
F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST WORKINGDIR echo Cleaning up WORKINGDIR from failed conversion... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST WORKINGDIR rmdir /s /q WORKINGDIR 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set jver=0 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>for /F tokens=2-5 delims=.-_" %j in ('java -fullversion 2>&1') do set "jver=%j%k%l%m" 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set "jver=180144" 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if 180144 LSS 180000 goto:javafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>cd TOOLS\tga2png 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\tga2png>IF EXIST "..\..\SOURCE_FILES\bootTvTex.tga" tga2pngcmd.exe -i .\..\..\SOURCE_FILES\bootTvTex.tga -o .\..\..\SOURCE_FILES\ 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\tga2png>IF EXIST "..\..\SOURCE_FILES\iconTex.tga" tga2pngcmd.exe -i .\..\..\SOURCE_FILES\iconTex.tga -o .\..\..\SOURCE_FILES\ 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\tga2png>IF EXIST "..\..\SOURCE_FILES\bootDrcTex.tga" tga2pngcmd.exe -i .\..\..\SOURCE_FILES\bootDrcTex.tga -o .\..\..\SOURCE_FILES\ 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\tga2png>IF EXIST "..\..\SOURCE_FILES\bootLogoTex.tga" tga2pngcmd.exe -i .\..\..\SOURCE_FILES\bootLogoTex.tga -o .\..\..\SOURCE_FILES\ 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\tga2png>cd ..\..\ 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set BASEFOLDER="Rhythm Heaven Fever [VAKE01]" 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set SAVEDRANDOM=9385 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\game.gcm" set gamefile=game.gcm  & set /p WIITITLEID=  0<SOURCE_FILES\game.gcm  & goto:skipiso

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\boot.dol" set gamefile=boot.dol  & set WIITITLEID=9385   & goto:skipiso

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\game.wbfs" set gamefile=game.wbfs  & set WIITITLEID=9385   & goto:skipiso

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST "SOURCE_FILES\game.iso" (goto:NOPE.AVI) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set gamefile=game.iso 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set /p WIITITLEID= 0<SOURCE_FILES\game.iso 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST "SOURCE_FILES\bootTVTex.png" (goto:NOPE.AVI) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST "SOURCE_FILES\iconTex.png" (goto:NOPE.AVI) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>ver  1>nul 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>TOOLS\Storage\pngcheck.exe -q SOURCE_FILES\bootTVTex.png 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if 0 GTR 0 (set valid1=INVALID )  else (set valid1=VALID ) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>ver  1>nul 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>TOOLS\Storage\pngcheck.exe -q SOURCE_FILES\iconTex.png 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if 0 GTR 0 (set valid2=INVALID )  else (set valid2=VALID ) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "VALID" == "INVALID" goto:invalidpng

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "VALID" == "INVALID" goto:invalidpng

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>ver  1>nul 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootDrcTex.png" TOOLS\Storage\pngcheck.exe -q SOURCE_FILES\bootDrcTex.png 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootDrcTex.png" if 0 GTR 0 (echo Optional bootDrcTex.png is invalid, renaming with .bad extension to avoid script conflicts... 1>con )  & (ren SOURCE_FILES\bootDrcTex.png bootDrcTex.png.bad ) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootDrcTex.png" ver   1>nul  & echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootLogoTex.png" TOOLS\Storage\pngcheck.exe -q SOURCE_FILES\bootLogoTex.png 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootLogoTex.png" if 0 GTR 0 (echo Optional bootLogoTex.png is invalid, renaming with .bad extension to avoid script conflicts... 1>con )  & (ren SOURCE_FILES\bootLogoTex.png bootLogoTex.png.bad ) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootLogoTex.png" ver   1>nul  & echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>goto:redoskip

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set BASETITLEID=00050000101B0700 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST "TOOLS\Storage\BASETITLEKEY" set /p BASETITLEKEY=Enter or copypaste the eShop Title Key for Rhythm Heaven Fever [USA] (Will not be required next time):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST "TOOLS\Storage\BASETITLEKEY" echo ~0,32 1>TOOLS\Storage\BASETITLEKEY 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set /p BASETITLEKEY= 0<TOOLS\Storage\BASETITLEKEY 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if not "04ea" == "04ea" goto:redokey

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "TOOLS\NUSPacker\encryptKeyWith" goto:keyexist

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set /p ancast= 0<TOOLS\c2w\starbuck_key.txt 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set /p WiiUCommon= 0<TOOLS\NUSPacker\encryptKeyWith 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if not "D7B0" == "D7B0" del TOOLS\NUSPacker\encryptKeyWith 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if not "D7B0" == "D7B0" del TOOLS\JNUSTool\config 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if not "D7B0" == "D7B0" echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if not "D7B0" == "D7B0" echo Wii U Common Key is incorrect, try again 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if not "D7B0" == "D7B0" echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>if not "D7B0" == "D7B0" goto:redoskip

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Meta Variables: 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set /p GAMETITLE=Enter the name of your game:  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set /p PUBTITLE=Enter the publisher of your game:  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "game.iso" == "game.gcm" echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "game.iso" == "game.gcm" IF EXIST SOURCE_FILES\main.dol set /p custommain=Custom main.dol detected, do you want this to replace the default nintendont loader? (Y/n):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "" == "y" goto:skipgcmoptions

