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Videos on Moonshell with BatchDPG Guide

, Last Updated - May 27th, 2007 (Go to first unread post)
Firon Post #31 Posted 26 October 2006 - 10:46 PM

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Um, you should be able to use a standalone ffdshow, since that's what I use (mostly).
http://free-codecs.com/FFDShow_download.htm

Be sure to nab the new BatchDPG too.

Edited by Firon, 26 October 2006 - 10:47 PM.



FAST6191 Post #32 Posted 27 October 2006 - 12:45 AM

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CCCP is a fine codec pack and in my opinion infinitely superior to k-lite.
I have had some issues with it and audio in the past although I managed to convert a Xvid video, MP3 audio avi file earlier this evening (latest non beta CCCP installed and the latest batchDPG) I may have played around with some of FFDshows options at some point though and inadvertantly fixed the issue.

As for FFDShow free-codecs does not generally have the best/newest versions available.
clsid's builds are generally considered some of the best though.
http://sourceforge.net/project/showfiles.php?group_id=173941

On an unreleated note I am now about halfway through my advanced DPG authoring guide (just a bunch of example pictures to do) and expect to either stay up late and finish it or have it done at some point over the weekend.


Firon Post #33 Posted 27 October 2006 - 03:02 AM

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I'd like to see that guide when you finish it. tongue.gif


AOforever1 Post #34 Posted 27 October 2006 - 05:50 AM

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@Firon
I want an all in one package for my codecs, so I can avoid multiple installtions: FFDshow, Hal Splitter, Matrov, etc.

@FAST
Could you show me your FFDshow settings in your CCCP installation that fixed the issue with audio conversions?


Firon Post #35 Posted 27 October 2006 - 05:59 AM

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Well, the problem with CCCP is that it uses outdated versions of ffdshow and Haali Media Splitter. That's why I don't like it.

Still, if you figure out how to make it so CCCP works with batchDPG, I'd like to know.

Edited by Firon, 27 October 2006 - 06:06 AM.


schaap Post #36 Posted 29 October 2006 - 07:06 PM

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I've got a problem with batchdpg. I'm trying to convert a .wmv file. When I try to convert it with batchdpg, it creates the temp files, but no output. I don't get a converted video, nothing appears in my output dir.


fatfrank Post #37 Posted 29 October 2006 - 07:44 PM

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hey thanks for the recommended settings, now i don't envy the psp anymore wink.gif


yee Post #38 Posted 23 November 2006 - 03:58 AM

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Updated the guide with the help of Firon who also made an unofficial version of BatchDPG.

He updated BatchDPG to 1.2

Grab the download on the front page!


Firon Post #39 Posted 04 December 2006 - 10:34 AM

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By the way yee, LS5 is back and he's also made an official update (including my changes, but making some of them not optional anymore). So, if you want, you can update for the newest beta, or just wait for the next final.

Oh, and one thing not mentioned in the changelog is that the math for Auto FPS has been changed. Now it's better and I recommend using it again, since it's basically the same as my FPS recommendations.

http://gbatmw.net/index.php?topic=2266.0
http://gbatmw.net/index.php?topic=2266.msg27823#msg27823

QUOTE
1.3 beta 2
    * Settings of the Ultra profile are now slightly less (though still very :')) insane.
    * Fixed >3 passes not working correctly.
    * >128kbps bitrates still removed. Not a change at all, but worth mentioning considering the discussion about it.
    * All built-in AviSynth resizers added (except PointResize of course, that would just be silly) for testing purposes. This means Spline16, Spline36 and Gauss are new.
    * When output file already exists, the new file is now renamed to <filename>_#.dpg instead of overwriting the old one. # represents the lowest not already existing number, starting with 1.
    * Updated TwoLame to the latest version.


