<?xml version="1.0" encoding="UTF-16"?>
<codes>
    <entry name="Infinite Health">
        <code>30000000 1096596C
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00000540
12100000 00000DE0
13100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Moonjump (Hold X)">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 000000E0
00120000 3F800000
09010000 102F48AA
00002000 00000000
00120000 BF800000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Master Cycle Fuel">
        <code>30000000 10965A30
4324230B 474B5214
001200D8 447A0000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Location Spoofer">
        <code>03010000 102F48AA
00001010 00000000
00020000 13000C8C
00000001 00000000
D0000000 DEADCAFE
03010000 102F48AA
00008010 00000000
00020000 13000C8C
00000000 00000000
D0000000 DEADCAFE
C0000020 60000000
7C210A78 7C631A78
7C842278 7CA52A78
7CE73A78 7D084278
3CE01000 3D004C80
3C801096 608457EC
80840000 7C043800
418000BC 7C044000
418100B4 3884F4E4
80840000 7C043800
418000A4 7C044000
4181009C 3884053C
80840000 7C043800
4180008C 7C044000
41810084 3884EA24
80840000 7C043800
41800074 7C044000
4181006C 3864F428
38840338 80840000
7C043800 41800058
7C044000 41810050
38840140 3C201300
60210C80 80A1000C
2C050001 41820020
C1440000 C1640004
C1840008 D1410000
D1610004 D1810008
4800001C C1410000
C1610004 C1810008
D1430000 D1630004
D1830008 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*R+Y Freezes your tracking coordinates at your current location.
*R+A restores your tracking coordinates to normal.</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="No Fall Damage">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
417A01C0 4586D4FF
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
10F0D6F5 11FD190A
31000000 00000144
12100001 00000000
D0000000 DEADCAFE
30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
417622D6 4582B8C9
13100001 00001B80
31000000 00001AF8
12100000 00000088
13100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Command Enemies">
        <code>C0000039 60000000
7C210A78 7C421278
7C631A78 7C842278
7CA52A78 7CE73A78
7D084278 7D294A78
7D4A5278 3C201096
60215998 3C401300
60420880 3C60102F
606348AA A0630000
3D003F00 3D204900
80210000 7C014000
41800160 7C014800
41810158 38210328
80A10000 90E20018
2C030800 41820138
2C050000 41820050
80210000 2C030200
4082001C 9022000C
80810058 90820000
80810050 90820004
48000118 2C030100
40820024 80A20000
2C050000 41820104
7C842278 38810844
90220010 80A10014
90A20014 80A20010
2C050000 418200E4
38E70001 90E20018
7C054000 418000D4
7C054800 418100CC
38E70001 90E20018
80A20010 7C054000
418000B8 7C054800
418100B0 80A50014
80C20014 7C053000
40820094 38E70001
90E20018 80A20010
80A50540 2C050000
4182007C 38E70001
90E20018 80A20000
80C20004 80E20010
90A70844 90C70848
81470E8C 7D6B5A78
3D600001 7C0A5800
7D6B5A78 41810010
39600001 91620008
48000008 91620008
7D6B5A78 396B0C56
81420008 7D6A59D6
2C0A0001 4082002C
8142000C 814A0540
2C0A0002 41810008
7D6B5A78 91670E8C
48000010 7D4A5278
91420010 91420014
60000000 60000000
3C40010F 60426AE0
7C4903A6 4E800420
C0000015 60000000
7C210A78 7C421278
7C631A78 7C842278
7CC63278 7CE73A78
7D084278 7D294A78
7D4A5278 3C201300
60210890 3C404411
60425C78 7C461378
38C60060 3D001000
3D204900 80210000
7C014000 41800048
7C014800 41810040
38210010 88610000
2C030000 4182001C
98820000 38420001
98620000 38420001
38210001 4BFFFFE0
7C023000 41810010
90820000 38420004
4BFFFFF0 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Use Stasis to select Targets,
- Dpad Up Selects the TARGET to be attacked.
- Dpad Down Selects the NPC to be the Attacker.
- I found out how to replace the text that normally says "it seems your horse couldnt hear your call" with whatever text i want.
- So calling your horse will display the current Enemy that you are Commanding to Attack the Target..
