Jump to content

>
Viewing Profile

qlum

Member Since 25 Sep 2008
Offline Last Active Today, 01:13 AM

Topics I've Started

EA voted Worst company In America

04 April 2012 - 08:17 PM

Quote

Posted Image
Whether it's on a console, a PC, a smartphone or tablet, hundreds of millions of people play video games every day. Yet most mainstream media covers the industry the same way it treats adult dodge ball leagues and cat fashion shows (both noble ventures, but neither of them multi-billion dollar industries). And the only time you hear legislators discuss video games is when some politician decries them as the death knell for all things righteous in the world (hint: they're not). Now, after years of being ignored and relegated to steerage, game-players have voted to send a message to Electronic Arts and the gaming business as a whole: Stop treating your loyal customers like crap.
After more than 250,000 votes, Consumerist readers ultimately decided that the type of greed exhibited by EA, which is supposed to be making the world a more fun place, is worse than Bank of America's avarice, which some would argue is the entire point of operating a bank.
To those who might sneer at something as "non-essential" as a video game company winning the Worst Company In America vote: It's that exact kind of attitude that allows people to ignore the complaints as companies like EA to nickel and dime consumers to death.
For years, while movies and music became more affordable and publishers piled on bonus content — or multiple modes of delivery — as added value to entice customers to buy, video games have continued to be priced like premium goods.
There have even been numerous accusations that EA and its ilk deliberately hold back game content with the sole intent of charging a fee for it at a later date. It's one thing to support a game with new content that is worth the price. It's another to put out an inferior — and occasionally broken — product with the mindset of "ah, we'll fix it later and make some money for doing so."
New, independent game companies do pop up all the time, but the cost of entering the market has historically been too expensive, making these indie innovators prime targets for acquisition by mega-publishers like EA. Our hope is that the growth of app-based gaming and downloadable games will continue to make it easier for developers to get their products out without the backing of companies that don't care a lick about the people who fork over their cash.

Source

Discuss

Nintendo 3ds is getting a limited editon zelda version

08 November 2011 - 03:17 PM

Quote

Gaze At This Beautiful Limited Edition Zelda 3DS Console


Posted Tue, 08 Nov 2011 by James Newton
Oh yes.Oh yes.
It's black and goldGot space in your collection for another limited edition Nintendo 3DS? How about a Zelda 25th Anniversary model with The Legend of Zelda: Ocarina of Time 3D?
Nintendo of Europe just revealed the new black model bearing the Hyrule crest and it's looking exceptionally beautiful.It's out on 25th November and will cost €199, with a UK price likely to sit around the £169.99 mark.
Posted ImagePosted ImagePosted Image




Source Nintendo Life: http://3ds.nintendol...lda_3ds_console

3ds is not called 3ds what a supprise

11 May 2010 - 10:46 PM

source 1up: http://www.1up.com/do/newsStory?cId=3179238
QUOTE
Iwata: 3DS Not the "Formal" Name for New Handheld
Nintendo president also discusses potential for higher 3DS development costs and the system's target audience.

By Kris Pigna, 05/11/2010

*
*
* 0diggsdigg
* 15


Nintendo 3DS

Nintendo president Satoru Iwata recently participated in a Q&A session with investors in Japan (via Andriasang), where he dropped a few new details and elaborated on a few old ones regarding their upcoming Nintendo 3DS handheld -- including the fact that "3DS" is not actually the official name for the hardware.

"We've said that it will be released during this term, so the announcement of the formal name will not be too far off," said Iwata in response to one question about naming, indicating that "3DS" is not in fact the formal name but simply a placeholder.

Iwata also addressed speculation that development of 3D games would require higher development costs, which is a proposition he doesn't agree with. "If a game is originally made as a true 3D space, you make the 3D image by drawing two lines, one matching the left eye and one matching the right eye, so converting a game that already takes place in a 3D world into 3D is not all that difficult," Iwata said.

He went on to explain that 3D visuals on their own won't improve a game, but that it'll require "trial and error" to create "interesting" interactive experiences combined with 3D visuals. "It is that trial and error alone that could see an increase in development cost," Iwata said. "However, the trial and error is there for any development where you try to make new entertainment experiences, and not just 3D."

Another topic Iwata touched on was his own recent revelation that the 3D functionality of the 3DS could be switched off due to health concerns. "This isn't limited to just kids, but we're aware one in some tens of people, including adults, has difficulty with three dimensional visuals," he explained. "So, while the 3D image is a special feature of the 3DS, we won't force the player to use the 3D functionality. By making it so that the player can at all times play with [the 3D feature] off, we believe we can comply with those who have difficulty with the 3D view or those who are worried about their child's eyes."

A few more bits and pieces from the Q&A session: Iwata said the 3DS's target audience would not necessarily skew more toward hardcore gamers just because of the 3D visuals, as it'll have both casual games and games with "high-level productions"; he also explained the 3DS's early leak was due to Nintendo having to inform outside developers about the hardware in order for them to have an idea of what they could make on it, which spread the information in a way Nintendo could no longer control; and lastly Iwata also commented on the Wii successor, saying they have nothing to show on it and that "We are in no way thinking 'the Wii is near the end of its platform cycle so we will limit our investments.'"


discuss

edit: posted before in user submitted news but still this is the 3ds board so discuss anyway

flatmii team relaeses nsmb compatible loader

25 November 2009 - 05:12 PM

I just found out that they released loader 1.5 for flatmii and flatmii125 quote from site
CODE
    XP/VISTA PC
1.5 NEW SOFTWARE
Support.. NEW SMARIO

new wii system update

08 August 2009 - 01:31 PM

i don't know the details but the message just atived from nintendo and i didn't update