s4mid4re, on 04 December 2011 - 11:24 AM, said:
BlazerRazor, on 04 December 2011 - 11:19 AM, said:
s4mid4re, on 04 December 2011 - 10:50 AM, said:
BlazerRazor, on 04 December 2011 - 10:42 AM, said:
Hells Malice, on 04 December 2011 - 10:03 AM, said:
Games on an iDevice are disgusting. I can't stand playing any of them except Boost 2.
So I could care less if it's free on an iDevice. All apps are free on an iDevice if you jailbreak it anyway.
eShop titles are terrible, thus why I stick to the real titles (cartridge titles). Nintendo doesn't have to do squat, it'll sell regardless.
So I could care less if it's free on an iDevice. All apps are free on an iDevice if you jailbreak it anyway.
eShop titles are terrible, thus why I stick to the real titles (cartridge titles). Nintendo doesn't have to do squat, it'll sell regardless.
Saying all eShop games are terrible is a really bad choice on your behalf... you're missing some interesting titles.
Back to topic; The trend with applications being free on Android and Apple devices is really making people believe that everything should be free. This is _NOT_ the case... you live in a dream world. Development costs money... there are people earning their living on this. If we are at the point where people don't want to pay for their games, quality will steadily decline. It has already happened with DLC on consoles. You can go play this on your ipad or android device... but the fact is that the experience will never be as great--in my opinion--because the device was not really dedicated to gaming... but all kinds of other tasks. You choice is easy... stop buying games... you'll see what happens with the quality: loads of ipad/android "mini/pseudo games."
The 21st century has a special term for that. And it's already been happening in the ds/psp if you've kept up with the scene releases lol.
Shovelware was not what I was thinking about. Lots off applications/games for Android/Apple are polished and great looking, not shovelware. What I wanted to point out was that the games themselves becomes simplified small games (although polished)... because people don't want to pay, but want ads or similar schemes instead.
You were talking about the quality of games deteriorating because people don't buy them. You even related those games that lost quality to the idevice/android apps. It fits perfectly, imo. And I disagree that there were always crap games. Recent generations have a load more shovelware than older generations.
Yes, but I am talking about a whole new gameplay development... those you could call "mini/pseudo games." They are not showelware... but a new way to make games faster because they contain less diversity and gameplay. It's still not showelware, because the basic gameplay is still somewhat enjoyable, but short-lived. My comparison with "lost quality" on tablets/phones has nothing to do with the developer or their game itself... but merely the hardware and lacking fidelity in control. An example is Zen Pinball... it plays much better with physical buttons on the 3DS compared to touching a screen on Android/Apple devices.



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