- If you see the normal "your horse cant hear you" message when calling your horse, it means that you aren't currently commanding anyone.
Pressing Dpad Left will release your Attacking/Commanding enemy. Its a good idea to do this whenever you're done with them.
</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="B to run fast">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 000000CC
00120000 3F800000
09010000 102F48AA
00004000 00000000
00120000 41000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Stamina">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF51C
12100000 00000004
13100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Rupees">
        <code>00020000 13000188
7FFFFFFF 00000000
10020001 13000188
11020001 3FD96AF8
11020001 40213488
11020001 44037864
11020001 44037868</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Mon">
        <code>00020000 1300018C
0001869F 00000000
12000001 1300018C
13000001 3FE5FFA8
13000001 40213BC8
13000001 44CCA3D4
13000001 44CCA3D8</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Mipha's Grace reset">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFC64
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Revali's Gale recharge">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFC40
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Urbosa's Fury recharge">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFC58
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Daruk's Protection recharge">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFC4C
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Master Sword recharge">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFC70
05120000 00000000
40800000 00000000
00120000 40200000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Master Sword always activated">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF3EC
30100000 00000000
402C96A6 4424CA31
31000000 00002EA0
00100000 00000001
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="No Clouds">
        <code>30000000 1097E088
3E4763D8 4221943F
31000000 00000664
30100000 00000000
3E47E40D 42221C62
31000000 000022BC
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Sunny Weather">
        <code>30000000 1097E088
3E4763D8 4221943F
31000000 00000670
30100000 00000000
3E4813F9 42224F46
31000000 00000018
00120000 00010002
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Bombs no cooldown">
        <code>30000000 10965998
4163401D 456EAB02
31000000 000002E4
00120018 45B70000
00120000 45B70000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Stasis no cooldown">
        <code>30000000 10965998
4163401D 456EAB02
31000000 0000036C
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Stasis lasts until Dpad Down">
        <code>30000000 10965998
4163401D 456EAB02
31000000 00000370
03010000 102F48AA
00000100 00000000
00120000 00000000
D0000000 DEADCAFE
04010000 102F48AA
00000100 00000000
00120000 40400000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Perfect Stealth">
        <code>30000000 1096596C
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 000003C4
30100000 00000000
41843686 4591AB61
31000000 00000134
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Teleport">
        <code>03010000 102F48AA
00000880 00000000
30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
113781F1 1248230E
31000000 00000140
12100000 00000000
15040000 3DCCCCCD
13000000 13000100
12100001 00000004
13000001 13000104
12100002 00000008
13000002 13000108
D0000000 DEADCAFE
03010000 102F48AA
00000480 00000000
30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
11378BA5 12482D5A
31000000 00000140
12000000 13000100
13100000 00000000
12000001 13000104
13100001 00000004
12000002 13000108
13100002 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>(ZL+Dpadleft = save) 
(ZL+DpadRight = load)</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Fast Forward/Rewind time">
        <code>30000000 1097E088
3E4763D8 4221943F
31000000 00000664
30100000 00000000
3E47E40D 42221C62
31000000 00000098
03010000 102F48AA
00000480 00000000
12100000 00000000
15040000 40F00000
13100000 00000008
D0000000 DEADCAFE
03010000 102F48AA
00000880 00000000
12100000 00000000
15050000 40F00000
13100000 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>ZL + DpadLeft = -1hr
ZL + DpadRight = +1hr</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Freeze at a Certain Time (EDIT BEFORE APPLYING)">
        <code>30000000 1097E088
3E4763D8 4221943F
31000000 00000664
30100000 00000000
3E47E40D 42221C62
001200A0 99999999
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>* REPLACE 99999999 WITH THE TIME YOU WANT

3f800000 = 12am
42980000 = 5am
43080000 = 9am
43340000 = 12pm
43800000 = 5pm
439E0000 = 9pm</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="DpadDown = Spawn Lightning">
        <code>30000000 1097E088
3E4763D8 4221943F
