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CYatta
Member Since 15 Jan 2006Offline Last Active Yesterday, 08:14 PM
Community Stats
- Group Members
- Active Posts 322 (0.14 per day)
- Most Active In Wii - Hacking (66 posts)
- Profile Views 1,446
- Member Title GBAtemp Fan
- Age 24 years old
- Birthday August 5, 1987
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Gender
Male
- Location San Antonio, Tejas
- Country United States
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Posts I've Made
In Topic: Rock Band Blitz Coming to XBLA and PSN
04 April 2012 - 08:10 AM
Yeah, it's pretty much just FreQuency/Amplitude (which i loved), just less interesting. It just doesn't seem like the kind of music I'd want to play with a controller.
In Topic: Wii #2860 - The Last Story (Europe)
24 February 2012 - 11:16 PM
Pado, on 24 February 2012 - 10:32 PM, said:
JonnyMohawk, on 24 February 2012 - 09:30 PM, said:
I am the creator of that undub, It's important to note that my undub is STILL DVD-9. It's just that it's in WBFS format. If you convert it back to an iso using Wii Backup Manager you will find it still requires a dual layer disc.
Interstingly enough the Japanese version is DVD-5, and the PAL version contains the same amount of data (4.15gb) but for whatever reason they changed the format to DVD-9 (dual layered).
Interstingly enough the Japanese version is DVD-5, and the PAL version contains the same amount of data (4.15gb) but for whatever reason they changed the format to DVD-9 (dual layered).
Could you please explain how you made the undub?
I'm new at this and the game hangs after the first tutorial when I had only replaced the movie and sound folder files -___-;;... with wiiscrubber/partition builder...
Sigh, I thought they had learned and made the Last Story dual audio like Xenoblade... but noooooooo... dang I shouldn't have bought the limited edition >_>...
http://gbatemp.net/t...ost__p__4114743
I used Wiimms ISO Tools, personally. It's command line, and I know that puts people off. But basically, "wit extract GAME.iso GAMEFOLDER" to extract the games. Move over the folders you need, and then "wit copy GAMEFOLDER/ NEWGAME.iso" to rebuild the game.
In Topic: Wii #2860 - The Last Story (Europe)
23 February 2012 - 08:28 AM
NahuelDS, on 23 February 2012 - 08:14 AM, said:
CYatta, on 23 February 2012 - 07:51 AM, said:
For anyone who's curious, you can do a full audio/video swap with the japanese version, and (so far) it works great. Extract and rebuild the images with the swapped "sound" and "movie" folder using wiims iso tools.
what contains the "movie" folder?
I though that The Last Story only has in-game engine cutscenes
This game does have movies in the thp format (playable with thpPlay v1.5). There are some cutscenes, and also the animated tutorial examples are in this steaming movie format. They're in a folder labeled "movie" in the wii iso filesystem. You'll have to extract both Japanese and European versions of this game, swap out the folders, and rebuild the new version. I used Wiimms ISO tools.
In Topic: Wii #2860 - The Last Story (Europe)
23 February 2012 - 07:51 AM
For anyone who's curious, you can do a full audio/video swap with the japanese version, and (so far) it works great. Extract and rebuild the images with the swapped "sound" and "movie" folder using wiims iso tools.
The resulting image is only about 16mb bigger than a proper Wii ISO, so those interested in making a DVD5 version can (possibly) just hex edit the dumped fst.bin, and relink some tutorial videos. tt009.thp is about 22mb, so deleting that file should make it just big enough to fit on a regular disc. I won't test this myself, as I've moved on from my chip to external.
Edit: Also, it does work using "Forced NTSC 480p" on USBLoader GX
The resulting image is only about 16mb bigger than a proper Wii ISO, so those interested in making a DVD5 version can (possibly) just hex edit the dumped fst.bin, and relink some tutorial videos. tt009.thp is about 22mb, so deleting that file should make it just big enough to fit on a regular disc. I won't test this myself, as I've moved on from my chip to external.
Edit: Also, it does work using "Forced NTSC 480p" on USBLoader GX
In Topic: Double Fine's new adventure game shatters Kickstarter records
12 February 2012 - 05:20 AM
RupeeClock, on 10 February 2012 - 03:31 PM, said:
Tim Schafer and Double Fine's been around a lot longer than Mojang and notch and has a following aswell. Especially fans of the game genre in which they're basing their new game on. It's fair to assume it funded itself.
Think I read about it on Joystiq too.
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