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "game.iso" == "game.gcm" set /p autoboot=Do you want your game to autoboot? This will require a pre-existing nincfg.bin on your SD card root. (Y/n):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "" == "y" (echo.1>con )  & (echo Do you want to force 4:3 with Nintendont? Even if "Force Widescreen" and "WiiU Widescreen" are enabled 1>con ) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "" == "y" set /p aspectratio=in your nincfg.bin file, they will be forced off. (Y/n):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "game.iso" == "game.gcm" (set DRC_USE=65537 )  & goto:skipcontrolprompt

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "game.iso" == "boot.dol" (set DRC_USE=65537 )  & goto:skipcontrolprompt

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo WARNING - Emulating controllers using the GamePad doesn't work for a lot of games. 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set /p CLASSICDECIDE=Will your game use the GamePad? (Y/n):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "y" == "y" (set DRC_USE=65537 )  else (set DRC_USE=1 ) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "65537" == "65537" set /p REMOTEEMU=Do you want to emulate the Wii Remote instead of the Classic Controller? (Y/n):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "n" == "n" set /p ZLZRswap=Do you want to swap the L & R buttons with ZL & ZR? (Y/n):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "n" == "y" set /p REMOTEEMU=Vertical or Horizontal Wii Remote emulation? (V/h):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "game.iso" == "boot.dol" goto:setoverclockandotherstuff

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>goto:skipoverclockstuff

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Do you wish to specify a meta title ID manually? 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>set /p TITLEDECIDE=If you don't one will be randomly assigned. (Y/n):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "n" == "y" set /p SAVEDRANDOM=Enter a 4-digit meta title ID you wish you use. Must only be HEX values. (0-F):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST SOURCE_FILES\bootSound.wav set /p AUDIOPROMPT=User provided bootSound detected, do you want it to loop? (Y/n):  1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "" == "n" set LOOP=-noLoop 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST SOURCE_FILES\bootSound.wav echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>cd TOOLS\JNUSTool 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>IF NOT EXIST 0005001010004000\code\deint.txt goto:downloadjnus

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>echo Checking Internet Connection... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>ver  1>nul 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>C:\windows\system32\PING.EXE google.com 

Pingen naar google.com [172.217.17.78] met 32 bytes aan gegevens:
Antwoord van 172.217.17.78: bytes=32 tijd=2 ms TTL=57
Antwoord van 172.217.17.78: bytes=32 tijd=1 ms TTL=57
Antwoord van 172.217.17.78: bytes=32 tijd=1 ms TTL=57
Antwoord van 172.217.17.78: bytes=32 tijd=1 ms TTL=57

Ping-statistieken voor 172.217.17.78:
    Pakketten: verzonden = 4, ontvangen = 4, verloren = 0
    (0% verlies).

De gemiddelde tijd voor het uitvoeren van ‚‚n bewerking in milliseconden:
    Minimum = 1ms, Maximum = 2ms, Gemiddelde = 1ms

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>if 0 GTR 0 goto:netfail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>echo Downloading necessary base files with JNUSTool... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 0005001010004000 -file /code/deint.txt 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
No cached ticket found.
getting missing ticket
No cached FST (00000006) found.
Getting FST from server.

Title              		: 0005001010004000
TitleID            		: 0005001010004000
Version            		: 0000000000000001
Encrypted Key   		: C755CEF383B75128152B30D220405311
Decrypted Key   		: C80F770A538440697BA50E369430BCE4
Total Size of Content Files	: 0.26 MB
Total Size of Decrypted Files	: 0.76 MB
Entries            		: 7
Files              		: 5
Files in NUS-Title      	: 5
Content 00000003 missing. Downloading the files from the server
Downloading:     0,00 MB /code/deint.txt
Checksum okay for: deint.txt
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 0005001010004000 -file /code/font.bin 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
No cached ticket found.
getting missing ticket
No cached FST (00000006) found.
Getting FST from server.

Title              		: 0005001010004000
TitleID            		: 0005001010004000
Version            		: 0000000000000001
Encrypted Key   		: C755CEF383B75128152B30D220405311
Decrypted Key   		: C80F770A538440697BA50E369430BCE4
Total Size of Content Files	: 0.26 MB
Total Size of Decrypted Files	: 0.76 MB
Entries            		: 7
Files              		: 5
Files in NUS-Title      	: 5
Content 00000005 missing. Downloading the files from the server
Downloading:     0,50 MB /code/font.bin
Checksum okay for: font.bin
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 0005001010004001 -file /code/c2w.img 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
No cached ticket found.
getting missing ticket
No cached FST (00000000) found.
Getting FST from server.

Title              		: 0005001010004001
TitleID            		: 0005001010004001
Version            		: 0000000000000001
Encrypted Key   		: 73D9F170ABFB1C36F61230414850A677
Decrypted Key   		: C733FD21ACE2241D60990255CE79B0FC
Total Size of Content Files	: 0.66 MB
Total Size of Decrypted Files	: 0.71 MB
Entries            		: 6
Files              		: 4
Files in NUS-Title      	: 4
Content 00000003 missing. Downloading the files from the server
Downloading:     0,22 MB /code/c2w.img
Checksum okay for: c2w.img
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 0005001010004001 -file /code/boot.bin 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
No cached ticket found.
getting missing ticket
No cached FST (00000000) found.
Getting FST from server.

Title              		: 0005001010004001
TitleID            		: 0005001010004001
Version            		: 0000000000000001
Encrypted Key   		: 73D9F170ABFB1C36F61230414850A677
Decrypted Key   		: C733FD21ACE2241D60990255CE79B0FC
Total Size of Content Files	: 0.66 MB
Total Size of Decrypted Files	: 0.71 MB
Entries            		: 6
Files              		: 4
Files in NUS-Title      	: 4
Content 00000002 missing. Downloading the files from the server
Downloading:     0,45 MB /code/boot.bin
Checksum okay for: boot.bin
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 0005001010004001 -file /code/dmcu.d.hex 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
No cached ticket found.
getting missing ticket
No cached FST (00000000) found.
Getting FST from server.