31000000 00000670
30100000 00000000
3E4813F9 42224F46
31000000 00000354
03010000 102F48AA
00000100 00000000
00120000 00000002
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Lightning Targets Around Link">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
11378BA5 12482D5A
31000000 00000140
12100000 00000000
12100001 00000004
12100002 00000008
30000000 1097E088
3E4763D8 4221943F
31000000 00000670
30100000 00000000
3E4813F9 42224F46
31000000 000002B4
13100000 00000000
13100001 00000004
13100002 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Defense Modifier">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
417A01C0 4586D4FF
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 0000004C
00120000 00000FFF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Amiibo Uses">
        <code>00020000 40223CC8
012C9985 00000000</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="One Shot Kills">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFED4
00120000 461C4000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="All Stats (read description)">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFE60
00120000 00000003
0012001C 00000003
001204D4 00000000
001204D0 00000000
0012040C 00000010
00110066 00000101
0012006C 461C3C00
00120070 C61C3C00
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>Heat Res. Cold Res. Flame Guard. Shock proof. Unfreezable. FireProof. Spin Atk. Waterfall climb</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Hastiness Modifier">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFE38
00120000 00000003
00120004 00000003
00120008 00000003
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Horse Whips">
        <code>30000000 1096596C
405849C7 44533150
31000000 FFFFF4E4
30100000 00000000
41A5AAE1 45B5317E
31000000 00000A5C
30100000 00000000
405054C7 444ABE50
31000000 00000040
30100000 00000000
459C5F23 49EAA9A4
31000000 00000390
30100000 00000000
45AC74B6 49FBBDE9
03100000 00000CCA
000000FF 00000000
00110CC8 0000000F
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Horse Health">
        <code>30000000 1096596C
405849C7 44533150
31000000 FFFFF4E4
30100000 00000000
41A5AAE1 45B5317E
31000000 00000A5C
30100000 00000000
405054C7 444ABE50
31000000 00000040
30100000 00000000
450C5F23 49EAA9A4
06120000 000007C0
00007FFF 00000000
04120000 000007C0
00000000 00000000
001207C0 00007F00
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="No Garb Gerudo Town">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 0000027C
0110000B 00000000
47657275 646F436C
6F746800 000000FF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Spoof Coordinates">
        <code>03010000 102F48AA
00001010 00000000
00020000 13000C8C
00000001 00000000
D0000000 DEADCAFE
03010000 102F48AA
00008010 00000000
00020000 13000C8C
00000000 00000000
D0000000 DEADCAFE
C0000020 60000000
7C210A78 7C631A78
7C842278 7CA52A78
7CE73A78 7D084278
3CE01000 3D004C80
3C801096 6084596C
80840000 7C043800
418000BC 7C044000
418100B4 3884F4E4
80840000 7C043800
418000A4 7C044000
4181009C 3884053C
80840000 7C043800
4180008C 7C044000
41810084 3884EA24
80840000 7C043800
41800074 7C044000
4181006C 3864F428
38840338 80840000
7C043800 41800058
7C044000 41810050
38840140 3C201300
60210C80 80A1000C
2C050001 41820020
C1440000 C1640004
C1840008 D1410000
D1610004 D1810008
4800001C C1410000
C1610004 C1810008
D1430000 D1630004
D1830008 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Rapid Weapon Swinging">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFDD3
03100000 00000000
00000001 00000000
00100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Quick Spin with any weapon">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
417A01C0 4586D4FF
31000000 00000917
00100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Always LVL 3 Spin Attack">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFDDF
00100000 00000002
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Urbosa's Fury Activate">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFBF8
00120000 43800000
00120004 43800000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Faster Arrow Shooting">
        <code>30000000 1096596C
401A354C 441145CB
31000000 FFFFF4E4
30100000 00000000
41679666 457345F9
31000000 00000078
30100000 00000000
4167976E 45734711
31000000 000010C4
30100000 00000000
4167B170 457362AF
31000000 FFFFFDD7
03100000 00000000
00000001 00000000
00100000 00000002
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Point and Kill">
        <code>30000000 10965998
4163401D 456EAB02
31000000 00000328
03100000 00000040
00000001 00000000
03010000 102F48AA
00000100 00000000
30100000 00000000
10000000 50000000
31000000 00000540
04120000 00000000
00000000 00000000
08120000 00000000
0000C500 00000000
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*whenever pointing at a stasis-able 
enemy or object, press dpad down to  destroy/kill it.
