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sypherce

Member Since 04 Dec 2008
Offline Last Active Jul 10 2011 04:30 AM

Posts I've Made

In Topic: Request: Compile latest DS2Key source code (r48)

26 February 2011 - 10:26 AM

QUOTE(Gamer @ Feb 26 2011, 01:25 AM) <{POST_SNAPBACK}>
Thanks a lot man!

It works pretty damn fine! I did some small testing, and seems the issues are indeed gone now. Gonna do some more testing tomorrow, but definitely there were some neat improvements. The server seems to work fine too.

Thanks again smile.gif


Glad someone still finds my toy useful. Wish I had seen this earlier, I would have compiled it for you, lol.

In Topic: Homebrew That Uses the Guitar Hero Grip?

01 June 2009 - 02:32 AM

Forgot to mention there's also a painting app for the DS that has support for the grip. It's UAPaint and the grip is used for tool shortcuts (Blue= Pen, Yellow=bucket, Red=color picker, Green=Line tool).

In Topic: Homebrew That Uses the Guitar Hero Grip?

31 May 2009 - 07:55 PM

QUOTE(SifJar @ May 30 2009, 03:38 PM) <{POST_SNAPBACK}>
Video Game hero does, and one of the "use ds as joystick" ones does as well. that's all i know of


DS2Key does indeed support the Guitar Hero Grip.

In Topic: looking for sonething that doesnt exist

25 May 2009 - 09:09 PM

You could attempt to use NO$GBA instead of Desmume. Some of the graphics are indeed still glitched, but it seemed somewhat fast on my PC when I used it, although I used the newest version, which isn't available without donation. I agree with kobykaan though. Purchase a new screen and replace it. I'm horrible with hardware, and I even replaced a DS Lite LCD screen. Although now there's a bump on the opposite side of one of the screws because I screwed it in too far xD.

In Topic: DS2Key SVN - Now with Windows GUI, and Linux console support!

04 March 2009 - 01:02 AM

QUOTE(Vague Rant @ Mar 2 2009, 07:24 AM) <{POST_SNAPBACK}>
Anyway, for the sake of making this post useful, are there any plans for an on-screen keyboard? I know DS2Win can do this, but it's also constantly sending screen captures to the DS, which I don't need at all.


It's something I've wanted included into DS2Key for a while, but I've had no time for programming lately. If I get to it, it will be added.