<?xml version="1.0" encoding="UTF-16"?>
<codes>
    <entry name="Infinite Health">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00000540
12100000 00000DE0
13100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Moonjump (Hold X)">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 000000E0
00120000 3F800000
09010000 102F48AA
00002000 00000000
00120000 BF800000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Location Spoofer">
        <code>03010000 102F48AA
00001010 00000000
00020000 13000C8C
00000001 00000000
D0000000 DEADCAFE
03010000 102F48AA
00008010 00000000
00020000 13000C8C
00000000 00000000
D0000000 DEADCAFE
C0000020 60000000
7C210A78 7C631A78
7C842278 7CA52A78
7CE73A78 7D084278
3CE01000 3D004C80
3C801096 608457EC
80840000 7C043800
418000BC 7C044000
418100B4 3884F4E4
80840000 7C043800
418000A4 7C044000
4181009C 3884053C
80840000 7C043800
4180008C 7C044000
41810084 3884EA24
80840000 7C043800
41800074 7C044000
4181006C 3864F428
38840338 80840000
7C043800 41800058
7C044000 41810050
38840140 3C201300
60210C80 80A1000C
2C050001 41820020
C1440000 C1640004
C1840008 D1410000
D1610004 D1810008
4800001C C1410000
C1610004 C1810008
D1430000 D1630004
D1830008 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*R+Y Freezes your tracking coordinates at your current location.
*R+A restores your tracking coordinates to normal.</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="No Fall Damage">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
417A01C0 4586D4FF
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
10F0D6F5 11FD190A
31000000 00000144
12100001 00000000
D0000000 DEADCAFE
30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
417622D6 4582B8C9
13100001 00001B80
31000000 00001AF8
12100000 00000088
13100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Command Enemies">
        <code>C0000039 60000000
7C210A78 7C421278
7C631A78 7C842278
7CA52A78 7CE73A78
7D084278 7D294A78
7D4A5278 3C201096
60215818 3C401300
60420880 3C60102F
606348AA A0630000
3D003F00 3D204900
80210000 7C014000
41800160 7C014800
41810158 38210328
80A10000 90E20018
2C030800 41820138
2C050000 41820050
80210000 2C030200
4082001C 9022000C
80810058 90820000
80810050 90820004
48000118 2C030100
40820024 80A20000
2C050000 41820104
7C842278 38810844
90220010 80A10014
90A20014 80A20010
2C050000 418200E4
38E70001 90E20018
7C054000 418000D4
7C054800 418100CC
38E70001 90E20018
80A20010 7C054000
418000B8 7C054800
418100B0 80A50014
80C20014 7C053000
40820094 38E70001
90E20018 80A20010
80A50540 2C050000
4182007C 38E70001
90E20018 80A20000
80C20004 80E20010
90A70844 90C70848
81470E8C 7D6B5A78
3D600001 7C0A5800
7D6B5A78 41810010
39600001 91620008
48000008 91620008
7D6B5A78 396B0C56
81420008 7D6A59D6
2C0A0001 4082002C
8142000C 814A0540
2C0A0002 41810008
7D6B5A78 91670E8C
48000010 7D4A5278
91420010 91420014
60000000 60000000
3C40010F 60426AE0
7C4903A6 4E800420
C0000015 60000000
7C210A78 7C421278
7C631A78 7C842278
7CC63278 7CE73A78
7D084278 7D294A78
7D4A5278 3C201300
60210890 3C4043E3
604272F0 7C461378
38C60060 3D001000
3D204900 80210000
7C014000 41800048
7C014800 41810040
38210010 88610000
2C030000 4182001C
98820000 38420001
98620000 38420001
38210001 4BFFFFE0
7C023000 41810010
90820000 38420004
4BFFFFF0 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Use Stasis to select Targets,
- Dpad Up Selects the TARGET to be attacked.
- Dpad Down Selects the NPC to be the Attacker.
- I found out how to replace the text that normally says "it seems your horse couldnt hear your call" with whatever text i want.
- So calling your horse will display the current Enemy that you are Commanding to Attack the Target..
- If you see the normal "your horse cant hear you" message when calling your horse, it means that you aren't currently commanding anyone.
Pressing Dpad Left will release your Attacking/Commanding enemy. Its a good idea to do this whenever you're done with them.