doesnt work on every object since notall objects have Health,
This code may cause crashing occasionally, but hopefully not. There are   many checks in this code to try and 
reduce/eliminate crashes but it's 
impossible to be perfect
</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Bow Durability">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 000007EC
04120000 00000004
FFFFFFFF 00000000
30100000 00000000
40244BFC 441BFC3B
31000000 00000040
30100000 00000000
430A1511 472FA786
31000000 00000980
06120000 00000000
00010000 00000000
00120000 0000FFFF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Weapon Durability">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 000007CC
04120000 00000004
FFFFFFFF 00000000
30100000 00000000
40253955 441CF842
31000000 00000040
30100000 00000000
43597711 4783F28E
31000000 00000980
06120000 00000000
00010000 00000000
00120000 0000FFFF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Shield Durability">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 000007DC
04120000 00000004
FFFFFFFF 00000000
30100000 00000000
40244BFC 441BFC3B
31000000 00000040
30100000 00000000
430A1511 472FA786
31000000 00000980
06120000 00000000
00010000 00000000
00120000 0000FFFF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Arrows">
        <code>C0000026 60000000
7C210A78 7C421278
7C631A78 7C842278
7CA52A78 7CC63278
7CE73A78 7D084278
7D294A78 7D4A5278
7D6B5A78 7D8C6278
7DAD6A78 7DCE7278
3D601000 3D804C80
3DA00800 3C20441E
60213918 80210000
7C015800 418000C8
7C016000 418100C0
382106E2 7C220B78
38210002 7C2A0B78
394A006C A0420000
60A503E7 3C601300
60630B00 A0810000
2C040100 40820054
2C020003 4082004C
7C210A78 7D415378
80C10000 7C064800
41820014 90C30004
38210004 38630004
4BFFFFE8 7C631A78
3C601300 60630B04
80E30000 7C074800
4182004C 7CC63278
60C60001 90C3FFFC
7C631A78 3C601300
60630B04 80E3FFFC
2C070001 40820028
81030000 7C084800
4182001C 81C80010
7C0E6800 41810010
90A80010 38630004
4BFFFFE0 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Elemental Weapon Recharge">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 000007CC
04120000 00000004
FFFFFFFF 00000000
30100000 00000000
40253D27 441CFC51
31000000 00000040
30100000 00000000
435C0C84 4786B0EB
31000000 00000970
30100000 00000000
43BC16E5 47ECAC1A
31000000 0000000C
00120000 45C00000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="NoClip2.0">
        <code>00020000 13000800
3E000000 00000000
00020000 13000808
41400000 00000000
03010000 102F48AA
00002010 00000000
00020000 13000804
00000001 00000000
D0000000 DEADCAFE
03010000 102F48AA
00004010 00000000
00020000 13000804
00000000 00000000
D0000000 DEADCAFE
C0000054 60000000
7C210A78 7C421278
7C631A78 7C842278
7CA52A78 7CC63278
7CE73A78 7D084278
7D294A78 7D6B5A78
7D8C6278 7DAD6A78
3CE01000 3D004C80
3D601096 616B596C
816B0000 7C0B3800
41800240 7C0B4000
41810238 396BF4E4
816B0000 7C0B3800
41800228 7C0B4000
41810220 398B0184
388B053C 80840000
7C043800 4180020C
7C044000 41810204
3884EA24 80840000
7C043800 418001F4
7C044000 418101EC
392400E0 38840338
80840000 7C043800
418001D8 7C044000
418101D0 38840140
818C0000 7C0C3800
418001C0 7C0C4000
418101B8 398C0078
396B0078 816B0000
7C0B3800 418001A4
7C0B4000 4181019C
396B10C4 816B0000
7C0B3800 4180018C
7C0B4000 41810184
396BFEE4 3C201300
60210800 3C40102F
604248A8 3CA0102F
60A548AA A0420000
A0A50000 C0E10000
80610004 2C030001
41820038 7D4A5278
3D403F80 C1440000
C1640004 C1840008
D1410010 D1610014
D1810018 81A90000
2C0D0000 40820124
91490000 4800011C
C1410010 C1610014
C1810018 C08C0000
C0AC0020 C1010008
C12B0000 FC203890
FCE70272 7D4A5278
60000000 70A60080
2C060080 40820010
FCE74024 FC214024
7CC63278 70A60020
2C060020 40820010
FCE70232 FC210232
7CC63278 FC8401F2
FCA501F2 70461000
2C061000 40820010
FD8C2028 FD4A282A
7CC63278 70460800
2C060800 40820010
FD8C202A FD4A2828
7CC63278 70A64000
2C064000 4082000C
FD6B0828 7CC63278
70A61000 2C061000
4082000C FD6B082A
7CC63278 70464000
2C064000 40820010
FD8C2828 FD4A2028
7CC63278 70462000
2C062000 40820010
FD8C282A FD4A202A
7CC63278 60000000
D1410010 D1610014
D1810018 90C40070
90C40074 90C40078
D1440000 D1640004
D1840008 91490000
60000000 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>R+X Activates the code
R+B deactivates the code.
