Okay. Since most ppl don't like me anyways, I'll say it...

NOTE TO ADMINS: I understand if this gets taken down. No hurt feelings.


With the advent of Sky3DS it comes down to one thing:

Ripping private header IDs.



Now, I understand most of you are trying to do a last-ditch-effort to save homebrewing but really, the only thing GW has right now which Sky3DS on 9.5 doesn't is ROM dumping. I know, ROM dumps will still happen thanks to 9.2+GW users. Not worried there. I see more promise in tools like Sky3DS Army Knife than I do in KARL3DS (which requires 9.2 which will soon be near impossible in time)

I know we can memory dump, but still some games are completely blocked from header dumping on 9.5.

Time to go get a Powersaves Pro 3DS and start reverse engineering the software. It just makes sense to hack the cheat tool which will make this a 3rd party issue Nintendo will then have to deal with.

Heck, if we could just use one 3DS with GW and connect the PPP3DS through server connection and wallah, header/ROM dumping.

Getting chip ID is gonna be harder than cart ID, but if the Sky3DS functions like a cart, it really comes down to cart ID header.

So go buy a PPP3DS dongle and "wait... wait... wait..." (the now infamous quote of GW/Sky3DS)

And lock...

Comments

what is PPP3DS ? you mean the powersave 3DS ? its PS3DS
anyway , i am, with you
we need some one who can reverse engineer the powersave
so we can dump decrypted save and put it back without need the internet
also dumping rom and put it back to the cart ( this is hard and maybe not needed )

And it would be easier to tell noobs to just use "takka software with PP3DS and GTFO..."

I'm sure the devs would like that. Make their lives easier...
 
NOTE TO ADMINS: I understand if this gets taken down. No hurt feelings.


With the advent of Sky3DS it comes down to one thing:

Ripping private header IDs.



Now, I understand most of you are trying to do a last-ditch-effort to save homebrewing but really, the only thing GW has right now which Sky3DS on 9.5 doesn't is ROM dumping. I know, ROM dumps will still happen thanks to 9.2+GW users. Not worried there. I see more promise in tools like Sky3DS Army Knife than I do in KARL3DS (which requires 9.2 which will soon be near impossible in time)

I know we can memory dump, but still some games are completely blocked from header dumping on 9.5.

Time to go get a Powersaves Pro 3DS and start reverse engineering the software. It just makes sense to hack the cheat tool which will make this a 3rd party issue Nintendo will then have to deal with.

Heck, if we could just use one 3DS with GW and connect the PPP3DS through server connection and wallah, header/ROM dumping.

Getting chip ID is gonna be harder than cart ID, but if the Sky3DS functions like a cart, it really comes down to cart ID header.

So go buy a PPP3DS dongle and "wait... wait... wait..." (the now infamous quote of GW/Sky3DS)

And lock...


*cough*
voilà... not wallah ... or was that arabic ? :D
 
Well, GW also has regionfree enabled, be able to play modified roms (fan-translations, undubs, etc.), fast and useful multi-rom menu, be able to install .cia files (dlc, games, game updates, themes, etc.), EmuNAND so that you can get to firmware 9.5+ without having to update your 3DS' SysNAND, etc. @[email protected];
 
  • multirom menu
  • emunand
  • nand backup
  • cia's
  • downgrading
  • and more
Plus:
  • screenshots
  • cheats and plugins
  • fan translations, undubs and ROM hacks
  • seamless region free that supports all games and works on N3DS
  • multirom menu NOT REALLY NEEDED ON SKY3DS
    Have fun switching games by slowly cycling through them with the clumsy and time-consuming button method.
  • emunand NOT REALLY NEEDED ON SKY3DS
    Then how do you upgrade to the latest firmware and access the eShop without losing region free support? Also, emuNAND = future proofing. Wait until Sky gets blocked, then we'll if you still label it as NOT NEEDED.
  • nand backup NOT REALLY NEEDED ON SKY3DS
  • cia's ESPECIALLY NOT NEEDED ON SKY3DS
    O rly? How do you install updates for out of region games, play digital titles or install DLC with your Sky then? If anything, Sky needs it MORE than GW since it can't run digital titles repacked as .3ds, doesn't support region free beyond the Regionthree method, and doesn't have emuNAND support for accessing the eShop after getting blocked.
  • downgrading NOT REALLY NEEDED ON SKY3DS
    Downgrading = 4.x = PBT-CFW support = DSiware support. Let's see you play DSiware with your Sky.
 
