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Forsaekn

Member Since 27 Sep 2008
Offline Last Active Jan 10 2010 11:46 PM

Topics I've Started

Requesting assistance with project...

20 July 2009 - 10:01 PM

I'm in need of a skilled photoshop user to create a set of images for my project. Although I can use photoshop just fine, I just dont have the time to visually create the masterpiece I envision.

With that being said, if you think you are capable of creating a sleek, crisp and professional looking set of graphics (refer to bootmii's GUI for what I consider crisp and professional looking) please send me a PM. You're probably looking at a set of about 20 (at the most, probably around 10 or so though) images to create, which include standards such as SD, USB (hdd, not the usb symbol), settings (a cog, whatever...some representation) etc. The full details will be disclosed in a PM reply from me.

Participants will be given the right to beta test the project, should they want to.

Fors

Some scene news...CSSM

03 February 2009 - 06:52 PM

For those of you following cSM development very closely, here is an update for you.

As most of you know, lately I have had little to no time for my work, and development has slowed drastically. So drastically, that people are finally releasing things i've had under wraps since oct / nov. Digitydogs has begun to release a custom system menu of his own, changes that are mostly visual enhancements and personal customization of your wii, which are both well over-due.

Dd and I have been discussing a teaming up and joining our projects into one nice shiny development for the scene, which has finally taken place.

Dogs and I will be co-developing what we decided to call cSSM "custom styled system menu". This will allow me to focus my efforts on the coding and functionality aspects of the system menu where-as he can continue remastering the system menu graphically. Now the best of both worlds can be found together.

cSSM will be using the webspace already setup for cSM (written by djtaz in notepad...."real men use notepad" big thanks to him) that includes forums / chatrooms / blogs / downloads among the ability to update cSSM directly from your system menu as it will be redirected to my domain.

Stay tuned for more updates, things should start rolling along steadily now.

Fors & Diggles.

cSM Sneak Peek!

15 November 2008 - 11:44 AM


Youtube Link: http://www.youtube.com/watch?v=nQ4I2T-DmjU

UPDATE (1/05/09): This thread will hopefully be locked momentarily, all future information about updates can be found on my blog here at GBATemp, and releases will be given a thread of their own.
http://blogs.gbatemp.net/Forsaekn

UPDATE (11/25/08): Both wii's are off to Nintendo for repair. If you would like to donate to show further support of cSM as many have already on this forum, you can do so Here. (thanks for the idea and your generosity EmperorofCanada)

THIS IS OUTDATED! I've come a long way from this smile.gif. Updated information on cSM can be found later in the thread, starting at this post #535

A sneak peek (well, more of a tease) of my Custom System Menu or "custom firmware" for the wii. This is cSM_v0.2f ALPHA in action, which is based off system menu 3.2.

The video shows, well, the only few things you can see in this video...the disc channel booting backup discs (without reboot) and my cool logo.

The other features you didn't see that are currently implemented in v0.2f are:

- Region Free System (channels, games, saves)
- Disc Channel lock removed, move it wherever you like...
- Skip Disc Update Check
- Rescue Menu (Hold Y on GC controller before logo)
- Removed NoCopy flag check, copy any savegames or channels you want.

and many, many more on the todo list.

The initial public releases wont contain a lot of visual changes (although I did manage to sneak in the cSM logo for this revision), and will focus more on functionality. As the releases grow, so will my finess with the menu.

As for the chances for bricking, once again this is a complete system menu replacement. It uses IOS 251, so if you install cSM before IOS251 is installed, you're bricked (but I've put a check in the cSM installer that looks for IOS251 first, so you're covered there). The same goes for if you decide to delete IOS251 while cSM is installed, your wii wont boot (can't stop stupidity, sorry).

If you accidently update your system menu to 3.3 or higher while cSM is installed, you will not brick. Your wii will happily update to the newer Nintendo Official version without any problems, as their menus use different IOS's.

Also, sorry for the terribly quality, took it on my cellphone.

Edit: Arm the homeless, yeah. I made a video. just for you. >.>
Edit2: Oh yeah, and WiiShizzza made that awesome logo, in fact he'll be doing quite a bit of photoshopping for me so I can focus my efforts elsewhere.

Fors

Modified Backup Launcher! - Gamma

14 November 2008 - 09:47 PM

Same deal as last time, updated for gamma.
See post here for original 0.3b autoboot.

This modified build will now automatically boot directly into the game, unless you are holding '1' down on either the wiimote during launch. This will enter the configuration menu where you can change Language, Force TV Signal type, change Hooktype, enable Ocarina, etc.
Usage: Hold '1' during launch to enter boot configuration menu.
NOTE THIS CHANGE

Changes from 0.3b:
- Button to enter configuration changed
- Full menu is displayed
- Autoboots ~3 seconds quicker

download: http://www.mediafire.com/file/z4tzatj0omi/...r_0.3_gamma.zip

UPDATE: for those of you who want to keep the original channel art (from 0.3b)
download: http://www.mediafire.com/file/2akjb20w2lz/..._gamma_orig.zip

The archives include the dol, modified sourcecode, and a Channel WAD created by me. (Banner image was created by shadowmoses and altered by djtaz, Icon images and sound by myself)
NOTE: make sure you still install the CIOS before using the backup launcher, or it will not work regardless of where you run it from.

Enjoy!

Banner:

Icons:

Preliminary GC Backup Support

11 November 2008 - 09:14 AM

Ive nearly completed adding GC Backup support to wiigator's 0.3b loader (my autoboot variation) for testing and such, but ive hit a snag in my code and I cant seem to figure out why its behaving the way it is. Don't mind how it works just yet, but if you know your stuff you'll get an idea from looking at the code while you're helpin me out. The problem is towards the end of apploader.c, ive written a comment paragraph explaining the issue and some thoughts, but clearly havent the slightest as to why it fails.

Thinking about it, Im pretty sure the DI_Read command is one that handles the partitioning or decryption on the fly, so that the disc can be treated like a standard disc when making read calls. But a GC disc has no special partitioning, so we would need just the standard DI_ReadDVD function that is in libdi to be able to read the disc and such. Unfortunately Wiigator mangled/customized the di included in his source, and it no longer contains that function. frown.gif. so we'll have to add it most likey, but i didnt want to do that until i was certain that that was the real underlying cause of the issue (which after thinking it over im pretty sure it is).

There is much more than this to get GC backups working that I am aware of and have already (mostly) written, this is just one small piece of the bigger project (integration into the backup loader).

linked below is apploader.c/h and di.c/h. I appreciate any thoughts or input you might have. If you need any more of the source that i might have forgotten let me know.

NOTE: you will need some knowledge of the Wii's memory map / apploader code / gc disc layout.

http://www.mediafire.com/file/mweyjytz2z5/bugged.zip

Fors