L makes you move faster
ZL makes you move slower
Left analog stick controls 
direction.
Y raises you Up
B lowers you down
Editing the 3e800000 value in the  second line of the code changes the default speed that link moves at. You can make the default speed     slower or faster. But since there  are so many speed controls, i don't think you'll need to change it.   Editing the 40800000 value in the  4th line of the code adjusts how   much slower/faster the speed modifying buttons makes you go.
-This NoClip now calculates the    relative angle that the camera is  facing in order to always make link move in the direction that the    camera is facing while pressing    forwards.
Along with this, you can finely    adjust the speed based on how hard you press the analog stick. So if  you only press it a little bit,    you'll move slow and gradually     faster the more you press on the   analog stick.</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="DpadDown = Bloodmoon">
        <code>03010000 102F48AA
00000100 00000000
30000000 1097E088
3E4763D8 4221943F
31000000 00000680
30100000 00000000
3E4C2B59 4226A76E
31000000 FFFFFFE0
04120000 00000000
00000100 00000000
00120000 00000100
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Octoballoon">
        <code>30000000 10965818
4163401D 456EAB02
31000000 00000328
03100000 00000040
00000001 00000000
03010000 102F48AA
00000200 00000000
30000000 10965818
41634044 456EAB2B
31000000 00000328
30100000 00000000
43A25F1C 47D15D13
31000000 00000390
30100000 00000000
4577DA66 49C3E2A1
31000000 000002A0
00120000 50000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Never a Bloodmoon">
        <code>00000000 40049B7F
00000000 00000000</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Warp to Last Pin Placed">
        <code>C000000C 60000000
7CE73A78 7D084278
7D294A78 7D4A5278
3D201000 3D404900
3D001300 61080180
38E00040 3C604025
60630018 3C80C7C3
60845000 7C633A14
80C30000 7C062000
40A2FFF4 3863FFC0
90680000 60000000
3C40010F 60426AE0
7C4903A6 4E800420
30000000 13000180
10000000 50000000
31000000 00000000
D0000000 DEADCAFE
03010000 102F48AA
000000A0 00000000
12100000 00000000
12100001 00000004
12100002 00000008
30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
113781F1 1248230E
31000000 00000140
13100000 00000000
13100001 00000004
13100002 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>ZL+L to warp to last pin</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Hyrule IS a memory">
        <code>30000000 1097E088
3E4763D8 4221943F
31000000 00000650
00120000 00000100
31000000 0000002C
30100000 00000000
3E48BD36 422302FA
00100197 0000002E
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Makes Hyrule look like the memory fights from the DLC.</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Master Cycle Fuel">
        <code>30000000 109658B0
4324230B 474B5214
001200D8 447A0000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Point and Disarm 2.0">
        <code>30000000 10965998
4163401D 456EAB02
31000000 00000328
03100000 00000040
00000001 00000000
03010000 102F48AA
00000100 00000000
30100000 00000000
10000000 50000000
31000000 000007D0
04120000 00000000
00000000 00000000
04120000 00000000
FFFFFFFF 00000000
00100008 00000001
04120010 00000000
FFFFFFFF 00000000
00100018 00000001
04120020 00000000
FFFFFFFF 00000000
00100028 00000001
04120030 00000000
FFFFFFFF 00000000
00100038 00000001
04120040 00000000
FFFFFFFF 00000000
00100048 00000001
04120050 00000000
FFFFFFFF 00000000
00100058 00000001
00120000 FFFFFFFF
00120010 FFFFFFFF
00120020 FFFFFFFF
00120030 FFFFFFFF
00120040 FFFFFFFF
00120050 FFFFFFFF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*point at an enemy with stasis, and press dpad down to disarm the enemy.