Title              		: 0005001010004001
TitleID            		: 0005001010004001
Version            		: 0000000000000001
Encrypted Key   		: 73D9F170ABFB1C36F61230414850A677
Decrypted Key   		: C733FD21ACE2241D60990255CE79B0FC
Total Size of Content Files	: 0.66 MB
Total Size of Decrypted Files	: 0.71 MB
Entries            		: 6
Files              		: 4
Files in NUS-Title      	: 4
Skipping:     0,05 MB /code/dmcu.d.hex
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /code/cos.xml 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
Skipping:     0,00 MB /code/cos.xml
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /code/frisbiiU.rpx 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
Skipping:     0,06 MB /code/frisbiiU.rpx
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /code/fw.img 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
fw.img: decrypted file is invalid. Hash mismatch
fw.img Hash:2D760B65B76B43FB6F68771E721E4431A8F5DE51
fw.img Excpected: 606EAFEE2E8032CB73B926993C7991C97ABDBEB3
Content 00000009 missing. Downloading the files from the server
Downloading:     1,70 MB /code/fw.img
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /code/fw.tmd 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
fw.tmd: decrypted file is invalid. Hash mismatch
fw.tmd Hash:E6F90C7B1C79B424AF06D97C0D0A9DCEC5F13F9F
fw.tmd Excpected: 37A86652217363DAA7CF6A0C6F036B6A04FDFC07
Content 0000000A missing. Downloading the files from the server
Downloading:     0,00 MB /code/fw.tmd
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /code/htk.bin 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
Skipping:     0,00 MB /code/htk.bin
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /code/nn_hai_user.rpl 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
Skipping:     0,01 MB /code/nn_hai_user.rpl
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /content/assets/.* 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
Skipping:     0,00 MB /content/assets/shaders/cafe/banner.gsh
Skipping:     0,00 MB /content/assets/shaders/cafe/fade.gsh
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /meta/bootMovie.h264 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
Skipping:     0,08 MB /meta/bootMovie.h264
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /meta/bootLogoTex.tga 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
Skipping:     0,03 MB /meta/bootLogoTex.tga
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>java -jar JNUSTool.jar 00050000101B0700 04eacef7657422e61606fa7fc7dcd73d -file /meta/bootSound.btsnd 
JNUSTool 0.3b - by Maschell

No cached TMD found.
Getting missing tmd from Server!
Using ticket from parameter.
No cached FST (00000000) found.
Getting FST from server.
Downloading meta.xml

Title              		: Rhythm Heaven Fever [VAKE01]
TitleID            		: 00050000101B0700
Version            		: 0000000000000001
Encrypted Key   		: 04EACEF7657422E61606FA7FC7DCD73D
Decrypted Key   		: 847D1281E64AAF19ABFEC0DBFABD7925
Total Size of Content Files	: 275.15 MB
Total Size of Decrypted Files	: 444.77 MB
Entries            		: 47
Files              		: 40
Files in NUS-Title      	: 40
Skipping:     1,50 MB /meta/bootSound.btsnd
Done!

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>echo Complete! 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>echo Copying JNUSTool base files to Working Directory... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>C:\Windows\System32\Robocopy.exe "Rhythm Heaven Fever [VAKE01]" ..\..\WORKINGDIR\ /MIR 

-------------------------------------------------------------------------------
   ROBOCOPY     ::  Robuust bestanden kopi‰ren in Windows                        
-------------------------------------------------------------------------------

   Gestart: Thu Oct 05 21:52:36 2017

     Bron : F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\
     Doel : F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\

 Bestanden: *.*
	    
               Opties: *.* /S /E /COPY:DAT /PURGE /MIR /R:1000000 /W:30 

------------------------------------------------------------------------------

	Nieuwe map         0	F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\
	Nieuwe map         6	F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\code\
	  Nw. bestand 		    4165	cos.xml  0%  100%  
	  Nw. bestand 		   61184	frisbiiU.rpx  0%  100%  
	  Nw. bestand 		   1.7 m	fw.img  0%   14%   29%   44%   58%   73%   88%  100%  
	  Nw. bestand 		     520	fw.tmd  0%  100%  
	  Nw. bestand 		      16	htk.bin  0%  100%  
	  Nw. bestand 		    7616	nn_hai_user.rpl  0%  100%  
	Nieuwe map         0	F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\content\
	Nieuwe map         0	F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\content\assets\
	Nieuwe map         0	F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\content\assets\shaders\
	Nieuwe map         2	F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\content\assets\shaders\cafe\
	  Nw. bestand 		    1436	banner.gsh  0%  100%  
	  Nw. bestand 		    1288	fade.gsh  0%  100%  
	Nieuwe map         3	F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\meta\
	  Nw. bestand 		   28604	bootLogoTex.tga  0%  100%  
	  Nw. bestand 		   80696	bootMovie.h264  0%  100%  
	  Nw. bestand 		   1.5 m	bootSound.btsnd  0%   16%   33%   49%   66%   83%   99%  100%  

------------------------------------------------------------------------------

              TotaalGekopieerdOvergeslagenNiet gelijk   Mislukt   Extra's
   Mappen:         7         7         0         0         0         0
Bestanden:        11        11         0         0         0         0
    Bytes:    3.38 m    3.38 m         0         0         0         0
   Aantal:   0:00:00   0:00:00                       0:00:00   0:00:00


 Snelheid:           208681529 Bytes/sec.
 Snelheid:           11940.852 MB/min.

