Wow, dreams on two nights in a row? Yes please!
So I dreamt that Valve (or possibly a 3rd party with a licence?) started creating Portal spinoffs for the 3DS (they were most likely released on other platforms as well, mainly ones with touch screens or mice, but I played the 3DS versions). They were point-and-click puzzle games. They were not about placing portals. You were exploring the facility as a robot, fixing doors and finding secrets on the way, but most importantly, uncovering lore. New lore was the main selling point of these games. The games were simple, easily accessible, and contained a ton of lore. They were really interesting to be honest. Also, they did something I've never seen a P&C game do. The environments were in full 3D and you could walk around them like in an FPS. They still played like a P&C, though. The games came out every few months and I loved them.
So I dreamt that Valve (or possibly a 3rd party with a licence?) started creating Portal spinoffs for the 3DS (they were most likely released on other platforms as well, mainly ones with touch screens or mice, but I played the 3DS versions). They were point-and-click puzzle games. They were not about placing portals. You were exploring the facility as a robot, fixing doors and finding secrets on the way, but most importantly, uncovering lore. New lore was the main selling point of these games. The games were simple, easily accessible, and contained a ton of lore. They were really interesting to be honest. Also, they did something I've never seen a P&C game do. The environments were in full 3D and you could walk around them like in an FPS. They still played like a P&C, though. The games came out every few months and I loved them.