1 of 3 things will happen.
1: they'll throw their weapons away and fight without them.
2: they'll keep their weapons in hand but fight without them, thinking that they dont have anything.
3: they'll start spinning in circles forever until you hit them because they try to look for another weapon but already have one or something.. idk..it causes lynels to just stand there and allow you to hit them, since lynels arent normally supposed to lose their weapons, they have no "backup plan" when it comes to fighting you, so they just stand there.
</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Point and Shrink/Grow (EDIT BEFORE APPLYING)">
        <code>00020000 13000000
41000000 00000000
12000000 13000000
30000000 10965998
4163401D 456EAB02
31000000 00000328
03100000 00000040
00000001 00000000
03010000 102F48AA
00000100 00000000
30100000 00000000
10000000 50000000
31000000 00000274
04120000 00000000
00000000 00000000
13100000 00000000
13100000 00000004
13100000 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Replace 99999999 with desired size
use the conversions tab in jgecko to choose the value,
use the floating point -&gt; hexadecimalbutton and select the size ratio     you'd like to make the enemy.

EX, 0.5 (3F000000) makes enemies half their regular size
</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Current Time Mod (EDIT BEFORE APPLYING)">
        <code>30000000 1097DF08
3E4763D8 4221943F
31000000 00000664
30100000 00000000
3E47E40D 42221C62
001200A0 99999999
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Replace 99999999 with desired time to hold
[[0x10938150] + 0x8C] + 0xB0
3f800000 = 12am
42980000 = 5am
43080000 = 9am
43340000 = 12pm
43800000 = 5pm
439E0000 = 9pm</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Speed of Time Mod (EDIT BEFORE APPLYING)">
        <code>00020000 13000180
99999999 00000000
00020000 13000184
3C088889 00000000
30000000 1097E088
3E4763D8 4221943F
31000000 00000664
30100000 00000000
3E47E40D 42221C62
31000000 000000A4
12000000 13000180
12000001 13000184
15020001 00000000
13100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Replace the 99999999 with Float Multiplier</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Weather Mod (EDIT BEFORE APPLYING)">
        <code>30000000 1097DF08
3E4763D8 4221943F
31000000 00000670
30100000 00000000
3E4813F9 42224F46
31000000 00000018
00120000 99999999
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Replace 99999999 with desired weather effect
01030002 = cloudy
03010002 = dark rainy
00010002 = sunny
07000007 = lightning (only the rain and thunder sounds)
05000007 = fog and snows (effects only)</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Fog/Skybox Scene Generator (EDIT BEFORE APPLYING)">
        <code>30000000 1097E088
3E4763D8 4221943F
31000000 0000067C
30100000 00000000
3E48BD36 422302FA
00100197 00000099
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE</code>
        <authors/>
        <raw_assembly>false</raw_assembly>
        <comment>*Modify the 99 Value on line 6
I believe the valid range is 00 to somewhere in the 30's (hex)
Examples: 
0D = Purple fog from Gerudo Secret Club
2E = Greenness from the Memory Fights
10 = Purple/redness that occurs when near Hyrule castle
</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Point to Warp - beta">
        <code>03010000 102F48AA
00000200 00000000
30000000 10965998
4163401D 456EAB02
31000000 00000328
03100000 00000040
00000001 00000000
30000000 10965998
41634044 456EAB2B
31000000 00000328
12100000 00000000
13000000 13000178
30100000 00000000
448D272C 48CAAAEB
31000000 000000F4
30100000 00000000
448E0565 48CB96E2
31000000 00000070
12100000 00000000
13000000 13000170
D0000000 DEADCAFE
03010000 102F48AA
00000800 00000000
