[LOG] this run is kept in sdmc:/switch/wine/game-NFSC.log wine-nx-runtime: generic Wine ntdll PE loader path [BUILD] nx-wow64-dynarec-218 [SDCACHE] sdmc reads cached: 128 KB chunks, 8 per file, 32 MB in all [INIT] verbose traces off (verbose.txt) [INIT] profiler off (profile.txt) [INIT] windows shown by the OpenGL compositor [TARGET] sdmc:/switch/wine/drive_c/Need for Speed Carbon/NFSC.exe [INIT] Wine paths/unix bridge ready [VA] native stack region 0x200000-0x40000000; window for native mappings 0x20100000-0x40000000 [VA] early guest reservations: 1476 MB, largest 563 MB; protected from native mappings [INIT] virtual memory ready [INIT] Wine NLS/environment ready [VAFAIL] tid=0000 base=0x7ffe0000 size=0x1000 type=0x3000 prot=0x4 zero_bits=0 status=0xc0000018 count=1 [INIT] processors=3 memory=2048 MB used=164 MB [INIT] shared data clock initialized [INIT] server process initialized [IMAGE] base=0x400000 size=0x82c000 preferred=0x400000 entry_rva=0x47e926 machine=0x14c [IMAGE] subsystem=2 dll_char=0x0 imports=0x648100/0x12c sections=4 [ARGS] args.txt is for another program; CommandLine='C:\Need for Speed Carbon\NFSC.exe' [STDIO] stdin=0x110 stdout=0x114 stderr=0x118 (sdmc:/switch/wine/std*.txt) [PEB] image=C:\Need for Speed Carbon\NFSC.exe nt=\??\C:\Need for Speed Carbon\NFSC.exe [WOW64] PEB32 status=00000000 [WOW64] api set schema=0x230000 [LDR] alloc_module basename='NFSC.exe' len=8 base=0x400000 [WOW64] native loader bootstrap status=00000000 [WOW64] loading native module 0 [TR] open \??\C:\Need for Speed Carbon\ntdll.dll -> c0000034 [TR] open \??\C:\dxvk\ntdll.dll -> c0000034 [TR] qsection->00000000 machine=0xaa64 cur=0xaa64 contains_code=1 [TR] map_view \??\C:\windows\system32\ntdll.dll [TR] map_view -> 00000000 base=0xffcb0000 [TR] build_module \??\C:\windows\system32\ntdll.dll base=0xffcb0000 [TR] relocs base=0xffcb0000 size=0x350000 [TR] relocs done; fixup imports next [LDR] alloc_module basename='ntdll.dll' len=9 base=0xffcb0000 [LDR] captured PE ntdll base=0xffcb0000 [TR] fixup_imports enter ntdll.dll [WOW64] native module 0 status=00000000 [WOW64] loading native module 1 [TR] open \??\C:\Need for Speed Carbon\wow64.dll -> c0000034 [TR] open \??\C:\dxvk\wow64.dll -> c0000034 [TR] qsection->00000000 machine=0xaa64 cur=0xaa64 contains_code=1 [TR] map_view \??\C:\windows\system32\wow64.dll [TR] map_view -> 00000000 base=0xffb90000 [TR] build_module \??\C:\windows\system32\wow64.dll base=0xffb90000 [TR] relocs base=0xffb90000 size=0x120000 [TR] relocs done; fixup imports next [LDR] alloc_module basename='wow64.dll' len=9 base=0xffb90000 [TR] fixup_imports enter wow64.dll [TR] fixup_imports 1 deps [TR] import ntdll.dll -> ntdll.dll build=00000000 [TR] load_dll ntdll.dll -> 00000000 [WOW64] native module 1 status=00000000 [WOW64] loading native module 2 [TR] open \??\C:\Need for Speed Carbon\wow64win.dll -> c0000034 [TR] open \??\C:\dxvk\wow64win.dll -> c0000034 [TR] qsection->00000000 machine=0xaa64 cur=0xaa64 contains_code=1 [TR] map_view \??\C:\windows\system32\wow64win.dll [TR] map_view -> 00000000 base=0xffa60000 [TR] build_module \??\C:\windows\system32\wow64win.dll base=0xffa60000 [TR] relocs base=0xffa60000 size=0x130000 [TR] relocs done; fixup imports next [LDR] alloc_module basename='wow64win.dll' len=12 base=0xffa60000 [TR] fixup_imports enter wow64win.dll [TR] fixup_imports 3 deps [TR] import wow64.dll -> wow64.dll build=00000000 [TR] load_dll wow64.dll -> 00000000 [TR] import win32u.dll -> win32u.dll build=00000000 [TR] open \??\C:\Need for Speed Carbon\win32u.dll -> c0000034 [TR] open \??\C:\dxvk\win32u.dll -> c0000034 [TR] qsection->00000000 machine=0xaa64 cur=0xaa64 contains_code=1 [TR] map_view \??