  Gestopt: Thu Oct 05 21:52:36 2017

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>IF /I "" == "y" C:\Windows\System32\Robocopy.exe 0005001010004000 ..\..\WORKINGDIR\ *.* /s 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>IF /I "" == "y" C:\Windows\System32\Robocopy.exe 0005001010004001 ..\..\WORKINGDIR\ *.* /s 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\JNUSTool>cd ..\..\ 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I NOT "" == "y" goto:skipoverclockpatching

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR goto:robofail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Complete! 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Generating app.xml... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>cd WORKINGDIR\code 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo <?xml version="1.0" encoding="utf-8"?> 1>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo <app type="complex" access="777"> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo   <version type="unsignedInt" length="4">16</version> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo   <os_version type="hexBinary" length="8">000500101000400A</os_version> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo   <title_id type="hexBinary" length="8">00050000109385FF</title_id> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo   <title_version type="hexBinary" length="2">0000</title_version> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo   <sdk_version type="unsignedInt" length="4">21204</sdk_version> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo   <app_type type="hexBinary" length="4">8000002E</app_type> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo   <group_id type="hexBinary" length="4">00009385</group_id> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo   <os_mask type="hexBinary" length="32">0000000000000000000000000000000000000000000000000000000000000000</os_mask> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo   <common_id type="hexBinary" length="8">0000000000000000</common_id> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>echo </app> 1>>app.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\code>cd ..\..\ 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Complete! 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Generating meta.xml... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>cd WORKINGDIR\meta 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo <?xml version="1.0" encoding="utf-8"?> 1>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo <menu type="complex" access="777"> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <version type="unsignedInt" length="4">33</version> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <product_code type="string" length="32">WUP-N-RMCE</product_code> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <content_platform type="string" length="32">WUP</content_platform> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <company_code type="string" length="8">0001</company_code> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <mastering_date type="string" length="32"></mastering_date> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <logo_type type="unsignedInt" length="4">0</logo_type> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <app_launch_type type="hexBinary" length="4">00000000</app_launch_type> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <invisible_flag type="hexBinary" length="4">00000000</invisible_flag> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <no_managed_flag type="hexBinary" length="4">00000000</no_managed_flag> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <no_event_log type="hexBinary" length="4">00000002</no_event_log> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <no_icon_database type="hexBinary" length="4">00000000</no_icon_database> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <launching_flag type="hexBinary" length="4">00000004</launching_flag> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <install_flag type="hexBinary" length="4">00000000</install_flag> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <closing_msg type="unsignedInt" length="4">0</closing_msg> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <title_version type="unsignedInt" length="4">0</title_version> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <title_id type="hexBinary" length="8">00050000109385FF</title_id> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <group_id type="hexBinary" length="4">00009385</group_id> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <boss_id type="hexBinary" length="8">0000000000000000</boss_id> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <os_version type="hexBinary" length="8">000500101000400A</os_version> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <app_size type="hexBinary" length="8">0000000000000000</app_size> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <common_save_size type="hexBinary" length="8">0000000000000000</common_save_size> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <account_save_size type="hexBinary" length="8">0000000000000000</account_save_size> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <common_boss_size type="hexBinary" length="8">0000000000000000</common_boss_size> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <account_boss_size type="hexBinary" length="8">0000000000000000</account_boss_size> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <save_no_rollback type="unsignedInt" length="4">0</save_no_rollback> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <join_game_id type="hexBinary" length="4">00000000</join_game_id> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <join_game_mode_mask type="hexBinary" length="8">0000000000000000</join_game_mode_mask> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <bg_daemon_enable type="unsignedInt" length="4">0</bg_daemon_enable> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <olv_accesskey type="unsignedInt" length="4">3921400692</olv_accesskey> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <wood_tin type="unsignedInt" length="4">0</wood_tin> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <e_manual type="unsignedInt" length="4">0</e_manual> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <e_manual_version type="unsignedInt" length="4">0</e_manual_version> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <region type="hexBinary" length="4">00000002</region> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_cero type="unsignedInt" length="4">128</pc_cero> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_esrb type="unsignedInt" length="4">13</pc_esrb> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_usk type="unsignedInt" length="4">128</pc_usk> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_pegi_gen type="unsignedInt" length="4">128</pc_pegi_gen> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_pegi_prt type="unsignedInt" length="4">128</pc_pegi_prt> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_pegi_bbfc type="unsignedInt" length="4">128</pc_pegi_bbfc> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_cob type="unsignedInt" length="4">128</pc_cob> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_grb type="unsignedInt" length="4">128</pc_grb> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_cgsrr type="unsignedInt" length="4">128</pc_cgsrr> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_oflc type="unsignedInt" length="4">128</pc_oflc> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_reserved0 type="unsignedInt" length="4">192</pc_reserved0> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_reserved1 type="unsignedInt" length="4">192</pc_reserved1> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_reserved2 type="unsignedInt" length="4">192</pc_reserved2> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <pc_reserved3 type="unsignedInt" length="4">192</pc_reserved3> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <ext_dev_nunchaku type="unsignedInt" length="4">0</ext_dev_nunchaku> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <ext_dev_classic type="unsignedInt" length="4">0</ext_dev_classic> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <ext_dev_urcc type="unsignedInt" length="4">0</ext_dev_urcc> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <ext_dev_board type="unsignedInt" length="4">0</ext_dev_board> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <ext_dev_usb_keyboard type="unsignedInt" length="4">0</ext_dev_usb_keyboard> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <ext_dev_etc type="unsignedInt" length="4">0</ext_dev_etc> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <ext_dev_etc_name type="string" length="512"></ext_dev_etc_name> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <eula_version type="unsignedInt" length="4">0</eula_version> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <drc_use type="unsignedInt" length="4">65537</drc_use> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <network_use type="unsignedInt" length="4">0</network_use> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <online_account_use type="unsignedInt" length="4">0</online_account_use> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <direct_boot