Got kicked out my band today... Over Facebook

Pissed off isn't the word.

Woke up this morning to find a Facebook message from my band mate, and best friend - that the whole band have talked and wanted to kick me out.
Their reasons being that my stage presence and attitude is affecting the professionalism of the performance, and that my singing style and technical ability isn't suited to the change in musical direction that they have discussed. Okay, I understand these reasons, however one thing has pissed me off.
I was not involved in these discussions. Not one single person told me that 'I should work on a more professional presence rather than relaxed and laid back', or that 'we want to change musical direction to so an so..' Still have no idea as to their new style.

Nope, nothing at all - no clue. Just basically told to fuck off. Overnight.

And to make things worse.. I founded the band. Brought everyone together - and even booked the gigs...

Sorry to rant on... Just feeling angry and slightly betrayed.

Comments

Yup. That's life though... Besides I'm already one step ahead as I have booked myself another gig for a solo set hahaa :')
 
Dude sometimes companies keep their information on fucking FACEBOOK why can't they just use a god damn website, can't they afford a fucking URL ? ? ? Why would you put all your latest info on some shitty blogger website
 
G
[quote name='yuyuyup' timestamp='1340514644']
Dude sometimes companies keep their information on fucking FACEBOOK why can't they just use a god damn website, can't they afford a fucking URL ? ? ? Why would you put all your latest info on some shitty blogger website
[/quote]

Some local sushi restaurant has their website hosted on Freewebs, rofl
 
what can i say...man just fuck them off your life.Go get your share and good luck
STAY AWAY FROM THEM
 
if you founded the band.... technically, it's your band. Send them to fuck and register the band's name.
 

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  • nitr8 @ nitr8:
    I went back to the old port I had previously running as it's the only one which was up to complete with sound, music, controls etc.
  • SylverReZ @ SylverReZ:
    @nitr8, How long have you worked on this port, just this year?
  • nitr8 @ nitr8:
    ...and I'm currently playing it - no crash so far. If I could, I'd live-stream
  • SylverReZ @ SylverReZ:
    Or play through it until you encounter a bug or so.
  • SylverReZ @ SylverReZ:
    You should maybe hire beta/alpha testers to playtest your game while you continue to update the port, but that's up to you.
  • nitr8 @ nitr8:
    I have been working on BLOOD for the Wii for a few weeks but that was 2 years ago until I noticed that it would randomly crash out of a sudden at some point and I never managed to find the origin of the bug.
    +1
  • SylverReZ @ SylverReZ:
    @nitr8, Something like an USB Gecko would be extremely helpful for debugging. Not sure if there might be an IDA plugin which can do this wirelessly.
  • nitr8 @ nitr8:
    That also was the reason why I never released it to the public. Which btw. is a shame because the game is basically "complete" and ready for release
  • SylverReZ @ SylverReZ:
    @nitr8, If you consider open-sourcing this, then I'm sure somebody could point out the bugs for you in the repository, such as walking through step-by-step on what it's doing.
  • nitr8 @ nitr8:
    I have 2 USB Gecko's. I'm using one for debug printout messages while I use the second one for realtime debugging within Eclipse where I make changes to the code
    +1
  • SylverReZ @ SylverReZ:
    @nitr8, Ah good, having two is always handy.
  • SylverReZ @ SylverReZ:
    Not sure why you'd want to, but it's a good thing at least.
  • nitr8 @ nitr8:
    You need two if you want realtime-debugging AND debug printout at the same time. The problem is that GDB (the GNU debugger) needs a connection over a serial port while the other one also needs a connection over a serial port. You cannot send debugging commands and printout messages over the same port. It just wouldn't work. I've tested this.
    +1
  • nitr8 @ nitr8:
    I should probably see if I can run this natively on a PC using the original commits where I pulled the code from. Basically the repository is the same but the commits were different when it comes to the main game code and the engine overlay...
    +1
  • nitr8 @ nitr8:
    BTW: I saw you mentioned me in the link to the ROTT wall bug where a moving wall exits the game map.
    +1
  • nitr8 @ nitr8:
    The original developers put an image into the code which would be shown once this bug happens. It's the one you see at the end of the video and it's also the same image I'm using as an avatar.
    +1
  • nitr8 @ nitr8:
    Anyway, I hope BLOOD will finally make it's way onto the Wii. I ported DOOM, HERETIC, HEXEN, STRIFE, ROTT and HEXEN II before years ago. I simply cannot imagine that it's too hard to get the game
    running stable.
    +1
  • K3Nv2 @ K3Nv2:
    Wut
  • SylverReZ @ SylverReZ:
    @nitr8, Okay, good luck with that. :)
  • realtimesave @ realtimesave:
    don't hide pls
  • realtimesave @ realtimesave:
    oh hi SylverReZ
  • nitr8 @ nitr8:
    If I just had the chance to live-stream the running game on the Wii... :unsure:
    +1
  • SylverReZ @ SylverReZ:
    @realtimesave, Oh, hey. I was pretty busy lol.
    K3Nv2 @ K3Nv2: https://youtube.com/shorts/FXllZylY8kw?si=WpXIwePEfjuU8SJM