How come? Any tutorial out there or soon™?
You just set up an emuNAND with 4.x and use the NTR-CFW launcher.dat. Then you press X+Y and select the screenshot option whenever you want. Sadly it doesn't support games that require 7.x encryption.
 
You just set up an emuNAND with 4.x and use the NTR-CFW launcher.dat. Then you press X+Y and select the screenshot option whenever you want. Sadly it doesn't support games that require 7.x encryption.
In other words it's no thanks to Gateway and anyone with a 4.5 system can do the same.
 
I have a legitimate question for people that say "boo 31 game limit per SD card" and "even 31 games takes so long to go through": why do you even have that many 3DS games downloaded? The 3DS doesn't even have 31 games worth playing. Hell, I'd be hard pressed to come up with a number that large worth playing on most systems that have been out longer without seriously reaching. I get that when it comes to piracy, you feel entitled and maybe even obligated to download obscene amounts of games and to always have them at your fingertips, but realistically, the vast majority of you I'd guess could easily make do with about 10 games, if even that many. You just keep downloading and adding because you can, not because you need to. With that in mind, I hardly find it a con that you can only store 31 games on an SD for Sky, or that you have to wait a couple seconds to advance to the next game in your given sequence of games. In my mind, that 31 game limit encompasses all the games truly worth playing in the 3DS library to this point, and now that the 3DS has started slowing down, probably all of the worthwhile games still to come.

The fact that entire threads have been devoted to this apparently terrible limit just tells me how entitled and childish some of you are. Even if you insist on treating ROMs like a real life game of Pokemon, there is no reason that every sub par game you downloaded just because you could needs to be available to play instantly 24/7, 365 days a year.

Now, although the thread itself is a bit flame bait-y, bear with me:

The Sky3DS is a more capable cart than many of you recognize. True, on its own, it is only capable of playing games. A major pro is that currently it has yet to fail being able to function effortlessly with each firmware upgrade. I'd say another pro is how simple it is. Except for dealing with headers, and that's only if online matters to you, Sky is otherwise infinitely more simple to work with than the monstrosity that is Gateway. Most of the Gateway threads may as well be written in a dead language to someone like me, and honestly, that is one hell of a deterrent. When the DS scene essentially became drag, drop, pop in the cart and play, I guess maybe I got spoiled, but hell, I'd say the only scene that confuses me more at a glance is the 360 scene, but even that doesn't seem to require at least a basic knowledge of computer science to entirely understand.

With that in mind, the biggest pro Sky3DS has going for it is its simplicity. It is so god damn simple, and that simplicity is beautiful. You get it, firmware doesn't matter, and otherwise the process for setting it up and getting it going is pretty basic and easy to follow. You don't have to worry about accidental updates, waiting for updates to work with emuNAND, dealing with .cia files, etc. On top of that, due to how the Sky3DS functions, provided you decided to sit on 9.2, efforts like KARL3DS will add even more functionality due to the sheer simplicity of Sky being able to act like a legitimate game cart.