type="unsignedInt" length="4">0</direct_boot> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <reserved_flag0 type="hexBinary" length="4">00010001</reserved_flag0> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <reserved_flag1 type="hexBinary" length="4">00080023</reserved_flag1> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <reserved_flag2 type="hexBinary" length="4">53583445</reserved_flag2> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <reserved_flag3 type="hexBinary" length="4">00000000</reserved_flag3> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <reserved_flag4 type="hexBinary" length="4">00000000</reserved_flag4> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <reserved_flag5 type="hexBinary" length="4">00000000</reserved_flag5> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <reserved_flag6 type="hexBinary" length="4">00000003</reserved_flag6> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <reserved_flag7 type="hexBinary" length="4">00000005</reserved_flag7> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_ja type="string" length="512">Mario Kart Wii</longname_ja> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_en type="string" length="512">Mario Kart Wii</longname_en> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_fr type="string" length="512">Mario Kart Wii</longname_fr> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_de type="string" length="512">Mario Kart Wii</longname_de> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_it type="string" length="512">Mario Kart Wii</longname_it> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_es type="string" length="512">Mario Kart Wii</longname_es> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_zhs type="string" length="512">Mario Kart Wii</longname_zhs> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_ko type="string" length="512">Mario Kart Wii</longname_ko> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_nl type="string" length="512">Mario Kart Wii</longname_nl> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_pt type="string" length="512">Mario Kart Wii</longname_pt> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_ru type="string" length="512">Mario Kart Wii</longname_ru> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <longname_zht type="string" length="512">Mario Kart Wii</longname_zht> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_ja type="string" length="256">Mario Kart Wii</shortname_ja> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_en type="string" length="256">Mario Kart Wii</shortname_en> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_fr type="string" length="256">Mario Kart Wii</shortname_fr> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_de type="string" length="256">Mario Kart Wii</shortname_de> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_it type="string" length="256">Mario Kart Wii</shortname_it> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_es type="string" length="256">Mario Kart Wii</shortname_es> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_zhs type="string" length="256">Mario Kart Wii</shortname_zhs> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_ko type="string" length="256">Mario Kart Wii</shortname_ko> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_nl type="string" length="256">Mario Kart Wii</shortname_nl> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_pt type="string" length="256">Mario Kart Wii</shortname_pt> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_ru type="string" length="256">Mario Kart Wii</shortname_ru> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <shortname_zht type="string" length="256">Mario Kart Wii</shortname_zht> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_ja type="string" length="256">Nintendo</publisher_ja> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_en type="string" length="256">Nintendo</publisher_en> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_fr type="string" length="256">Nintendo</publisher_fr> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_de type="string" length="256">Nintendo</publisher_de> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_it type="string" length="256">Nintendo</publisher_it> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_es type="string" length="256">Nintendo</publisher_es> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_zhs type="string" length="256">Nintendo</publisher_zhs> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_ko type="string" length="256">Nintendo</publisher_ko> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_nl type="string" length="256">Nintendo</publisher_nl> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_pt type="string" length="256">Nintendo</publisher_pt> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_ru type="string" length="256">Nintendo</publisher_ru> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <publisher_zht type="string" length="256">Nintendo</publisher_zht> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id0 type="hexBinary" length="4">00000000</add_on_unique_id0> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id1 type="hexBinary" length="4">00000000</add_on_unique_id1> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id2 type="hexBinary" length="4">00000000</add_on_unique_id2> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id3 type="hexBinary" length="4">00000000</add_on_unique_id3> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id4 type="hexBinary" length="4">00000000</add_on_unique_id4> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id5 type="hexBinary" length="4">00000000</add_on_unique_id5> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id6 type="hexBinary" length="4">00000000</add_on_unique_id6> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id7 type="hexBinary" length="4">00000000</add_on_unique_id7> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id8 type="hexBinary" length="4">00000000</add_on_unique_id8> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id9 type="hexBinary" length="4">00000000</add_on_unique_id9> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id10 type="hexBinary" length="4">00000000</add_on_unique_id10> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id11 type="hexBinary" length="4">00000000</add_on_unique_id11> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id12 type="hexBinary" length="4">00000000</add_on_unique_id12> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id13 type="hexBinary" length="4">00000000</add_on_unique_id13> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id14 type="hexBinary" length="4">00000000</add_on_unique_id14> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id15 type="hexBinary" length="4">00000000</add_on_unique_id15> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id16 type="hexBinary" length="4">00000000</add_on_unique_id16> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id17 type="hexBinary" length="4">00000000</add_on_unique_id17> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id18 type="hexBinary" length="4">00000000</add_on_unique_id18> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id19 type="hexBinary" length="4">00000000</add_on_unique_id19> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id20 type="hexBinary" length="4">00000000</add_on_unique_id20> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id21 type="hexBinary" length="4">00000000</add_on_unique_id21> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id22 type="hexBinary" length="4">00000000</add_on_unique_id22> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id23 type="hexBinary" length="4">00000000</add_on_unique_id23> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id24 type="hexBinary" length="4">00000000</add_on_unique_id24> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id25 type="hexBinary" length="4">00000000</add_on_unique_id25> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id26 type="hexBinary" length="4">00000000</add_on_unique_id26> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id27 type="hexBinary" length="4">00000000</add_on_unique_id27> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id28 type="hexBinary" length="4">00000000</add_on_unique_id28> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id29 type="hexBinary" length="4">00000000</add_on_unique_id29> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id30 type="hexBinary" length="4">00000000</add_on_unique_id30> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo   <add_on_unique_id31 type="hexBinary" length="4">00000000</add_on_unique_id31> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>echo </menu> 1>>meta.xml 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\meta>cd ..\..\ 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Complete! 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Converting source files to TGA specification... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>cd TOOLS\png2tga 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\png2tga>png2tgacmd.exe -i .\..\..\SOURCE_FILES\iconTex.png -o .\..\..\WORKINGDIR\meta --width=128 --height=128 --tga-bpp=32 --tga-compression=none 
E a s y 2 C o n v e r t   P N G   t o   T G A   2 . 6  
 ( c )   2 0 0 6 - 2 0 1 7   E a s y 2 C o n v e r t   S o f t w a r e  
 h t t p : / / w w w . e a s y 2 c o n v e r t . c o m  
    
