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erikspyder

Member Since 05 Jul 2009
Offline Last Active May 23 2012 09:43 PM

Topics I've Started

sysCheck GX v1.0.0 is out!

02 November 2010 - 01:48 AM

This homebrew does several checks on installed IOS and custom IOS and generates a report on the root of the SD card.

Features:
* Nice GUI;
* Report viewer;
* Simplified / detailed report with information about what IOSes are and what they are useful for;
* Language file;
* Configurable settings;
* ...

Download:
http://www.easy-share.com/1912830090/sysCheckGX.rar

Preview:
http://img801.imageshack.us/i/syscheckgx1.jpg/
http://img180.imageshack.us/i/syscheckgx2.jpg/
http://img100.imageshack.us/i/syscheckgx3.jpg/

sysCheck v1.6.2 Source Code available!!!

26 June 2010 - 04:25 PM

sysCheck is my first C project, so be kind!

sysCheck is based on the work of these projects. All credit goes to those developpers:
* AnyTitle Deleter
* DOP-Mii
* IOS Check
* Libwiilight
* Preloader et Priiloader
* Title Lister
* USB Loader GX

Obviously this is the final version of sysCheck. Hoping that other developers modify and distribute the source code!

Download Source Code Here

Thanks

sysCheck v1.6.2 by Erik Spyder

23 June 2010 - 10:21 PM

sysCheck does several checks on installed IOS and custom IOS:
- IOS Stub;
- Fake signature (aka Trucha Bug);
- ES_DiVerify (aka ES_Identify);
- Flash Access;
- NAND Access;
- Boot2 Access;
- USB 2.0.

sysCheck generates a report on the root of the SD card (sd:/sysCheck.csv).

The author can not be held responsible for any damage sysCheck might cause!


Download

Changelog:

Version 1.6.2
* Automatically detect the language settings (supports english and french only);
* Improve IOS stubs detection;
* Recompiled with the latest version of DevkitPro;
* Code cleanup.

Need help with latest version of MPlayer CE

29 March 2010 - 01:01 PM

Recently I updated from MPlayer CE 0.75 to MPlayer CE r572 (latest version)

After completed avi playback, MPlayer CE r572 automatically playback the next file in the directory, is this normal ?
How can I disable this feature ?

C64-network.org (Frodo): Virtual keyboard

17 March 2010 - 12:11 AM

Where is the virtual keyboard implemented in version 6 ? (I do not want to use my USB keyboard)
I want to try some games that need keyboard inputs to run...

Thanks