I started playing rocksmith 2014...

Rocksmith is one of those "is this a game?"-games. It aims to let you learn the guitar. Not in the sense of guitar hero or rockband, but an actual, genuine guitar with strings, plectrum and all that stuff.

I guess it's my nature to be drawn to this sort of "games". Yes, I liked rockband a lot, but more because of the challenge of playing than of the escapism of feeling like some sort of rock God. As such, I was immediately interested when I heard of Rocksmith, and this was at the time the follow-up (rocksmith 2014) was announced. This was the genuine thing: no more holding plastic buttons but actual strings.

I didn't got it straight away. This another one of those things I do: I don't follow crowds, least of all fanboy crowds. This was one of those ideas that I had in my head for "sometime". Kind of like my tattoo's: they're worth pondering over, looked at from every angle and investigated. Also like that, this was a jump in the unknown (just like I don't have any friends who have tattoo's, I don't have 'em who play guitar...or any instrument for that matter). I mean...I almost literally had never even touched a guitar before, but here I was, putting rockmith 2014 remastered on my steam wishlist.

Next up was that cable. For those interested: it's both overpriced and worth it. Overpriced because 30 bucks for a cable that in the end doesn't even cancel out noise isn't fun. It's worth it because once I got the cheapest electric guitar I could find (80 bucks...I don't spend much money on something I might not even end up liking), I was immediately set to go.

Then I started the game. And it quickly became apparent that I didn't underestimate how hard this whole thing was going to be (for example: a guitar band and a plectrum are apparently something you really need. Yeah...I'm a beginner, okay? :P ). I mean...guitar hero has five "frets", my guitar has twenty-two. On guitar hero you only have one 'strum bar', a guitar has six. And that's before you start taking things like bends or slides into account (you can't "slide" from one button to another on guitar hero, and bending a note is equally impossible). Oh, and I'm still just scratching the surface.

The thing is: it's freaking FUN! Remember playing guitar hero on easy or (later) even on normal? It was boring as hell because it's only at a higher difficulty that you can somewhat have the illusion that you're actually playing something. And despite many reviewers saying otherwise, I feared that I would get fed up with "playing" a song where all I had to do was playing about one note every ten seconds.
And I won't lie: when watching me play, it really looks that way. And it sounds even worse (which is probably the best part of all: I can suck all the time without anyone booing at me or feeling disappointed teacher's eyes over me). Oh, and when playing songs, it also looks like I'm playing guitar hero, by the way (it has that same note highway). The thing is: setting your fingers correctly is hard. Or more correctly: it's the sort of hard that is rewarding if you pull it off. I mean...remember playing that game that took multiple hours to get good at? Well...this is something like that, but instead of "hours" you can easily say "months". This is the sort of thing that takes lots, lots and LOTS of time to learn. I knew that in advance, and in the end that was the only thing that held me back. My free time isn't limitless, and I knew that if I would sink it in learning guitar, other pastimes (like other video games) would suffer from it. They certainly do...and I don't mind.

What certainly tickles my interest: guitarcade. These are minigames using the guitar. These are awesome ways to focus on different aspects of playing, there are a lot of 'em and provide an ideal variation next to playing songs and following lessons.

I'm currently clocking at around 24 hours. May not sound that impressive yet, but it's nonetheless in my top 10 of played steam games. Including all the equipment it's also the most expensive game in my library, but nonetheless I'm about at that point where I can say that this is worth the price of admission (meaning: if I quit now, I won't feel like it would be a waste of money...and I'm not about to quit soon :) ).

EDIT:

...okay: I'm now around 50 hours and have the feeling I've got even more to learn than previously. Chords (basically holding your guitar at two or more frets) were hard and aside a few simple ones continue to fail more than work (which means I may need some actual teacher because I might be holding the thing wrong). But there are also things like palm muting and harmonics that can get sound out of that thing like I never thought possible (unlike tremelo, which is basically "play the same note over and over again). So now I'm mostly playing songs I like and gradually adding one or 2 percent on completion (yes...I'm actually proud I can improve a song playthrough from like 19.2% to 23.1% :P ). There are still quite some lessons to go, and this not only gets gradually harder by the lesson but also because I often revisit the accompanying track of previous lessons (I don't wanna forget what I've learned).
Another thing I tend to do is challenge myself to certain parts of songs (the game often advices this, btw): picking one part or one lick of a song and keep repeating that and gradually changing the speed and/or difficulty.
Despite this: even though I've still got plenty of songs to try* and even more to master**, I've put a whole lot of DLC on my steam wishlist. Like...more than actual games at this point. So be warned: this may end up being a money sink. :P




*as with rock band, some great songs aren't as fun to play and vice versa. I'm not sure if this is just me, though
**thus far, only 'tears of Jupiter' (by Train) is the only one I dare play on all the notes, and that song pretty much plays itself (and even then I manage to fail it in score attack :P ).

Comments

that's awesome, I thought rocksmith could be played with an acoustic guitar?? lol well, keep your passion going and hope you become the rock god you want to be :lol:
 
Rocksmith can be played with either an official cable or a simple mic since the november update. Sound quality is still better with the USB cable but mic is fine for accoustic guitar.

This game is very enjoyable experience, especially after you discover the parallel world of custom DLC. I wouldn't recommend it for a complete begginer tho, it's very likely to get bad habits by using it like a hardcore guitar hero.
 
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@DarkRiolu264 it can! :D but you have to buy extra equipment. An acoustic pickup is needed, but you can get a decent one for 10-20 bucks. It's what I use.

I just started as well, and it's good to hear what the next few months will look like =]
 
I played guitar since I was a kid and that game, despite easy songs, was hard. I figured out you have to learn the songs first to be able to get perfect scores.
 
"Rocksmith is one of those "is this a game?"-games."

You are set a task of matching actions (or results as I don't think it would care as to the shape you make as long as the note worked) to a list the game tasks you with, in real time (not to mention in time) in this instance, whereupon you are both scored and awarded success or failure state. It is a game, no argument on that one. It might fly closer to the educational game side of things but still unarguably a game.
 
@DarkRiolu264 : perhaps I'm misreading the irony in your post, but I DON'T want to become a hardcore guitar player. This is just one of these "I want to know how to do that" things.

@robingilh: I know about the microphone, but I haven't even tried it. I'm simply not convinced that it would work properly, so I would start blaming missing notes on the microphone. Besides...often, I'm only semi-strumming or holding the notes not correctly yet and at this point I'd rather not get missed notes because of this. ;)

@osaka35: that's interesting. Due to me deciding this, my girlfriend wants to start playing again (she played acoustic for a few years long ago). Rather than joining me, she wants to play by youtube. I'll let her, but this might be a decent extra option. :)

@WeedZ: I've heard the remark from advanced guitarists that following the presented notes isn't always the best option to your style (R U mine goes all over the neck, but it's apparently possible to play it with barely moving your left hand). But again: I'm not really going for perfect scores but aim more to just play more smoothly (or less hesitant).

@FAST6191 : it's certainly a game, yes. I wrote that just to show that this isn't a game about competition or finishing things. It's not like you "won" karate once you get a black belt...that sort of thing. :)
 

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