 P r e p a r i n g . . .  
 I m p o r t i n g . . .  
 I m p o r t   c o m p l e t e ,   n e w   f i l e s   a d d e d :   1  
 C o n v e r t i n g . . .  
 C o n v e r s i o n   c o m p l e t e  
 F i l e s   c o n v e r t e d :   1   o f   1  
 
F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\png2tga>png2tgacmd.exe -i .\..\..\SOURCE_FILES\bootTvTex.png -o .\..\..\WORKINGDIR\meta --width=1280 --height=720 --tga-bpp=24 --tga-compression=none 
E a s y 2 C o n v e r t   P N G   t o   T G A   2 . 6  
 ( c )   2 0 0 6 - 2 0 1 7   E a s y 2 C o n v e r t   S o f t w a r e  
 h t t p : / / w w w . e a s y 2 c o n v e r t . c o m  
    
 P r e p a r i n g . . .  
 I m p o r t i n g . . .  
 I m p o r t   c o m p l e t e ,   n e w   f i l e s   a d d e d :   1  
 C o n v e r t i n g . . .  
 C o n v e r s i o n   c o m p l e t e  
 F i l e s   c o n v e r t e d :   1   o f   1  
 
F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\png2tga>IF NOT EXIST "..\..\SOURCE_FILES\bootDrcTex.png" (copy "..\..\SOURCE_FILES\bootTvTex.png" "..\..\SOURCE_FILES\bootDrcTex.png" ) 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\png2tga>png2tgacmd.exe -i .\..\..\SOURCE_FILES\bootDrcTex.png -o .\..\..\WORKINGDIR\meta --width=854 --height=480 --tga-bpp=24 --tga-compression=none 
E a s y 2 C o n v e r t   P N G   t o   T G A   2 . 6  
 ( c )   2 0 0 6 - 2 0 1 7   E a s y 2 C o n v e r t   S o f t w a r e  
 h t t p : / / w w w . e a s y 2 c o n v e r t . c o m  
    
 P r e p a r i n g . . .  
 I m p o r t i n g . . .  
 I m p o r t   c o m p l e t e ,   n e w   f i l e s   a d d e d :   1  
 C o n v e r t i n g . . .  
 C o n v e r s i o n   c o m p l e t e  
 F i l e s   c o n v e r t e d :   1   o f   1  
 
F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\png2tga>IF EXIST "..\..\SOURCE_FILES\bootLogoTex.png" png2tgacmd.exe -i .\..\..\SOURCE_FILES\bootLogoTex.png -o .\..\..\WORKINGDIR\meta --width=170 --height=42 --tga-bpp=32 --tga-compression=none 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\TOOLS\png2tga>cd ..\..\ 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>title TeconMoon's WiiVC Inject Script 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Complete! 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootSound.btsnd" echo Copying user provided btsnd to Working Directory... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootSound.btsnd" del "WORKINGDIR\meta\bootSound.btsnd" 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootSound.btsnd" copy "SOURCE_FILES\bootSound.btsnd" "WORKINGDIR\meta\bootSound.btsnd" 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootSound.btsnd" echo Complete! 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootSound.btsnd" echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootSound.btsnd" goto:skipsound

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF EXIST "SOURCE_FILES\bootSound.wav" goto:convertbootsound

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>goto:skipsound

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Verifying that code and meta folders contain the necessary contents... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\code\app.xml goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\meta\meta.xml goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\code\cos.xml goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\code\frisbiiU.rpx goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\code\fw.img goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\code\fw.tmd goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\code\htk.bin goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\code\nn_hai_user.rpl goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\content\assets\shaders\cafe\banner.gsh goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\content\assets\shaders\cafe\fade.gsh goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\meta\bootLogoTex.tga goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\meta\bootMovie.h264 goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\meta\bootSound.btsnd goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\meta\bootTvTex.tga goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\meta\bootDrcTex.tga goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\meta\iconTex.tga goto:metafail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Complete! 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "game.iso" == "game.gcm" goto:gcmstuff

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "game.iso" == "boot.dol" goto:dolstuff

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF "game.iso" == "game.wbfs" goto:wbfsstuff