04020000 13000174
00000000 00000000
30000000 10965998
41634044 456EAB2B
31000000 000001F4
12100000 00000000
12100001 00000004
12100002 00000008
30000000 13000170
40000000 49000000
31000000 00000120
13100000 00000000
13100001 00000004
13100002 00000008
13100000 00000010
13100001 00000014
13100002 00000018
13100000 00000020
13100001 00000024
13100002 00000028
30000000 13000178
445C022F 48967BB8
31000000 00000274
12100000 00000000
15040000 38000000
13100000 00000000
05120000 00000000
3F800500 00000000
00120000 3F800000
D0000000 DEADCAFE
03010000 102F48AA
00000100 00000000
00020000 13000184
40000000 00000000
04020000 13000174
00000000 00000000
30000000 10965998
41634044 456EAB2B
31000000 000001F4
12100000 00000000
12100001 00000004
12100002 00000008
12000003 13000184
15000103 00000000
30000000 13000170
40000000 49000000
31000000 00000120
13100000 00000000
13100001 00000004
13100002 00000008
13100000 00000010
13100001 00000014
13100002 00000018
13100000 00000020
13100001 00000024
13100002 00000028
30000000 13000178
445C022F 48967BB8
31000000 00000274
12100000 00000000
15040000 38000000
13100000 00000000
05120000 00000000
3F800500 00000000
00120000 3F800000
D0000000 DEADCAFE
04010000 102F48AA
00000800 00000000
00020000 13000174
00000001 00000000
D0000000 DEADCAFE
03010000 102F48AA
00000800 00000000
00020000 13000174
00000000 00000000
D0000000 DEADCAFE
03010000 102F48AA
00000400 00000000
00020000 13000170
00000000 00000000
00020000 13000174
00000000 00000000
00020000 13000178
00000000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>dpad left moves
dpad right clears
dpad up select
dpad down paste with height offset
This doesnt work on everything..
Use Stasis to select and Camera rune to aim.
dpad left moves to camera cursor
dpad right clears selected object
dpad up selects object
dpad down moves to camera cursor with a bit of added height to avoid clipping into ground</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Point and Stupify - beta">
        <code>30000000 10965998
4163401D 456EAB02
31000000 00000328
03100000 00000040
00000001 00000000
03010000 102F48AA
00000100 00000000
30100000 00000000
10000000 50000000
31000000 00000A0C
00120000 01104C58
00120004 01104C58
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Wind Speed">
        <code>30000000 1097E088
3E4763D8 4221943F
31000000 00000670
30100000 00000000
3E4813F9 42224F46
00120488 99999999
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Replace the 99999999 with Float for speed</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Brightness">
        <code>30000000 1097E088
3E4763D8 4221943F
31000000 00000680
30100000 00000000
3E4C2B59 4226A76E
31000000 FFFFFF34
00120000 99999999
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>REPLACE 99999999 with brightness value</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Link is always grounded/Walk in mid air">
        <code>30000000 1096596C
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
417A01C0 4586D4FF
31000000 000008EF
00100000 00000001
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="First Person Mode">
        <code>C0000012 60000000
7C210A78 7C421278
7C631A78 7CA52A78
7C842278 7CC63278
7CE73A78 3CE0C59C
60E74000 3CC01301
3C603F80 3C2011C0
3C8011D0 38210004
38210080 7C012000
4181003C 80410000
7C021800 40A2FFEC
80410014 7C021800
40A2FFE0 8041001C
7C023800 40A2FFD4
90A10000 90260000
38C60004 90A10014
4BFFFFC0 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Turn On and then Off right away.
It is not a good idea to leave this code enabled.
Just enable it for a second until it changes the camera, then disable the code.
Doesnt work everywhere, mainly doesnt work in shrines, and has weird side effects:
-Cant use the Bike anymore
-You magically walk through water.