\C:\windows\system32\win32u.dll [TR] map_view -> 00000000 base=0xff970000 [TR] build_module \??\C:\windows\system32\win32u.dll base=0xff970000 [TR] relocs base=0xff970000 size=0xf0000 [TR] relocs done; fixup imports next [LDR] alloc_module basename='win32u.dll' len=10 base=0xff970000 [TR] fixup_imports enter win32u.dll [TR] fixup_imports 1 deps [TR] import ntdll.dll -> ntdll.dll build=00000000 [TR] load_dll ntdll.dll -> 00000000 [TR] load_dll win32u.dll -> 00000000 [TR] import ntdll.dll -> ntdll.dll build=00000000 [TR] load_dll ntdll.dll -> 00000000 [WOW64] native module 2 status=00000000 [WOW64] loading native module 3 [TR] open \??\C:\Need for Speed Carbon\winebox64.dll -> c0000034 [TR] open \??\C:\dxvk\winebox64.dll -> c0000034 [TR] qsection->00000000 machine=0xaa64 cur=0xaa64 contains_code=1 [TR] map_view \??\C:\windows\system32\winebox64.dll [TR] map_view -> 00000000 base=0xff8b0000 [TR] build_module \??\C:\windows\system32\winebox64.dll base=0xff8b0000 [TR] relocs base=0xff8b0000 size=0xc0000 [TR] relocs done; fixup imports next [LDR] alloc_module basename='winebox64.dll' len=13 base=0xff8b0000 [TR] fixup_imports enter winebox64.dll [TR] fixup_imports 2 deps [TR] import wow64.dll -> wow64.dll build=00000000 [TR] load_dll wow64.dll -> 00000000 [TR] import ntdll.dll -> ntdll.dll build=00000000 [TR] load_dll ntdll.dll -> 00000000 [WOW64] native module 3 status=00000000 [LDR] patching PE ntdll dispatchers; ntdll base=0xffcb0000 [LDR] PE ntdll dispatchers patched syscall=0x413091c8 unix=0x41309258 handle=0x4339a7c0 teb=0x793e0000 [LDR] swapping ProcessHeap shim=0x1000 -> real=0x250000 [LDR] version_init() done [NLS] Init: trying unix path=/switch/wine/share/wine/nls/locale.nls system_dir_prefix='\??\C:\windows\system32\' [NLS] open_nls_data_file -> status=0x00000000 file_handle=0x15c [NLS] NtCreateSection -> status=0x00000000 section=0x160 [NLS] map_section -> status=0x00000000 *ptr=0x270000 mapsize=0xc3000 [NLS] NtInitializeNlsFiles return status=0x00000000 lcid=0x00000409 [LDR] locale_init() done [LDR] PE ntdll hash_table initialized (32 buckets at 0xffd60be0, 6 modules inserted) [ATTACH] enter ntdll.dll flags=0x80000004 entry=0xffd2ff90 [ATTACH] calling DllMain ntdll.dll entry=0xffd2ff90 [ATTACH] DllMain ntdll.dll returned status=0x00000000 [ATTACH] enter wow64.dll flags=0x80000004 entry=0xffbb1468 [ATTACH] calling DllMain wow64.dll entry=0xffbb1468 [ATTACH] DllMain wow64.dll returned status=0x00000000 [ATTACH] enter wow64win.dll flags=0x80000004 entry=0xffa7de14 [ATTACH] enter win32u.dll flags=0x80000004 entry=0xff9a0778 [ATTACH] calling DllMain win32u.dll entry=0xff9a0778 [ATTACH] DllMain win32u.dll returned status=0x00000000 [ATTACH] calling DllMain wow64win.dll entry=0xffa7de14 [ATTACH] DllMain wow64win.dll returned status=0x00000000 [ATTACH] enter winebox64.dll flags=0x80000004 entry=0xff8c0d94 [ATTACH] calling DllMain winebox64.dll entry=0xff8c0d94 [ATTACH] DllMain winebox64.dll returned status=0x00000000 [WOW64] selected winebox64.dll through native bootstrap [WOW64] native DLLs status=00000000 [WOW64] guest ntdll=0xff670000 init block status=00000000 [WOW64] loader ready: TEB32=0x793e2000 stack=00d2fff0 entry=0087e926 [WOW64] main thread priority 44 -> 59 rc=0 [WOW64] entering Wine's x86 LdrInitializeThunk via ARM64 wow64.dll [NXLDR] enter name=\??\C:\windows\system32\winebox64.dll search=00000000FFBC0428 flags_ptr=0000000000000000 module_ptr=000000003CEC9638 teb=00000000793E0000 [NXLDR] load name=\??\C:\windows\system32\winebox64.dll status=00000000 wm=000000007EA21358 [NXLDR] attach name=\??\C:\windows\system32\winebox64.dll status=00000000 base=00000000FF8B0000 [NXLDR] return name=\??\C:\windows\system32\winebox64.dll status=00000000 module=00000000FF8B0000 [NXLDR] enter name=\??