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>goto:isostuff

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Unpacking game.iso... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>TOOLS\wit\wit.exe extract SOURCE_FILES\game.iso --DEST TEMP --psel data -vv1 

wit: Wiimms ISO Tool v3.00a r7387 cygwin - Dirk Clemens - 2017-08-13

1 object scanned, 1 supported file found ... 1 object scanned, 1 supported file found.   
wit: EXTRACT 1/1 ISO:SOURCE_FILES/game.iso -> TEMP/
 - will extract 2088 files of 1 partition, 2559 MiB total
       2% copied in 0:01 (63.4 MiB/sec)         5% copied in 0:02 (66.9 MiB/sec)         7% copied in 0:03 (63.5 MiB/sec)         8% copied in 0:04 (53.9 MiB/sec)         8% copied in 0:05 (43.1 MiB/sec)         8% copied in 0:06 (38.7 MiB/sec)         9% copied in 0:07 (34.2 MiB/sec)        10% copied in 0:08 (33.3 MiB/sec) -> ETA 1:11         10% copied in 0:09 (30.4 MiB/sec) -> ETA 1:18         11% copied in 0:10 (30.1 MiB/sec) -> ETA 1:18         12% copied in 0:11 (28.9 MiB/sec) -> ETA 1:20         13% copied in 0:12 (28.9 MiB/sec) -> ETA 1:19         13% copied in 0:13 (28.2 MiB/sec) -> ETA 1:20         15% copied in 0:14 (28.9 MiB/sec) -> ETA 1:17         15% copied in 0:15 (27.9 MiB/sec) -> ETA 1:19         19% copied in 0:16 (31.7 MiB/sec) -> ETA 1:07         21% copied in 0:17 (32.9 MiB/sec) -> ETA 1:03         24% copied in 0:18 (36.0 MiB/sec) -> ETA 0:55         25% copied in 0:19 (35.6 MiB/sec) -> ETA 0:55         28% copied in 0:20 (38.1 MiB/sec) -> ETA 0:49         30% copied in 0:21 (38.4 MiB/sec) -> ETA 0:47         34% copied in 0:22 (40.9 MiB/sec) -> ETA 0:42         36% copied in 0:23 (42.0 MiB/sec) -> ETA 0:39         40% copied in 0:24 (44.1 MiB/sec) -> ETA 0:35         43% copied in 0:25 (45.9 MiB/sec) -> ETA 0:32         47% copied in 0:26 (47.7 MiB/sec) -> ETA 0:29         48% copied in 0:27 (47.6 MiB/sec) -> ETA 0:28         52% copied in 0:28 (49.3 MiB/sec) -> ETA 0:25         56% copied in 0:29 (51.0 MiB/sec) -> ETA 0:22         59% copied in 0:30 (52.6 MiB/sec) -> ETA 0:20         63% copied in 0:31 (54.0 MiB/sec) -> ETA 0:17         66% copied in 0:32 (55.1 MiB/sec) -> ETA 0:15         70% copied in 0:33 (56.4 MiB/sec) -> ETA 0:13         74% copied in 0:34 (57.6 MiB/sec) -> ETA 0:11         77% copied in 0:35 (58.8 MiB/sec) -> ETA 0:09         81% copied in 0:36 (59.4 MiB/sec) -> ETA 0:08         84% copied in 0:37 (60.0 MiB/sec) -> ETA 0:06         87% copied in 0:38 (60.9 MiB/sec) -> ETA 0:05         91% copied in 0:39 (61.7 MiB/sec) -> ETA 0:03         94% copied in 0:40 (62.6 MiB/sec) -> ETA 0:02         98% copied in 0:41 (63.4 MiB/sec) -> ETA 0:00        2642 MiB copied in 0:41, 63.3 MiB/sec            

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Repacking game for NFS conversion... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>TOOLS\wit\wit.exe copy TEMP --DEST WORKINGDIR\content\game.iso -ovv --links --iso 

wit: Wiimms ISO Tool v3.00a r7387 cygwin - Dirk Clemens - 2017-08-13

1 object scanned, 1 supported file found ... 1 object scanned, 1 supported file found.   
* COPY/SCRUB 1/1 FST:TEMP -> ISO:WORKINGDIR/content/game.iso
!! wit: ERROR #86 [WRITE FILE FAILED] in SetSizeSF() @ src/lib-sf.c#1777
!!      Set file size failed [F=4,4699979776]:
!!      WORKINGDIR/content/.game.iso.X4GuPA.tmp
!!      -> No space left on device [28]
       0% copied in 0:04 (0.0 MiB/sec)         0% copied in 0:05 (0.4 MiB/sec)         3% copied in 0:06 (13.3 MiB/sec)         5% copied in 0:07 (22.6 MiB/sec)         8% copied in 0:08 (29.5 MiB/sec)        11% copied in 0:09 (34.6 MiB/sec) -> ETA 1:07         14% copied in 0:10 (38.5 MiB/sec) -> ETA 0:58         17% copied in 0:11 (42.0 MiB/sec) -> ETA 0:51         20% copied in 0:12 (44.6 MiB/sec) -> ETA 0:47         23% copied in 0:13 (46.9 MiB/sec) -> ETA 0:43         25% copied in 0:14 (49.0 MiB/sec) -> ETA 0:39         28% copied in 0:15 (50.9 MiB/sec) -> ETA 0:36         31% copied in 0:16 (52.5 MiB/sec) -> ETA 0:34         34% copied in 0:17 (53.9 MiB/sec) -> ETA 0:31         37% copied in 0:18 (55.2 MiB/sec) -> ETA 0:29         40% copied in 0:19 (56.4 MiB/sec) -> ETA 0:27         43% copied in 0:20 (57.3 MiB/sec) -> ETA 0:26         46% copied in 0:21 (58.2 MiB/sec) -> ETA 0:24         49% copied in 0:22 (59.1 MiB/sec) -> ETA 0:22         52% copied in 0:23 (59.9 MiB/sec) -> ETA 0:21         55% copied in 0:24 (60.6 MiB/sec) -> ETA 0:19         58% copied in 0:25 (61.2 MiB/sec) -> ETA 0:18         60% copied in 0:26 (61.9 MiB/sec) -> ETA 0:16         63% copied in 0:27 (62.4 MiB/sec) -> ETA 0:15         66% copied in 0:28 (63.0 MiB/sec) -> ETA 0:13         69% copied in 0:29 (63.4 MiB/sec) -> ETA 0:12         72% copied in 0:30 (63.9 MiB/sec) -> ETA 0:11         75% copied in 0:31 (64.3 MiB/sec) -> ETA 0:10         78% copied in 0:32 (64.7 MiB/sec) -> ETA 0:08         81% copied in 0:33 (65.0 MiB/sec) -> ETA 0:07         84% copied in 0:34 (65.4 MiB/sec) -> ETA 0:06         87% copied in 0:35 (65.7 MiB/sec) -> ETA 0:05         90% copied in 0:36 (66.0 MiB/sec) -> ETA 0:03         92% copied in 0:37 (66.3 MiB/sec) -> ETA 0:02         95% copied in 0:38 (66.6 MiB/sec) -> ETA 0:01         98% copied in 0:39 (66.8 MiB/sec) -> ETA 0:00        2642 MiB copied in 0:39, 66.8 MiB/sec            