There are probably more random side effects</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Majora's Mask Effect">
        <code>30000000 1096596C
405849C7 44533150
31000000 FFFFF4E4
30100000 00000000
41A1CBE3 45B11534
31000000 00000078
30100000 00000000
41A1CCEB 45B1164C
31000000 000010C4
30100000 00000000
41A1E6ED 45B131EA
31000000 FFFFFE97
00100000 00000004
31000000 000003E5
01100004 00000000
416C6C00 000000FF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Perfectly Straight Arrows">
        <code>30000000 1096596C
405849C7 44533150
31000000 FFFFF4E4
30100000 00000000
41A5AAE1 45B5317E
31000000 000007EC
30100000 00000000
404FAE17 444A0D50
31000000 00000040
30100000 00000000
433564D5 475DA522
31000000 00000990
00120000 00000000
00120004 00000000
00120008 7F800000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>Makes bow invisible tho</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Aimbot">
        <code>C0000095 60000000
7C421278 7C631A78
7C842278 7CA52A78
7CC63278 7CE73A78
7D084278 7D294A78
7D4A5278 7D6B5A78
7D8C6278 7DAD6A78
3C401300 60420900
3CE01000 3D004C80
3D601096 616B596C
816B0000 7C0B3800
41800444 7C0B4000
4181043C 396BF4E4
816B0000 7C0B3800
4180042C 7C0B4000
41810424 388B0184
80840000 7C043800
41800414 7C044000
4181040C 39E40B40
81EF0000 91E20018
2C0F0000 418203F8
38A403DC 38842F20
80840000 7C043800
418003E4 7C044000
418103DC 38840134
90820014 392B053C
396B0A5C 816B0000
7C0B3800 418003C0
7C0B4000 418103B8
396B0040 816B0000
7C0B3800 418003A8
7C0B4000 418103A0
396B00F4 818B0000
7C0C3800 41800014
7C0C4000 4181000C
816B0000 4800001C
396B0004 816B0000
7C0B3800 41800370
7C0B4000 41810368
396B0070 816B0000
7C0B3800 41800358
7C0B4000 41810350
396B0140 41810348
81290000 7C093800
4180033C 7C094000
41810334 3929EA24
81290000 7C093800
41800324 7C094000
4181031C 39290338
81290000 7C093800
4180030C 7C094000
41810304 39290140
C00B0000 C02B0004
C04B0008 D0050000
D0250004 D0450008
C0090004 3C603FE6
90620010 C0620010
FC00182A C02B0004
FC210028 C0CB0000
C0A90000 FCA62828
C0CB0008 C0E90008
FCC63828 FCC601B2
FCA50172 FCA5302A
3D801300 618C1084
3D603F00 616B0000
916C0000 3D801300
618C1080 3D600000
616B0000 916C0000
3D801300 618C1088
3D603F80 616B0000
916C0000 FE602890
3E601300 C2B31080
3E601300 C2531084
FE809890 3A600064
7E6903A6 ED55A02A
ED4A04B2 EECA02B2
FF93B000 419E0010
409C0010 FE805090
4200FFE4 48000010
FEA05090 4200FFD8
4BFFFFF4 60000000
FDA05090 FD6A02B2
FD810072 FC0B602A
FE600090 3E601300
C2B31080 3E601300
C2531084 FE809890
3A600064 7E6903A6
ED55A02A ED4A04B2
EECA02B2 FF93B000
419E0010 409C0010
FE805090 4200FFE4
48000010 FEA05090
4200FFD8 4BFFFFF4
60000000 D1A20004
D0220008 D142000C
3D201300 39291088
C0490000 FC425024
FD820372 3D801100
618C0018 3D6042B4
616B0000 916C0000
3D801100 618C0014
3D604265 616B2EE1
916C0000 3D801100
618C0010 3D604000
616B0000 916C0000
3D801100 618C000C
3D605980 616B0004
916C0000 3D801100
618C0008 3D600000
616B0000 916C0000
3D801100 618C0004
3D603F80 616B0000
916C0000 3D801100
618C0000 3D60420C
616B0000 916C0000
48000004 3C201300
60210950 3D201100
39290000 C1090004
39000001 9421FFE8
3CC04330 FC004090
C0E90008 FD806090
39400003 38EAFFFE
7CE903A6 EC000332
4200FFFC 2B880001
419E00B0 6D078000
90C10008 90E1000C
2B8A0321 C169000C
C9210008 C1490010
FD695828 C1290004
FD4B5028 FD2B4828
FD605818 FD4A4824
FD405018 ED0802B2
EC000232 EC005824
ECE7002A 419E0014
394A0002 39080002
C0090004 4BFFFF90
FC003890 C1890014
FC000332 FC000018
3D201100 39290018
C0290000 FC010028
D0020000 80220000
3C60FFC0 7C011800
4182002C 3C607F80
7C011800 41820020
80820014 D0040000
38210018 4800000C
ECE7002A 4BFFFF9C
60000000 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Will Automatically Target the last object that Link interacted With
It can randomly lag the game for a second or so.
</comment>
        <enabled>false</enabled>
    </entry>
</codes>