\C:\windows\system32\wow64win.dll search=00000000FFBC0428 flags_ptr=0000000000000000 module_ptr=000000003CEC9638 teb=00000000793E0000 [NXLDR] load name=\??\C:\windows\system32\wow64win.dll status=00000000 wm=000000007E600078 [NXLDR] attach name=\??\C:\windows\system32\wow64win.dll status=00000000 base=00000000FFA60000 [NXLDR] return name=\??\C:\windows\system32\wow64win.dll status=00000000 module=00000000FFA60000 [DYNAREC] code arena 1: 16 MB (16 MB in all) [NLS] Init: trying unix path=/switch/wine/share/wine/nls/locale.nls system_dir_prefix='\??\C:\windows\system32\' [NLS] open_nls_data_file -> status=0x00000000 file_handle=0x1ac [NLS] NtCreateSection -> status=0x00000000 section=0x1b0 [NLS] map_section -> status=0x00000000 *ptr=0xd30000 mapsize=0xc3000 [NLS] NtInitializeNlsFiles return status=0x00000000 lcid=0x00000409 0004:err:module:import_dll Loading library d3dx9_30.dll (which is needed by L"C:\\Need for Speed Carbon\\NFSC.exe") failed (error c000007b). 0004:err:module:loader_init Importing dlls for L"C:\\Need for Speed Carbon\\NFSC.exe" failed, status c0000135 [BOX64EXIT] eip=ff6bd72c esp=00d2fbdc ebp=00d2fce8 eax=0000002c ebx=ff670000 ecx=00000002 edx=ff6be4e0 esi=003a07f0 edi=c0000135 flags=00000206 [BOX64EXIT] pc[ff6bd72c]=ff6bd72c ntdll.dll+4d72c preceding=c2140090b82c000000bae0e46bffffd2 [BOX64EXIT] stack 00d2fbdc: ff69c779 ffffffff c0000135 00000000 [BOX64EXIT] stack candidate[00d2fbdc]=ff69c779 ntdll.dll+2c779 preceding=e8c2b3ffff83c418576affe8a70f0200 [BOX64EXIT] stack candidate[00d2fbe0]=ffffffff ntdll.dll+34ffff preceding=00000000000000000000000000000000 [BOX64EXIT] stack 00d2fbec: 00000000 00000000 00000000 00000000 [BOX64EXIT] stack 00d2fbfc: 00000000 00000000 00000000 000c000b [BOX64EXIT] stack 00d2fc0c: ff6e04a4 00000000 00000000 00000000 [BOX64EXIT] stack candidate[00d2fc0c]=ff6e04a4 ntdll.dll+704a4 preceding=29202d2053544152540a00454e440a00 [BOX64EXIT] stack 00d2fc1c: 00018000 00001000 00000020 01000000 [BOX64EXIT] stack 00d2fc2c: 0000010f 0001014c 00000000 0082b34e [BOX64EXIT] stack candidate[00d2fc38]=0082b34e exe+42b34e preceding=ff523485c00f848100000056b9cca3bb [BOX64EXIT] stack 00d2fc3c: 00000000 00000000 00000000 00000000 [BOX64EXIT] stack 00d2fc4c: 00000000 00000000 00000000 00000000 [BOX64EXIT] frame[00d2fcec]=ff6befee ntdll.dll+4efee preceding=b000000089442404893424e8c2ccfdff [STDIO] STDOUT bytes=0 lines=0; stat while open: rc=-1 errno=5 fs=0xe02; open-file stat=0 [STDIO] STDERR bytes=0 lines=0; stat while open: rc=-1 errno=5 fs=0xe02; open-file stat=0 [LIFECYCLE] final tid=4 code=c0000135 running=1 objects=1 connections=1 zombies=0 reaped=0 pipes=4 tebs=0 pthreads=0 exits=0 engines=0 [EXIT] NtTerminateProcess(self) exit_code=0xc0000135 [EXIT] the program terminated itself; returning to the launcher [QUIT] the program terminated itself; ending 1 threads to return to the launcher [QUIT] 1 of the program's 1 threads parked after 10 ms [QUIT] 0 of the program's threads left after letting them end [EXIT] ending the graphics library's worker threads [QUIT] threads finished after 200 ms, 492 regions lent [QUIT] 2 of 2 ended threads joined, 490 regions lent [QUIT] 1 code arenas given back, 16MB, 489 regions lent [QUIT] 0 stacks of ended threads given back, 489 regions lent [QUIT] 567 code mappings given back, 0 refused [QUIT] the screen gave its buffers back: 0 pages with the GPU, was 0 [QUIT] the driver was taken apart: 0 pages with the GPU, was 0 [EXIT] closing the driver session [QUIT] graphics driver closed: 0 pages held by the GPU, was 0 [EXIT] still held: 0079400000-007c9d9000 55140KB heap perm=0 attr=1 borrowed (the loader's) [QUIT] 0 threads and 1 lent regions left, 0 of them ours [EXIT] closing this program; the console goes back to the menu