Things to work on
-Have all routes availabe (if applicable) for level spawn editor
-Quality of life changes
-Bug fixes

v0.3.1 (01/09/2022)
-Added an ID field for the Level Spawn editor
-Reorganized tab indexes for Level Spawn Editor
-Renamed Byleth_Male to Byleth
-Renamed Enemy Fortress Knight and Enemy Paladin to Other Fortress Knight and Other Paladin since NPCs and enemies share these classes
-Added some missing items
-Fixed Ruffian not loading on Class Editor
-Fixed the latter portion of the Art lists showing wrong arts
-Fixed Item Drop Flag not being properly saved
-Fixed some message boxes still showing FETH Class Editor

v0.3 (12/31/2021)
-Renamed Class Editor tab to Class
-Added all enemy, NPC, and monster classes
-Selecting a monster class will disable a majority of the class editor
-Streamlined group boxes in level spawn editor
-Saving in level spawn editor will refresh the list with the updated changes
-Added Item Drops to the level spawn editor 
-Added a warning message when a force item drop is used (only seen this used on White Clouds Chapter 2 and 7; since this is not used that often, the editor will overwrite it)
-Enemy Yellow renamed to Enemy2
-Updated all of the blank spaces in the level spawn editor (characters you see with an ID indicates a talking character; only applies to things the game uses)
-Updated all messages box caption to say Fodlan Editor
-Fixed typos in all lists
-Fixed Character ID not saving in level spawn editor
-Fixed Dark Seal showing up as Beginner Seal
-Fixed Battalion Enabled Flag not being properly saved
-Fixed Can Move Flag not being properly saved

v0.2 (12/25/2021)
-Changed name of form to Fodlan Editor
-Changed Notes menu item to Misc. Split Misc into 2 sub items
-Disabled start up message box
-Moved Skill Bonus to the Stat tab
-Stat tab renamed to Stat & Skill
-Added Class Category (will get disabled for Unique classes)
-Moved Flag group under Class Category
-Added Notes group for all tabs
-Requirements will now get disabled when selecting a Unique class
-Dismount Stats will now get disabled when selecting a non-mounted class
-Fixed starting off with empty array when saving files
-Fixed spell abilities not giving spells (Fire, Miasma, Heal)
-Fixed Heavy Armor requirement showing HeavyArmor
-Fixed Heavy Armor requirement not going through
-Fixed Brawling requirement not going through
-Fixed negative bonus stats crashing the program
-Added a Level Spawn Editor (Bai files)
	This feature will let you modify data on map spawns such as position and items
	This does not allow you to create more spawns
	This does not allow you to change map scripts
	The lists are not fully updated so blank spots will show up (WIP)
	In order to apply these changes, visit the following site:
	https://github.com/three-houses-research-team/Throne-of-Knowledge/wiki/Script-&-Tool-Patching

v0.1 (12/19/2021)
-Initial release