</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="B to run fast">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 000000CC
00120000 3F800000
09010000 102F48AA
00004000 00000000
00120000 40C00000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Stamina">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF3EC
30100000 00000000
402C96A6 4424CA31
31000000 00000060
12100000 00000004
13100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Rupees">
        <code>00020000 13000188
0001869F 00000000
10020001 13000188
11020001 3F996AF8
11020001 3FE13488
11020001 43C37864
11020001 43C37868</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Mon">
        <code>00020000 1300018C
0001869F 00000000
12000001 1300018C
13000001 448CA3D4
13000001 448CA3D8
13000001 3FA5FFA8
13000001 3FE13BC8</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Mipha's Grace reset">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00001844
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Revali's Gale recharge">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00001820
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Urbosa's Fury recharge">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00001838
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Daruk's Protection recharge">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 0000182C
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Master Sword recharge">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00001850
05120000 00000000
40800000 00000000
00120000 40200000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Master Sword always activated">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF3EC
30100000 00000000
402C96A6 4424CA31
31000000 00002EA0
00100000 00000001
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="No Clouds (NO CLOUT)">
        <code>30000000 1097DF08
3E4763D8 4221943F
31000000 00000664
30100000 00000000
3E47E40D 42221C62
31000000 000022BC
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Bombs no cooldown">
        <code>30000000 10965818
4163401D 456EAB02
31000000 000002E4
00120018 45B70000
00120000 45B70000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Stasis no cooldown">
        <code>30000000 10965818
4163401D 456EAB02
31000000 0000036C
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Stasis lasts until Dpad Down">
        <code>30000000 10965818
4163401D 456EAB02
31000000 00000370
03010000 102F48AA
00000100 00000000
00120000 00000000
D0000000 DEADCAFE
04010000 102F48AA
00000100 00000000
00120000 40400000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Perfect Stealth">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 000003C4
30100000 00000000
41843686 4591AB61
31000000 00000134
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Teleport">
        <code>03010000 102F48AA
00000880 00000000
30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
113781F1 1248230E
31000000 00000140
12100000 00000000
15040000 3DCCCCCD
13000000 13000100
12100001 00000004
13000001 13000104
12100002 00000008
13000002 13000108
D0000000 DEADCAFE
03010000 102F48AA
00000480 00000000
30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
11378BA5 12482D5A
31000000 00000140
12000000 13000100
13100000 00000000
12000001 13000104
13100001 00000004
12000002 13000108
13100002 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>(ZL+Dpadleft = save) 
(ZL+DpadRight = load)</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Fast Forward/Rewind time">
        <code>30000000 1097DF08
3E4763D8 4221943F
31000000 00000664
30100000 00000000
3E47E40D 42221C62
31000000 00000098
03010000 102F48AA
00000480 00000000
12100000 00000000
15040000 40F00000
13100000 00000008
D0000000 DEADCAFE
03010000 102F48AA
00000880 00000000
12100000 00000000
15050000 40F00000
13100000 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>ZL + DpadLeft = -1hr
ZL + DpadRight = +1hr</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="DpadDown = Spawn Lightning">
        <code>30000000 1097DF08
3E4763D8 4221943F
31000000 00000670
30100000 00000000
3E4813F9 42224F46
31000000 00000354
03010000 102F48AA
00000100 00000000
00120000 00000002
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Lightning Targets Around Link">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
11378BA5 12482D5A
31000000 00000140
12100000 00000000
12100001 00000004
12100002 00000008
30000000 1097DF08
3E4763D8 4221943F
31000000 00000670
30100000 00000000
