And I'm thinking something else to do with my free time might help. So I'm going to do something I haven't done in a long long time, but have being talking about for just as long, and have a serious attempt at making a game.
So I like space trading games, so that's what I think I'll have a go at. About the only things I've decided on so far are:-
And that I'm going to start developing this using OpenGL and SDL on the PC (Linux, Windows, and Mac).
So apart from that I'm pretty much open to suggestions, so if you'd be at all interested let us know what you'd like. And while I really want to hear from everyone who is at all interested, if you don't normally like this sort of game your views are especially welcome.
TTFN
*unless things move onto the stage where it has atmospheric flight. Hopefully they will.
So I like space trading games, so that's what I think I'll have a go at. About the only things I've decided on so far are:-
- It will be open source.
- The universe will be (mainly) procedurally generated.
- The ships won't move like planes. They'll move like space ships.*
- Single player and online multi player modes.
And that I'm going to start developing this using OpenGL and SDL on the PC (Linux, Windows, and Mac).
So apart from that I'm pretty much open to suggestions, so if you'd be at all interested let us know what you'd like. And while I really want to hear from everyone who is at all interested, if you don't normally like this sort of game your views are especially welcome.
TTFN
*unless things move onto the stage where it has atmospheric flight. Hopefully they will.