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MKDS Course Modifier

, But much more than that. (Go to first unread post)
Gericom Post #211 Posted 27 March 2012 - 04:26 PM

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Next version can play sseq endless if it contains loop.



Gericom Post #212 Posted 29 March 2012 - 03:28 PM

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I decided to bring out a beta version. But it's beta so some things maybe don't work or not good.
http://florian.nouwt...ds/3.0Beta2.zip
Some features:
  • SSAR support
  • SSEQ playing with sbnk. (If it contains loop it will play forever.)
  • Kcl generating
  • More nkm edit features.
  • Better swar/swav playing.
  • SBNK -> DLS
And some more which I forgot.

File associations don't work at the moment.

Edited by Gericom, 29 March 2012 - 03:34 PM.


Dirbaio Post #213 Posted 06 April 2012 - 12:41 AM

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View PostGericom, on 29 March 2012 - 03:28 PM, said:

I decided to bring out a beta version. But it's beta so
some things maybe don't work or not good.
http://florian.nouwt...ds/3.0Beta2.zip


Just pointing out that you need to honour NSMB Editor's source code license, the GPL, and release the *full source* for every single binary you release.
Yes, ALL of them.

More info here: http://www.gnu.org/copyleft/gpl.html

We GPL'd NSMBe back then to support the open-source ROM hacking community. That's why you can use code from me: the license allows it.
But man, please respect the license terms. It's not that hard. I'm starting to get pissed off, and you definitely don't want NSMBe to go closed source. See what happened to the Wood firmwares for example. That's a real shame for the entire community.

(BTW you reaaally need to check the license salad you have there as a result of taking code from soo many projects. I bet you have lots of incompatibilities there)


Gericom Post #214 Posted 06 April 2012 - 08:55 AM

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View PostDirbaio, on 06 April 2012 - 12:41 AM, said:

View PostGericom, on 29 March 2012 - 03:28 PM, said:

I decided to bring out a beta version. But it's beta so
some things maybe don't work or not good.
http://florian.nouwt...ds/3.0Beta2.zip


Just pointing out that you need to honour NSMB Editor's source code license, the GPL, and release the *full source* for every single binary you release.
Yes, ALL of them.

More info here: http://www.gnu.org/copyleft/gpl.html

We GPL'd NSMBe back then to support the open-source ROM hacking community. That's why you can use code from me: the license allows it.
But man, please respect the license terms. It's not that hard. I'm starting to get pissed off, and you definitely don't want NSMBe to go closed source. See what happened to the Wood firmwares for example. That's a real shame for the entire community.

(BTW you reaaally need to check the license salad you have there as a result of taking code from soo many projects. I bet you have lots of incompatibilities there)

Okay, I will release source now. You know that the link is in the first post.

Edited by Gericom, 06 April 2012 - 08:57 AM.


YamiHoshi.nl Post #215 Posted 07 April 2012 - 08:59 PM

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Calm down, Dirbaio, not many people know what GPL (General Public License) means.
I mean, it's great you note him about that, but you sound very pissed off
I'm just saying.


Dirbaio Post #216 Posted 18 April 2012 - 04:29 PM

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I *am* pissed off because this is NOT the first time I've "reminded" him that NSMBe is GPL. That's why he opensourced his project in the first place, because I told him. If I hadn't told him, this'd still be blatantly violating the license.

And he had no excuse to not know: Every single source code file from NSMBe has a bunch of text at the beginning saying that it's under the GPL and blah blah, as required by the license. So, common sense says that if you read that something is under a license that you don't know what it is, then you google it.

:(
I'd like to know much code in MKDS Editor is actually written by him. Probably very little. His source code is just a big folder with heaps of code copied from other projects...


Gericom Post #217 Posted 18 April 2012 - 06:34 PM

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You know that I wrote many things myself for example: nsbtx, nkm, kcl, mr, bmg, nsbca, nsbtp, nsbta, nsbmd, thp, some other mario kart specific things, narc, sseq, sbnk,and many others.


Ray =D Post #218 Posted 18 April 2012 - 07:34 PM

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View PostDirbaio, on 18 April 2012 - 04:29 PM, said:

I *am* pissed off because this is NOT the first time I've "reminded" him that NSMBe is GPL. That's why he opensourced his project in the first place, because I told him. If I hadn't told him, this'd still be blatantly violating the license.

And he had no excuse to not know: Every single source code file from NSMBe has a bunch of text at the beginning saying that it's under the GPL and blah blah, as required by the license. So, common sense says that if you read that something is under a license that you don't know what it is, then you google it.

:(
I'd like to know much code in MKDS Editor is actually written by him. Probably very little. His source code is just a big folder with heaps of code copied from other projects...


True Story


Gericom Post #219 Posted 30 April 2012 - 06:25 PM

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Next version can convert nsbmd to obj. With perfect textures.







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