3E4813F9 42224F46
31000000 000002B4
13100000 00000000
13100001 00000004
13100002 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Defense Modifier">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
417A01C0 4586D4FF
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 0000004C
00120000 00000FFF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Amiibo Uses">
        <code>00020000 3FE23CC8
012C9985 00000000</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="One Shot Kills">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00001AB4
00120000 461C4000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="All Stats (read description)">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00001A40
00120000 00000003
0012001C 00000003
001204D4 00000000
001204D0 00000000
0012040C 00000010
00110066 00000101
0012006C 461C3C00
00120070 C61C3C00
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>Heat Res. Cold Res. Flame Guard. Shock proof. Unfreezable. FireProof. Spin Atk. Waterfall climb</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Hastiness Modifier">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00001A18
00120000 00000003
00120004 00000003
00120008 00000003
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Horse Whips">
        <code>30000000 3F7A0DF4
4572665B 49BE183C
31000000 FFFFC050
30100000 00000000
4571FDC3 49BDA92C
31000000 000006B0
00110000 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Horse Health">
        <code>30000000 3F7A0DF4
4572665B 49BE183C
31000000 FFFFC050
30100000 00000000
4571FDC3 49BDA92C
31000000 000006BC
30100000 00000000
452E876E 49760691
31000000 000007C0
00120000 00007F00
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="No Garb Gerudo Town">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 00001E5C
0110000B 00000000
47657275 646F436C
6F746800 000000FF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Spoof Coordinates">
        <code>03010000 102F48AA
00001010 00000000
00020000 13000C8C
00000001 00000000
D0000000 DEADCAFE
03010000 102F48AA
00008010 00000000
00020000 13000C8C
00000000 00000000
D0000000 DEADCAFE
C0000020 60000000
7C210A78 7C631A78
7C842278 7CA52A78
7CE73A78 7D084278
3CE01000 3D004C80
3C801096 608457EC
80840000 7C043800
418000BC 7C044000
418100B4 3884F4E4
80840000 7C043800
418000A4 7C044000
4181009C 3884053C
80840000 7C043800
4180008C 7C044000
41810084 3884EA24
80840000 7C043800
41800074 7C044000
4181006C 3864F428
38840338 80840000
7C043800 41800058
7C044000 41810050
38840140 3C201300
60210C80 80A1000C
2C050001 41820020
C1440000 C1640004
C1840008 D1410000
D1610004 D1810008
4800001C C1410000
C1610004 C1810008
D1430000 D1630004
D1830008 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Rapid Weapon Swinging">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 000019B3
03100000 00000000
00000001 00000000
00100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Quick Spin with any weapon">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
417A01C0 4586D4FF
31000000 00000917
00100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Always LVL 3 Spin Attack">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 000019BF
00100000 00000002
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Instant Urbosa's Fury Activate">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 000017D8
00120000 43800000
00120004 43800000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Faster Arrow Shooting">
        <code>30000000 109657EC
402CA193 4424D5CC
31000000 FFFFF4E4
30100000 00000000
417A0192 4586D4CD
31000000 000019B7
03100000 00000000
00000001 00000000
00100000 00000002
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Point and Kill">
        <code>30000000 10965818
4163401D 456EAB02
31000000 00000328
03100000 00000040
00000001 00000000
03010000 102F48AA
00000100 00000000
30100000 00000000
10000000 50000000
31000000 00000540
04120000 00000000
00000000 00000000
08120000 00000000
0000C500 00000000
00120000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*whenever pointing at a stasis-able 
enemy or object, press dpad down to  destroy/kill it.
doesnt work on every object since notall objects have Health,
This code may cause crashing occasionally, but hopefully not. There are   many checks in this code to try and 
reduce/eliminate crashes but it's 
impossible to be perfect
</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Bow Durability">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 000007EC
