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wiiNinja

Member Since 13 Jan 2009
Offline Last Active Jan 21 2012 10:33 PM

Topics I've Started

Wad Manager v1.5 with folder support

28 July 2009 - 06:24 AM

Updated: Due to requests, mods applied to Wanin's WM v1.7. Download here:

http://www.mediafire.com/file/88e4b6202rj3...r.v1.7.Mod1.rar

Added a couple of options: "Music" and "Disclaimer". See the Readme.Mod.txt and wm_config.txt for details.

________________________________________________________________________________
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I took Waninkoko's WM 1.5 source and added the same mods as I did for 1.4:

Mod1:
* Folder support (10 levels deep)
* GC Controller support
* Removed disclaimer prompt
* Sorg's enhancements are included

Mod2:
* Mod1 and ...
* Config file in sd:/wad/wm_config.txt
* Optional startup password. Very simple password using the D-Pads
* Optional startup path

Mod3:
* Mod2 and ...
* Config file contains additional params to automate the selection of IOS, Storage Device, and NAND Emulation
* WiiLight mod by mariomaniac33

I saw that some people mistakenly thought that these are independent mods. Just to clarify, mod2 is based on mod1, and mod3 is based on mod2. So mod3 has all the features.

Config file format:
; wm_config.txt resides in sd:/wad, and it is optional. You will get all the prompts if you don't have this file.
; The param keywords are case-sensitive at this point.
; No spaces precede the keyword on a line
; If you don't have a password in the config file, the default is no password
; If you don't have a startupPath, the default is /wad
; If you don't have any of the other parameters, it will prompt you for it
; To bypass any of the params, just comment out the line using a ";" at the beginning of the line
; Blank lines are ignored.
;
; Password=your_password (LRUD only, where L=left, R=right, U=up, D=down on the WiiMote or GC Controller, max 10 characters)
; StartupPath=startupPath (starting at the root dir "/"). Be sure that the path exists, else you will get an error.
;
Password=UDLRUD
StartupPath=/myWad

; Example of StartupPath at the root of the SD card
;StartupPath=/

; cIOS: 249, 222, whatever
cIOSVersion=249

; FatDevice: sd usb usb2 gcsda gcsdb
FatDevice=sd

; NANDDevice: Disable SD USB
; Note that WM will prompt for NAND device only if you selected cIOS=249
NANDDevice=Disable

I've done some testing with installing/uninstalling wads, but did nothing with the NAND stuff.
Mod2, Mod3 downloads contain a corresponding channel as well.

Downloads

Mod1: http://www.mediafire.com/file/jik3tmm0m4z/...er.wiiNinja.rar
Mod2: http://www.mediafire.com/file/h02dnn2udtj/...ja.Mod2.new.rar
Mod3: http://www.mediafire.com/file/zoztv2ti1md/...iNinja.Mod3.rar

Source

http://github.com/wiiNinja/Wad-Manager-wit...ory/tree/master

Wad Manager v1.4 that can handle folders

10 May 2009 - 01:55 AM

I built this for my own use, but thought I'd share:

Dol/Source/Channel: http://www.mediafire.com/file/atknykzjtdm/...iNinja.mod2.rar

This is based from Waninkoko's Wad Manager v1.4. I added support for the
wad manager to handle folders. Use it as you would with the original wad
manager, only now you can have up to 9 levels of folder under the "wad"
folder.

Summary:

* The sd:\wad folder now can have folders in it
* Each folder can have up to 9 directories deep
* I've tested install/uninstall wads
* I've tested traversing directories
* I noticed that some directories may appear as all upper case. I don't know why; but
it does not interfere with the function of the wad manager, so I just leave it alone.
* I have not tried directories with spaces in the names. I don't think anything
detrimental will happen, since the wad file names can have spaces in them
* GameCube controller buttons supported

Enhancements by Sorg:

Includes enhancements:
- Device selection combined with IOS selection for shorter startup.
- Bigger console window with 16 entries per page (instead 8)
- browse from root(/) folder (intead of /wad)
- "B" button returns to parent folder until root. On root - returns to device selection.
- remember/restore list position on enter/exit directory
- remember last used IOS when back to device selection (instead forced IOS249)
- fixes for some minor bugs

Credits: Waninkoko, Sorg (sorgelig)

If you use it and find anomalies, please let me know.

wiiNinja
5/9/2009

Edit: Sorg made some enhancements. His post is here: http://gbatemp.net/index.php?showtopic=154720

I grab that code and added support for the GameCube's controller. This is a feature that I suspect not too many people will use, but will be needed in certain SHTF situations, when a second mode of input becomes the only mode.

5/15/2009

Command Line NUS Downloader

05 May 2009 - 07:20 PM

I had a need to download a few of these titles and couldn't find a command line version of the NUS Downloader: http://wiibrew.org/wiki/NUS_Downloader
Luckily, the source is available (thanks WB3000). So I created this command line tool:

http://www.mediafire.com/file/woqyzjozmwk/NUSD.v0.1b.rar

Version 2.0.mod1: http://www.mediafire.com/file/wuou77c2f2w8...r.v2.0.mod1.rar

It's useful if you have a bunch of titles to download, and you would like to just batch the job and go grab a soda. There's a Readme.txt file within the rar with more info about how to run. Binary, source, sample batch are included.

My changes are pretty minimal, all credits go to WB3000 for writing this great tool.

Updated:

v0.2 - Added option to retrieve latest version per WiiPower's request.
v2.0.mod1 - Same mods, using the latest code (v2.0) on SVN. Read the Readme.txt for updated details, including changed default options.

WiiScrubber/Utility to extract BNR

06 April 2009 - 03:56 PM

I am using WiiScrubber v4.0 to extract "opening.bnr" from ISOs. However, WiiScrubber does not work if the ISO is on a DVD (I back up the ISO image on a DVD). I hate to have to copy the whole ISO to hard drive, just to extract a tiny file and then delete it. Does anyone know of another utility that can do this, or another way using WiiScrubber?

USB Drives going to sleep

04 April 2009 - 03:33 PM

I had this problem last year when I used an external Seagate USB drive to run Debian Linux:

http://www.theinquirer.net/inquirer/news/4...orkaround-linux

The workaround for me was to use a utility called "sdparm" to disable this "sleeping" feature.
I wonder if this is one of the causes for users of USB Loader seeing games freezing at times.
I currently use a Western Digital 160GB USB drive and it doesn't seem to have this problem.