
View attachment 229972
I did some various things with the unplayable How to Play board, just stuff like making the cpus go to spaces that they normally shouldn't and such but nothing very interesting
I was doing something else and accidentally did free stars
I did this thing
All it does is set it so that the current turn is always that of Final 5 Frenzy, so you're paid a visit by Bowser after each minigame
Also, all of the cheat codes listed on my videos are for U version 2, so if they're not working for you that's probably why. I may "remake" them for version 1 if I can get my hands on it.
I also replaced Waluigi's model with Wario
It wasn't as funny as I was hoping, unfortunately
I did a Boss Battle on Battle Cup, made me play against the boss like normal then I get a win/point or whatever
Did it with a puzzle game, kicks you back to puzzle menu once done
View attachment 229976
Tested it on real hardware multiplayer (DLP)
It picks normal minigames on the client. In-game the client is stick on a black screen until the host beats the boss, then the client proceeds to play the regular minigame while the host is back on Battle Cup, they softlock shortly after that
View attachment 229977
Forced a 1v3 minigame in Battle Cup, nothing interesting happened
Forced a 2v2 minigame (Memory Mash) and it worked
View attachment 229978
Did it with Crosshair whatever, forced us to be on the same team and no one on the other, and a Mario in the middle
View attachment 229979
Several other minigames just force you to have extra players (default to Mario) but not all of them
I made a cheat code to replace Cheep Cheep Chance (annoying RNG minigame) with Raft Riot, but it was superceded by someone else's that would fully remove the minigame from the table
But, to do it, I used a 16bit conditional cheat code. I had it explained to me in like 4 different ways and I still don't really understand the whole "masking" thing, but I was able to get enough help to make it work
There's nothing else interesting relating to MPDS that I did that I can think of
Now for the other MP DS game, Metroid Prime Hunters
The idea was to replace the background images because I always thought having a picture of Samus facing directly towards you was weird, so I first replaced the pictures in the ROM with ones from the good and bad endings of the game
But ROM hacks are boring!! I would never do a ROM hack or something like that, of course not...........
So I attempted to make it work as a cheat code, and with assistance from DailyWeather, I was able to make it work
I think it looks pretty cool!
After that, DeadSkullzJr ported it to several other versions of the game, and made it conditional so it doesn't cause any problems.
Uhh, that's all I can think of
Oh yeah I looked at audio in Mario Kart Live: Home Circuit
Good tune
Thanks for reading
Edit: When I go on to mention forcing a 2v2 minigame, I am then referring to a 2v2 in a 1v1 setting. I forgot to mention this.
Anyway
Stuff I'll be talking about:
- Mario Party DS texture stuff
- Mario Party DS hacker stuff
- Metroid Prime Hunters hacker stuff
I fixed Toadette's eyes, and did a couple more characters
I probably won't keep bodyless Luigi if I ever "release" this
I also made a dark Waluigi one but it was too similar to Red Star Mario
I tried to make Toadette more accurate, but the UV is a nightmare kind of
View attachment 229972
I did some various things with the unplayable How to Play board, just stuff like making the cpus go to spaces that they normally shouldn't and such but nothing very interesting
I was doing something else and accidentally did free stars
I did this thing
All it does is set it so that the current turn is always that of Final 5 Frenzy, so you're paid a visit by Bowser after each minigame
Also, all of the cheat codes listed on my videos are for U version 2, so if they're not working for you that's probably why. I may "remake" them for version 1 if I can get my hands on it.
I also replaced Waluigi's model with Wario
It wasn't as funny as I was hoping, unfortunately
I did a Boss Battle on Battle Cup, made me play against the boss like normal then I get a win/point or whatever
Did it with a puzzle game, kicks you back to puzzle menu once done
View attachment 229976
Tested it on real hardware multiplayer (DLP)
It picks normal minigames on the client. In-game the client is stick on a black screen until the host beats the boss, then the client proceeds to play the regular minigame while the host is back on Battle Cup, they softlock shortly after that
View attachment 229977
Forced a 1v3 minigame in Battle Cup, nothing interesting happened
Forced a 2v2 minigame (Memory Mash) and it worked
View attachment 229978
Did it with Crosshair whatever, forced us to be on the same team and no one on the other, and a Mario in the middle
View attachment 229979
Several other minigames just force you to have extra players (default to Mario) but not all of them
I made a cheat code to replace Cheep Cheep Chance (annoying RNG minigame) with Raft Riot, but it was superceded by someone else's that would fully remove the minigame from the table
But, to do it, I used a 16bit conditional cheat code. I had it explained to me in like 4 different ways and I still don't really understand the whole "masking" thing, but I was able to get enough help to make it work
There's nothing else interesting relating to MPDS that I did that I can think of
Now for the other MP DS game, Metroid Prime Hunters
The idea was to replace the background images because I always thought having a picture of Samus facing directly towards you was weird, so I first replaced the pictures in the ROM with ones from the good and bad endings of the game
But ROM hacks are boring!! I would never do a ROM hack or something like that, of course not...........
So I attempted to make it work as a cheat code, and with assistance from DailyWeather, I was able to make it work
I think it looks pretty cool!
After that, DeadSkullzJr ported it to several other versions of the game, and made it conditional so it doesn't cause any problems.
Uhh, that's all I can think of
Oh yeah I looked at audio in Mario Kart Live: Home Circuit
Good tune
Thanks for reading
Edit: When I go on to mention forcing a 2v2 minigame, I am then referring to a 2v2 in a 1v1 setting. I forgot to mention this.