QUOTE
1.3 beta 1

    * Both the Med and the High profile now use vmax_b_frames=1 in accordance to the above mentioned sites.
    * It's now possible to select an external audio file. This adds a simple AudioDub(last,DirectShowSource("<path_to_audio_file>")) to the script.
    * Different resizers. Bicubic has nice results overall, but using a sharper resizer like Lanczos/Lanczos4 might be useful. It kind of forces the encoder to throw more bits at it, which is nice when you don't really care about the filesize (like me).
    * Joint stereo is not optional anymore. There really isn't any reason to use regular stereo as joint stereo sounds better, so now you just have the option to choose between mono and joint stereo (with the latter being the default).
    * In my short testing, joint stereo skipped when audio bitrates above 128 kb/s were used. I don't think many people even use those bitrates so I removed them.
    * The KVCD matrix is not optional anymore either. It provides a smaller filesize without any speed or quality penalty, what more can you ask for?
    * Heavily optimized Firon's multipass code. It worked, but it was kind of hacky and suboptimal. It now loops through the same piece of code for every extra pass it has to make, so it's now possible, in theory, to do as many passes as you'd like. Even krayzie amounts like 327 passes are possible now.
    * Can be compiled with the latest stable AutoIt v3 (and the latest beta too, for that matter).
    * Settings are stored in the INI file in a slightly different way, as it now has subcategories. You don't have to remove the old INI file before using this version, but I recommend to do so anyway. Interesting fact: due to these changes it should be possible to use both this version of BatchDPG and an older version in the same directory while keeping the settings separated.
    * The video conversion failed error wasn't working at all, fixed.
    * Updated MediaInfo to the latest version.
    * About window updated. I feel ashamed that I forgot to mention mrsaturn there earlier, who kindly hosts the website.
    * Lots of internal changes, most of them invisible to the end user.
    * Probably some more things I forgot...


Edited by Firon, 04 December 2006 - 11:09 AM.


heyyouguys Post #40 Posted 04 December 2006 - 11:00 AM

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Man, what timing. I was just about to update the tutorial on scdev with the info and my findings with batchdpg 1.2. But now I am putting on the breaks and will wait till 1.3 is complete. Thanks to both LS5 and Firon for working on batchdpg.

You just saved me from having to type out the info twice! grog.gif


Elrinth Post #41 Posted 04 December 2006 - 11:04 PM

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bah 1.3 beta 2 is broken...

multiplexing error on output directory..


Firon Post #42 Posted 05 December 2006 - 04:04 AM

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Yeah. Stick with 1.2 for now. The next beta should hopefully fix this particular issue.


Telix Post #43 Posted 09 December 2006 - 06:58 PM

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Is there any good reason to use this over DPGTools? I ran a MST3k through DPGtools and it took 40 minutes and looked great. There was a very slight audio sync issue, but all in all it was totally watchable for MST3k. I ran an episode through BatchDPG and it took HOURS and plays back with a weird pixelation issues, takes about 10 seconds to seek to later in the movie, and the video freezes during playback.


yee Post #44 Posted 09 December 2006 - 07:03 PM

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Quality is better (please correct me if I'm wrong)

The new DPGTools makes a new format called DPG2, it has faster seek time and as for the conversion time, it could be because of the KVCD thing ticked (not sure), I'll let Firon explain this (I too have noticed longer conversion time, heh)

I've noticed the pixelation errors too, but only in the built-in FileTrip Download Link Moonshell in the M3 firmware. Which FileTrip Download Link Moonshell version are you using BTW and have you turned off Dithering and GOPSkip?

Try turning down the FPS by 1 or 2 frames or an alternative is to turn down the framerate. Lately I've been getting a few PMs about it and I'm trying to figure out the problem. Also, try using the recommended FPS setting for your video's resolution.

Edited by yee, 09 December 2006 - 07:11 PM.


yee Post #45 Posted 09 December 2006 - 07:10 PM

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@ Firon

Yeah, I was creeping around GBATMW and I noticed 1.3

Nice to hear that the Auto FPS setting has been better tweaked and that KVCD Matrix is now built-in.

Just too bad there's a few bugs right now. Can't wait to try out the new version that you and LS5 are working on together.







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