Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 67096616 Bytes ( 63 MB ) Used Ram: 12248 Bytes ( 0 MB ) SB_playstop SB_playstop OpenBoR v3.0 Build 0000 (commit hash: 0000000), Compile Date: Aug 19 2019 Game Selected: ./Paks/Armored Warriors Cyberbots.pak FileCaching System Init...... Enabled Initializing video............ 'data/video.txt' not found. Initialized video............. 320x240 (Mode: 0) Loading menu.txt............. Done! Loading fonts................ 1 2 3 4 Done! Timer init................... Done! Initialize Sound.............. SB_playstop --- sblaster.c-SB_playstart: ERROR channels: 2, 2 format : 32784, 32784 freq : 44100, 44100 samples : 1024, 1024 Loading sprites.............. Done! Loading level order.......... Done! Loading model constants...... Done! Loading script settings...... Done! Loading scripts.............. Done! Loading models............... Cacheing 'Flash' from data/chars/misc/flash.txt Cacheing 'blodia' from data/chars/blodia/blodia.txt Cacheing 'Aox' from data/chars/misc/aox.txt Cacheing 'Dox' from data/chars/misc/dox.txt Cacheing 'Tox' from data/chars/misc/tox.txt Cacheing 'Cox' from data/chars/misc/cox.txt Cacheing 'Box' from data/chars/misc/box.txt Cacheing 'gaits' from data/chars/gaits/gaits.txt Cacheing 'gaits1' from data/chars/gaits/gaits1.txt Cacheing 'gaib1' from data/chars/gaib1/gaib1.txt Cacheing 'gaib2' from data/chars/gaib1/gaib2.txt Cacheing 'a-700' from data/chars/a-700/a-700.txt Cacheing 'tank-100' from data/chars/tank-100/tank-100.txt Cacheing 'tank-200' from data/chars/tank-100/tank-200.txt Cacheing 'gcanon' from data/chars/gcanon/gcanon.txt Cacheing 'fcanon' from data/chars/fcanon/fcanon.txt Cacheing 'fcanon1' from data/chars/fcanon/fcanon1.txt Cacheing 'tcanon' from data/chars/tcanon/tcanon.txt Cacheing 'tcanon1' from data/chars/tcanon/tcanon1.txt Cacheing 'tcanon2' from data/chars/tcanon/tcanon2.txt Cacheing 'tcanon3' from data/chars/tcanon/tcanon3.txt Cacheing 'gcanon1' from data/chars/gcanon/gcanon1.txt Cacheing 'ecanon' from data/chars/ecanon/ecanon.txt Cacheing 'Knife' from data/chars/misc/knife.txt Cacheing 'Shot' from data/chars/misc/shot.txt Cacheing 'Steam' from data/chars/misc/steam.txt Cacheing 'Steamer' from data/chars/misc/steamer.txt Cacheing 'Bulet' from data/chars/misc/bulet.txt Loaded 'Flash' from data/chars/misc/flash.txt Loaded 'blodia' from data/chars/blodia/blodia.txt Loading models............... Done! Object engine init........... Done! Input init................... 3DS builtin joypad - 2 axes, 8 buttons, 0 hat(s) Done! Create blending tables....... Done! Save settings so far........ Done! trying to open music file data/music/remix from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 trying to open OGG file data/music/remix from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 ogg handle -1 couldn't get handle trying to open music file data/music/menu from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 trying to open OGG file data/music/menu from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 ogg handle -1 couldn't get handle trying to open music file data/music/BRAVE.bor from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 Level Loading: 'data/levels/city2.txt' Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 59822120 Bytes ( 57 MB ) Used Ram: 7286744 Bytes ( 6 MB ) Loaded 'Dox' from data/chars/misc/dox.txt Loaded 'Box' from data/chars/misc/box.txt Loaded 'Cox' from data/chars/misc/cox.txt Loaded 'gaib1' from data/chars/gaib1/gaib1.txt Loaded 'gaits' from data/chars/gaits/gaits.txt Loaded 'gcanon' from data/chars/gcanon/gcanon.txt Loaded 'knife' from data/chars/misc/knife.txt Loaded 'gaits1' from data/chars/gaits/gaits1.txt Loaded 'gcanon1' from data/chars/gcanon/gcanon1.txt Loaded 'gaib2' from data/chars/gaib1/gaib2.txt Loaded 'a-700' from data/chars/a-700/a-700.txt trying to open music file data/music/SHOCK.bor from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 Level Loaded: 'data/levels/city2.txt' Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 57024552 Bytes ( 54 MB ) Used Ram: 10084312 Bytes ( 9 MB ) Total sprites mapped: 367 Level Unloading: 'data/levels/city2.txt' Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 57057320 Bytes ( 54 MB ) Used Ram: 10051544 Bytes ( 9 MB ) RAM Status: Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 57057320 Bytes ( 54 MB ) Used Ram: 10051544 Bytes ( 9 MB ) trying to open music file data/music/gameover from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 0, ofs 0 trying to open OGG file data/music/gameover from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 0, ofs 0 ogg handle -1 couldn't get handle trying to open music file data/music/remix from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 trying to open OGG file data/music/remix from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 ogg handle -1 couldn't get handle Loading control settings....... Done! trying to open music file data/music/menu from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 trying to open OGG file data/music/menu from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 ogg handle -1 couldn't get handle trying to open music file data/music/BRAVE.bor from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 Level Loading: 'data/levels/city2.txt' Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 57700392 Bytes ( 55 MB ) Used Ram: 9408472 Bytes ( 8 MB ) trying to open music file data/music/SHOCK.bor from ./Paks/Armored Warriors Cyberbots.pak, vol 100, loop 1, ofs 0 Level Loaded: 'data/levels/city2.txt' Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 56623144 Bytes ( 54 MB ) Used Ram: 10485720 Bytes ( 9 MB ) Total sprites mapped: 367 ************ Shutting Down ************ OpenBOR v3.0 Build 0000 (commit hash: 0000000), Compile Date: Aug 19 2019 Presented by the OpenBOR Team. www.chronocrash.com OpenBOR is the open source continuation of Beats of Rage by Senile Team. Special thanks to SEGA and SNK. Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 56623144 Bytes ( 54 MB ) Used Ram: 10485720 Bytes ( 9 MB ) Level Unloading: 'data/levels/city2.txt' Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 56627240 Bytes ( 54 MB ) Used Ram: 10481624 Bytes ( 9 MB ) RAM Status: Total Ram: 67108864 Bytes ( 64 MB ) Free Ram: 57090088 Bytes ( 54 MB ) Used Ram: 10018776 Bytes ( 9 MB ) Release level data........... Done! Release graphics data........ Done! Release game data............ Unload 'Flash' ............Done. Unload 'blodia' ............Done. Unload 'Dox' ............Done. Unload 'Box' ............Done. Unload 'Cox' ............Done. Unload 'gaib1' ............Done. Unload 'gaits' ............Done. Unload 'gcanon' ............Done. Unload 'Knife' ............Done. Unload 'gaits1' ............Done. Unload 'gcanon1' ............Done. Unload 'gaib2' ............Done. Unload 'a-700' ............Done. Release game data............ Done! Release timer................ Done! Release input hardware....... Done! Release sound system.........SB_playstop Done! Release FileCaching System... Done! **************** Done ***************** OpenBOR v3.0 Build 0000 (commit hash: 0000000), Compile Date: Aug 19 2019 Presented by the OpenBOR Team. www.chronocrash.com OpenBOR is the open source continuation of Beats of Rage by Senile Team. Special thanks to SEGA and SNK.