04120000 00000004
FFFFFFFF 00000000
30100000 00000000
40244BFC 441BFC3B
31000000 00000040
30100000 00000000
430A1511 472FA786
31000000 00000980
06120000 00000000
00010000 00000000
00120000 0000FFFF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Weapon Durability">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 000007CC
04120000 00000004
FFFFFFFF 00000000
30100000 00000000
40253955 441CF842
31000000 00000040
30100000 00000000
43597711 4783F28E
31000000 00000980
06120000 00000000
00010000 00000000
00120000 0000FFFF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Shield Durability">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 000007DC
04120000 00000004
FFFFFFFF 00000000
30100000 00000000
40244BFC 441BFC3B
31000000 00000040
30100000 00000000
430A1511 472FA786
31000000 00000980
06120000 00000000
00010000 00000000
00120000 0000FFFF
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Arrows">
        <code>C0000023 60000000
7C210A78 7C421278
7C631A78 7C842278
7CA52A78 7CC63278
7CE73A78 7D084278
7D294A78 7D4A5278
7D6B5A78 7D8C6278
3D601000 3D804C80
3C2043DE 60213918
80210000 7C015800
418000BC 7C016000
418100B4 382106E2
7C220B78 38210002
7C2A0B78 394A006C
A0420000 60A503E7
3C601300 60630B00
A0810000 2C040100
40820054 2C020003
4082004C 7C210A78
7D415378 80C10000
7C064800 41820014
90C30004 38210004
38630004 4BFFFFE8
7C631A78 3C601300
60630B04 80E30000
7C074800 41820040
7CC63278 60C60001
90C3FFFC 7C631A78
3C601300 60630B04
80E3FFFC 2C070001
4082001C 81030000
7C084800 41820010
90A80010 38630004
4BFFFFEC 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Elemental Weapon Recharge">
        <code>30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 000007CC
04120000 00000004
FFFFFFFF 00000000
30100000 00000000
40253D27 441CFC51
31000000 00000040
30100000 00000000
435C0C84 4786B0EB
31000000 00000970
30100000 00000000
43BC16E5 47ECAC1A
31000000 0000000C
00120000 45C00000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="NoClip2.0">
        <code>00020000 13000800
3E000000 00000000
00020000 13000808
41400000 00000000
03010000 102F48AA
00002010 00000000
00020000 13000804
00000001 00000000
D0000000 DEADCAFE
03010000 102F48AA
00004010 00000000
00020000 13000804
00000000 00000000
D0000000 DEADCAFE
C000004E 60000000
7C210A78 7C421278
7C631A78 7C842278
7CA52A78 7CC63278
7CE73A78 7D084278
7D294A78 7D6B5A78
7D8C6278 7DAD6A78
3CE01000 3D004C80
3D601096 616B57EC
816B0000 7C0B3800
41800210 7C0B4000
41810208 396BF4E4
816B0000 7C0B3800
418001F8 7C0B4000
418101F0 398B0184
388B053C 80840000
7C043800 418001DC
7C044000 418101D4
3884EA24 80840000
7C043800 418001C4
7C044000 418101BC
392400E0 38840338
80840000 7C043800
418001A8 7C044000
418101A0 38840140
818C0000 7C0C3800
41800190 7C0C4000
41810188 398C0078
396B1AC8 3C201300
60210800 3C40102F
604248A8 3CA0102F
60A548AA A0420000
A0A50000 C0E10000
80610004 2C030001
41820038 7D4A5278
3D403F80 C1440000
C1640004 C1840008
D1410010 D1610014
D1810018 81A90000
2C0D0000 40820124
91490000 4800011C
C1410010 C1610014
C1810018 C08C0000
C0AC0020 C1010008
C12B0000 FC203890
FCE70272 7D4A5278
60000000 70A60080
2C060080 40820010
FCE74024 FC214024
7CC63278 70A60020
2C060020 40820010
FCE70232 FC210232
7CC63278 FC8401F2
FCA501F2 70461000
2C061000 40820010
FD8C2028 FD4A282A
7CC63278 70460800
2C060800 40820010
FD8C202A FD4A2828
7CC63278 70A64000
2C064000 4082000C
FD6B0828 7CC63278
70A61000 2C061000
4082000C FD6B082A
7CC63278 70464000
2C064000 40820010
FD8C2828 FD4A2028
7CC63278 70462000
2C062000 40820010
FD8C282A FD4A202A
7CC63278 60000000
D1410010 D1610014
D1810018 90C40070
90C40074 90C40078
D1440000 D1640004
D1840008 91490000
60000000 60000000
3C40010F 60426AE0
7C4903A6 4E800420</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>R+X Activates the code
R+B deactivates the code.
L makes you move faster
ZL makes you move slower
Left analog stick controls 
direction.
Y raises you Up
B lowers you down
Editing the 3e800000 value in the  second line of the code changes the default speed that link moves at. You can make the default speed     slower or faster. But since there  are so many speed controls, i don't think you'll need to change it.   Editing the 40800000 value in the  4th line of the code adjusts how   much slower/faster the speed modifying buttons makes you go.
-This NoClip now calculates the    relative angle that the camera is  facing in order to always make link move in the direction that the    camera is facing while pressing    forwards.
