Hi all, even though I haven't worked on this program for a really, really long time, I'd like to make it official that I am no longer working on or supporting it.
If there's an interest, I might open source it under GPLv3, but I'm not going to do so just for the sake of "omg open s0urce is da bomb lolz!!1oneoneonone".
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a2h
Member Since 18 Sep 2007Offline Last Active Jul 29 2011 11:48 PM
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In Topic: a2h's YSMenu generator
12 January 2011 - 09:37 AM
In Topic: Wishes for Plants and Zombies.
29 August 2010 - 10:51 AM
Music video ending is definitely possible, after all most of the other PopCap DS games have MobiClip, which they currently only use to show the PopCap logo video
In Topic: 3DS may spell end to Ninty's piracy woes.
18 July 2010 - 02:55 AM
Wonderful news for non-commercial developers!
In Topic: ColumnsDS
18 July 2010 - 01:27 AM
Uploaded a new version dev201007181021;
* Added a splash screen
* Added an icon (transparency broken though)
* Rewrote the match detection, which should allow for things such as matching more than one set with a common gem
* Added some more music
EDIT:
Uploaded a new version dev201007182242;
* When you lose, the game ends with an animation instead of continually creating a new set of gems above the ones on top
* Attempted to fix a sprite corruption issue
* Added a splash screen
* Added an icon (transparency broken though)
* Rewrote the match detection, which should allow for things such as matching more than one set with a common gem
* Added some more music
EDIT:
Uploaded a new version dev201007182242;
* When you lose, the game ends with an animation instead of continually creating a new set of gems above the ones on top
* Attempted to fix a sprite corruption issue
In Topic: Coverflow DS (New project)
09 May 2010 - 10:41 AM
OK, about the Linux/blah support requests, spinal_cord, you don't need to move to C# if you want cross-platform compatibility. Look into the Mono runtime, it's a cross-platform reimplementation of the .NET runtime, and .NET versions up to and including 3.5 are supported. You might be seeing mentions of C# around the site, but that's for a C# compiler.
Basically, just install Mono, open Terminal and go "mono /path/to/program.exe".
There may be changes needed though for things that are explicitly Windows
Considering the date of this project and how new .NET 4.0 is I would expect that you're not programming this on .NET 4.0.
Basically, just install Mono, open Terminal and go "mono /path/to/program.exe".
There may be changes needed though for things that are explicitly Windows
Considering the date of this project and how new .NET 4.0 is I would expect that you're not programming this on .NET 4.0.
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