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madmikeuk

Member Since 16 Nov 2008
Offline Last Active Jul 29 2011 04:38 PM

Topics I've Started

Want to delete an IOS? Read this first.

15 April 2009 - 08:54 PM

Since a lot of people are bricking their Wii consoles by not knowing what damage uninstalling the wrong stuff, I thought I'd put this up here.

Q: What IOS should I delete in the case of a banner brick?
A:None. Banner bricks are the cause of badly made channels. If you have the Twilight Hack installed (on 3.3 or older), you can try SaveMiiFrii to boot up WAD Manager, or if you installed Starfall you can autoboot disks with Y on the GC controller if you have one. Else, you're in trouble.

Q: I'm removing Softmii/MiiWii/CIOSCORP. Do I remove the IOSes I installed?
A: Absolutely not. If you use MiiWii, the provided uninstaller should work. Else, find the original WADs for the IOSes (Google is your friend) and then install them with WAD Manager. It should be safe to uninstall Custom IOS, but if you have doubts about it, don't.

Q: Are there any cases I should remove an IOS in?
A: None that I can think of, unless you actually want to brick your Wii, in which case, have a party. If you can correct me, leave a reply here. Thanks.

Q: What happens if I remove an IOS by accident?
A: I honestly don't believe you can do it " by accident" (you can do it without knowing the consequences), but that's not what I'm here to talk about.

If you do remove an IOS:

You will be unable to run any software that runs on it. This means homebrew (run through any method, be it HBC, WAD or Twilight Hack), WiiWare, VC games, Disk games and backups.

Particular IOSes are very bad ideas to remove. For example:

-------------------------------

IOS: 30

What's Affected:
System Menu 3.2 & 3.3 U/E/J(/K?)
Homebrew Channel (on most systems running beta8 or later)

Result:
On System Menu, full brick (Unrecoverable)
On Affected Homebrew Channels, return to Wii Menu on Launch from menu, freeze on launch from Preloader

-------------------------------

IOS: 31

What's Affected:
Wii Shop Channel on 3.2 & 3.3 U/E/J(/K?)

Result:
Return to Menu on Launch

------------------------------

IOS: 50

What's Affected:
System Menu 3.4(U, E, J)

Result:
Full brick (UNRECOVERABLE)

-------------------------------

IOS: 51

What's Affected:
Wii Shop Channel on 3.4 (U, E, J)

Result:
Return to Menu on Launch

--------------------------------

IOS: 52

What's Affected:
System Menu 3.4K

Result:
Full brick (UNRECOVERABLE)

--------------------------------

IOS: 60

What's Affected:
System Menu 4.0U/E/J

Result:
Full brick (UNRECOVERABLE)

--------------------------

IOS: 61

What's Affected:
Wii Shop Channel on 4.0U/E/J

Result:
Return to Menu on Launch

-------------------------------

Note System Menu bricks marked UNRECOVERABLE aren't if you have knowledge of the NAND workings, your NAND key, and an Infectus, but I'm going to assume that isn't true if you're reading this

That's all I'm aware of right now, if anyone would like to add to this list, feel free to add something on here. Please make sure it's important though, and not just "Game (X) won't work if you remove IOS(Y)!"

I'll try to answer any IOS questions I'm asked, but I'm by no means an expert.

Thanks to SanGor for reminding me that Preloader relies on the System Menu IOS. Can't believe I forgot that tongue.gif

Comex's "BaNNeRBoMB"

03 April 2009 - 11:54 PM

May I present to you... this.



Source: http://forum.wiibrew.org/read.php?21,13182

Video by me. Sorry for the poor quality.

Bugs in Preloader 0.28

20 February 2009 - 04:56 PM

NOTE: I haven't tried this on any other Wii than my 3.2E launch Wii with WC24 ON.

I found these (possible) bugs in Preloader 0.28, just wanted to see if anyone else can reproduce it.

Step 1: Boot into the Preloader menu (power up while holding RESET). Make sure you have a WOD, GC disk or backup in the drive (since WOD disks are large and run at 6x I recommend you try it with one to make it easier to notice.)
Step 2: Go into Preloader settings, and check that Ignore shutdown setting is off. If it is on, turn it off.
Bug 1: Boot into the system menu at this point. If you have a WOD already in the drive and toggle ignore shutdown setting to off, the System Menu will not initialize the drive until another disk is inserted (the drive motor will not turn on and the laser will not run, as if you had no disk in the drive)
Bug 2: Eject the disk and load it back in. The drive will start spinning again and the System Menu will load your disk. Now shutdown your Wii via the Wiimote or the power button on your console (NOT BY THE PLUG, the bug won't show itself then). After your TV/Monitor displays "no input" or similar, get close to your Wii. You should notice that the drive is still spinning. Don't worry though, it'll stop when you turn your Wii back on, and won't occur again if you turn Ignore shutdown setting off.

If anyone else can reproduce these bugs, it'd be appreciated. Thanks.

a small question...

06 February 2009 - 03:22 PM

Let's say, hypothetically, I unpacked a game file, which contained some kind of easily exploitable private data, e.g. passwords. If I reported this to the dev, would I get busted under some DMCA law?

00000005.app U8 Packing parameters?

31 January 2009 - 11:05 AM

Hi,

I'm making a custom VC WAD, and I'm injecting a new emanual.arc into 00000005.app. But packing it with IMD5 + no LZ77 just gives me "System memory is damaged" when I launch the channel in the System Menu. Anyone know what header I should be using for this archive?