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF NOT EXIST WORKINGDIR\content\game.iso goto:WITfail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Complete! 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Extracting Ticket and TMD from repacked file... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>rmdir /s /q TEMP 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>TOOLS\wit\wit.exe extract WORKINGDIR\content\game.iso --psel data --files +tmd.bin --files +ticket.bin --dest TEMP2 -vv1 

wit: Wiimms ISO Tool v3.00a r7387 cygwin - Dirk Clemens - 2017-08-13

1 object scanned, 1 supported file found ... 1 object scanned, 1 supported file found.   
wit: EXTRACT 1/1 ISO:WORKINGDIR/content/game.iso -> TEMP2/
 - will extract 2 files of 1 partition, 2559 MiB total
        1 MiB copied in 0:00, 64.4 MiB/sec

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>copy TEMP2\tmd.bin WORKINGDIR\code\rvlt.tmd 
        1 bestand(en) gekopieerd.

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>copy TEMP2\ticket.bin WORKINGDIR\code\rvlt.tik 
        1 bestand(en) gekopieerd.

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>rmdir /s /q TEMP2 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Complete! 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "n" == "v" set nfspatch= -vertical 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "n" == "h" set nfspatch= -wiimote 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>IF /I "n" == "y" set nfspatch= -lrpatch 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>echo Converting repacked game to NFS... 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]>cd WORKINGDIR\content 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>IF "game.iso" == "game.gcm" ..\..\TOOLS\Storage\nfs2iso2nfs.exe -enc -homebrew -passthrough -iso "game.iso" 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>IF "game.iso" == "boot.dol" ..\..\TOOLS\Storage\nfs2iso2nfs.exe -enc -homebrew -iso "game.iso" 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>IF "game.iso" == "game.iso" ..\..\TOOLS\Storage\nfs2iso2nfs.exe -enc -iso "game.iso" 

+++++ ISO2NFS +++++

Searching for AES key file...
AES key file found!
Wii common key found in source code!

Checking fw.img's revision number...
OK, revision 590 detected.

Patching fw.img.
Fakesigning patching finished... (Patches applied: 1)


Read partition table...

Number of 1. partitions: 1
Partition info table offset: 0x40020
Number of 2. partitions: 0
Partition info table offset: 0x0
Number of 3. partitions: 0
Partition info table offset: 0x0
Number of 4. partitions: 0
Partition info table offset: 0x0

Data partition at offset: 0xf800000

Partition size: 0xa5180000
Write game partition 0...
256 MB processed...
512 MB processed...
768 MB processed...
1024 MB processed...
1280 MB processed...
1536 MB processed...
1792 MB processed...
2048 MB processed...
2304 MB processed...
2560 MB processed...

Generating EGGS header...
Packing nfs...
Packing 3 parts...
Delete zero segment 0 of size 0x0
Writing data segment 0 of size 0x8000
Delete zero segment 1 of size 0x38000
Writing data segment 1 of size 0x10000
Delete zero segment 2 of size 0xf7b0000
Writing data segment 2 of size 0xa51a0000

Onverwerkte uitzondering: System.IO.IOException: Onvoldoende schijfruimte beschikbaar.

   bij System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   bij System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   bij nfs2iso2nfs.Program.packNFS(String InFile, String OutFile, Int64[] sizeInfo)
   bij nfs2iso2nfs.Program.Main(String[] args)

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>IF "game.iso" == "game.wbfs" ..\..\TOOLS\Storage\nfs2iso2nfs.exe -enc -iso "game.iso" 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>del /q game.iso 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>IF NOT EXIST hif_000000.nfs goto:nfsfail

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>echo NFS2ISO2NFS FAILED TO CONVERT THE GAME FILE, GAME CONVERSION WILL NOT CONTINUE 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>echo PLEASE POST THE LOGS AT THE GBATEMP THREAD FOR SUPPORT. 1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>echo.1>con 

F:\x64 bit (Games)\WiiVC Injector Script [2.2.2]\WORKINGDIR\content>Pause1>con 