Now dealing with the more prominent Gateway pros:
- ROM Dumping: IIRC, this has been possible without actually owning a Gateway cart for awhile now.
- Multirom Menu: Admittedly convenient, but not a make it or break it feature.
- emuNAND: Not necessary with the Sky3DS in its current form. Even if you say "well it may get blocked", well, yes, it might, but it hasn't yet and that's what matters.
- NAND Backup: Not really imperative, though admittedly a nice safeguard provided you have the means to restore that NAND in the event that it's necessary.
- .cia Files: Not necessary with Sky3DS in its current form, and depending on future progress with certain efforts, I wouldn't rule this out as a total impossibility for those that have chosen to stay on 9.2 or lower (though those people likely aren't big on online play or the eshop anyways).
- Downgrading: Probably the least "pro" of all the pros, and only really useful on original 3DS's and their respective XL units.
- Homebrew: Well, sort of, but iirc, this is restricted to 9.2 or lower people, and 9.2> Sky3DS folk are steadily gaining more options.

So does Gateway have some useful features? Sure. Is it easy to justify buying it over the Sky3DS depending on your needs? Of course. Is it just as easy to justify buying the Sky3DS because of your own needs? Sure. Both have a mountain of pros, and each cart does come with some level of risk of eventually not meeting all the needs it once did. In the end, you just have to pick the cart that works for you, and acting as if the Sky3DS isn't the better option for many people just seems silly to me. Arguing ethics is ridiculous when considering companies that are selling piracy devices for profit, and otherwise obviously none of you are going to sway the other by repeating your opinion and steadily bludgeoning one another with it until your debate turns into a round of insults that a mod has to painstakingly clean up.

I know most of this will fall on deaf ears, or I suppose blind eyes where a text based forum is concerned, but I figured I'd at least toss my own views out there.
I have about 60 games on my GW, and while not all are that great, the majority of them are worth playing if you like the genre.
There are more games I haven't downloaded because they don't interest me, but that should still be worth playing to those who like the genre.
So there are definitely 31 games worth playing on the 3DS, and probably even more.

You forgot another pro of the GW, DLC and eShop ROMs. Sky can't and will never be able to play eShop ROM dumps, since they're unsigned.
 
Here is the deal,
Gateway = PC
Sky3DS = Console
PC, is in all ways better then consoles, but more expensive and can be "harder" to use (drivers etc.).
Console, has less features but is easy to use just start it up and enjoy your game.
The same goes for the Gateway and Sky3DS, Gateway is better but if you just want to play ur games for free and don't need the fancy features gateway has there is nothing wring going with the easier and cheaper route of pirating 3DS games.
 
NTR-CFW is a tweaked GW launcher and requires GW to run games. So no, not anyone with a 4.5 system can do it.


I assume that this topic is discussing about firmware 9.x. Thanks to the new GW launcher that strengthens the power of Sky3DS. It's worth to own both flashcarts.
 
I have a legitimate question for people that say "boo 31 game limit per SD card" and "even 31 games takes so long to go through": why do you even have that many 3DS games downloaded? The 3DS doesn't even have 31 games worth playing. Hell, I'd be hard pressed to come up with a number that large worth playing on most systems that have been out longer without seriously reaching. I get that when it comes to piracy, you feel entitled and maybe even obligated to download obscene amounts of games and to always have them at your fingertips, but realistically, the vast majority of you I'd guess could easily make do with about 10 games, if even that many. You just keep downloading and adding because you can, not because you need to. With that in mind, I hardly find it a con that you can only store 31 games on an SD for Sky, or that you have to wait a couple seconds to advance to the next game in your given sequence of games. In my mind, that 31 game limit encompasses all the games truly worth playing in the 3DS library to this point, and now that the 3DS has started slowing down, probably all of the worthwhile games still to come.

I'm with you on this point. After years of downloading ROM's, running emulation, Steam Sales and the like, I've found I play MAYBE 1% of my entire game library. And even that is a long shot, probably more like .75%. There's always the "this is so awesome I can do this!" feeling when new stuff is available to you, so you go on a downloading binge. But after taking a look of all the data I've accumulated (multiple versions of say Megaman X, or the "un-released" StarFox for SNES), most of it translates into wasted space.

I now find myself in gaming overload with so many games to play that I can't even get further than an hour into one before thinking "I better play this one or I'll never get to it". It takes the joy out of it really, where buying one game at a time gives you some more pride of ownership and actually wanting to finish the game.
 

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