Along with this, you can finely    adjust the speed based on how hard you press the analog stick. So if  you only press it a little bit,    you'll move slow and gradually     faster the more you press on the   analog stick.</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="DpadDown = Bloodmoon">
        <code>03010000 102F48AA
00000100 00000000
30000000 1097DF08
3E4763D8 4221943F
31000000 00000680
30100000 00000000
3E4C2B59 4226A76E
31000000 FFFFFFE0
04120000 00000000
00000100 00000000
00120000 00000100
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Infinite Octoballoon">
        <code>30000000 10965818
4163401D 456EAB02
31000000 00000328
03100000 00000040
00000001 00000000
03010000 102F48AA
00000200 00000000
30000000 10965818
41634044 456EAB2B
31000000 00000328
30100000 00000000
43A25F1C 47D15D13
31000000 00000390
30100000 00000000
4577DA66 49C3E2A1
31000000 000002A0
00120000 50000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Never a Bloodmoon">
        <code>00000000 3FC49B7F
00000000 00000000</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment/>
        <enabled>false</enabled>
    </entry>
    <entry name="Warp to Last Pin Placed">
        <code>C000000C 60000000
7CE73A78 7D084278
7D294A78 7D4A5278
3D201000 3D404900
3D001300 61080180
38E00040 3C603FE4
6063FC18 3C80C7C3
60845000 7C633A14
80C30000 7C062000
40A2FFF4 3863FFC0
90680000 60000000
3C40010F 60426AE0
7C4903A6 4E800420
30000000 13000180
10000000 50000000
31000000 00000000
D0000000 DEADCAFE
03010000 102F48AA
000000A0 00000000
12100000 00000000
12100001 00000004
12100002 00000008
30000000 109657EC
402CA1BA 4424D5F5
31000000 FFFFF4E4
30100000 00000000
4173423E 457FAAA1
31000000 0000053C
30100000 00000000
4189941E 45975DF1
31000000 FFFFEA24
30100000 00000000
417A9231 45876E5E
31000000 00000338
30100000 00000000
113781F1 1248230E
31000000 00000140
13100000 00000000
13100001 00000004
13100002 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>ZL+L to warp to last pin</comment>
        <enabled>false</enabled>
    </entry>
    <entry name="Point and Shrink/Grow (EDIT BEFORE APPLYING)">
        <code>00020000 13000000
99999999 00000000
12000000 13000000
30000000 10965818
4163401D 456EAB02
31000000 00000328
03100000 00000040
00000001 00000000
03010000 102F48AA
00000100 00000000
30100000 00000000
10000000 50000000
31000000 00000274
04120000 00000000
00000000 00000000
13100000 00000000
13100000 00000004
13100000 00000008
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Replace 99999999 with desired size
use the conversions tab in jgecko to choose the value,
use the floating point -&gt; hexadecimalbutton and select the size ratio     you'd like to make the enemy.

EX, 0.5 (3F000000) makes enemies half their regular size
</comment>
        <enabled>true</enabled>
    </entry>
    <entry name="Current Time Mod (EDIT BEFORE APPLYING)">
        <code>30000000 1097DF08
3E4763D8 4221943F
31000000 00000664
30100000 00000000
3E47E40D 42221C62
001200A0 99999999
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Replace 99999999 with desired time to hold
[[0x10938150] + 0x8C] + 0xB0
3f800000 = 12am
42980000 = 5am
43080000 = 9am
43340000 = 12pm
43800000 = 5pm
439E0000 = 9pm</comment>
        <enabled>true</enabled>
    </entry>
    <entry name="Speed of Time Mod (EDIT BEFORE APPLYING)">
        <code>00020000 13000180
99999999 00000000
00020000 13000184
3C088889 00000000
30000000 1097DF08
3E4763D8 4221943F
31000000 00000664
30100000 00000000
3E47E40D 42221C62
31000000 000000A4
12000000 13000180
12000001 13000184
15020001 00000000
13100000 00000000
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Replace the 99999999 with Float Multiplier</comment>
        <enabled>true</enabled>
    </entry>
    <entry name="Weather Mod (EDIT BEFORE APPLYING)">
        <code>30000000 1097DF08
3E4763D8 4221943F
31000000 00000670
30100000 00000000
3E4813F9 42224F46
31000000 00000018
00120000 99999999
D0000000 DEADCAFE</code>
        <authors>skoolzout1</authors>
        <raw_assembly>false</raw_assembly>
        <comment>*Replace 99999999 with desired weather effect
01030002 = cloudy
03010002 = dark rainy
00010002 = sunny
07000007 = lightning (only the rain and thunder sounds)
05000007 = fog and snows (effects only)</comment>
        <enabled>true</enabled>
    </entry>
</codes>
