Jump to content


  • Please log in to reply

postLoader3

, homebrew browser, channel launcher, neek2o disc loader (Go to first unread post)
stfour Post #1711 Posted 08 February 2012 - 10:01 PM

    GBAtemp Advance Fan

  • PipPipPipPipPip

  • Group: Members
  • Posts: 978
  • Member No.: 279,261
  • Joined: 24-May 11

  •  

You can use neek2o osd or postloader running neek2o to change nand.



AbdallahTerro Post #1712 Posted 08 February 2012 - 10:06 PM

    King of PNG


  • Group: Members
  • Posts: 1,211
  • Member No.: 294,841
  • Joined: 14-January 12
  • Location: Riding a comet

  •  

View Poststfour, on 08 February 2012 - 10:01 PM, said:

You can use neek2o osd or postloader running neek2o to change nand.

do you have a dol for the osd?


stfour Post #1713 Posted 08 February 2012 - 10:22 PM

    GBAtemp Advance Fan

  • PipPipPipPipPip

  • Group: Members
  • Posts: 978
  • Member No.: 279,261
  • Joined: 24-May 11

  •  

:ninja: press (1) on System Menu...


fldc Post #1714 Posted 08 February 2012 - 11:06 PM

    Member

  • Pip

  • Group: Newcomers
  • Posts: 46
  • Member No.: 273,319
  • Joined: 03-February 11

  •  

View Poststfour, on 08 February 2012 - 08:14 PM, said:

Ok, I think I've fixed it... ;)

That was fast :D Thanks, now it's working like it should :D


AbdallahTerro Post #1715 Posted 08 February 2012 - 11:10 PM

    King of PNG


  • Group: Members
  • Posts: 1,211
  • Member No.: 294,841
  • Joined: 14-January 12
  • Location: Riding a comet

  •  

thanks stfour.
I installed neekbooter in neek2o nand successfully and now my neek2o channel takes me directly to PL3
However still launching wiiware from real nand in neek2o mode goes into a black screen.


obcd Post #1716 Posted 08 February 2012 - 11:28 PM

    GBAtemp Maniac


  • Group: Members
  • Posts: 1,219
  • Member No.: 277,246
  • Joined: 05-April 11

  •  

create a nandpath.bin file in the usb:/sneek folder. Add the path of the nand you want to use in it like /nands/mynand<cr>
So, it's basically a txt file with a bin extension. neek2o will always launch the nand in the nandpath.bin.
This might interfer with other programs like postloader expecting it to use another nand set in nandcfg.bin.
Postloader manipulates nandcfg.bin, so manipulating it yourself isn't very usefull.


fldc Post #1717 Posted 08 February 2012 - 11:37 PM

    Member

  • Pip

  • Group: Newcomers
  • Posts: 46
  • Member No.: 273,319
  • Joined: 03-February 11

  •  

What pathnames is accepted for gamecube games in postloader? I changed the pathnames to GAMEID_Title as this was ok with FileTrip Download Link usb loader gx for dml loading, but this is not valid in postloader, it found nothing? I know GAMEID is working :D


stfour Post #1718 Posted 08 February 2012 - 11:44 PM

    GBAtemp Advance Fan

  • PipPipPipPipPip

  • Group: Members
  • Posts: 978
  • Member No.: 279,261
  • Joined: 24-May 11

  •  

games must be in discex format... on sd in /games folder, on usb in /ngc folder.


fldc Post #1719 Posted 08 February 2012 - 11:52 PM

    Member

  • Pip

  • Group: Newcomers
  • Posts: 46
  • Member No.: 273,319
  • Joined: 03-February 11

  •  

View Poststfour, on 08 February 2012 - 11:44 PM, said:

games must be in discex format... on sd in /games folder, on usb in /ngc folder.

I know, they are, it works with if i use GAMEID as a folder name but not if i change it to GAMEID_Title, that's why i ask what folder names is supported. :)


stfour Post #1720 Posted 08 February 2012 - 11:58 PM

    GBAtemp Advance Fan

  • PipPipPipPipPip

  • Group: Members
  • Posts: 978
  • Member No.: 279,261
  • Joined: 24-May 11

  •  

Ah ok, just GAMEID is supported.


fldc Post #1721 Posted 09 February 2012 - 12:05 AM

    Member

  • Pip

  • Group: Newcomers
  • Posts: 46
  • Member No.: 273,319
  • Joined: 03-February 11

  •  

View Poststfour, on 08 February 2012 - 11:58 PM, said:

Ah ok, just GAMEID is supported.

Ok, take that as a future feature request then, hehe ;)


stfour Post #1722 Posted 09 February 2012 - 12:12 AM

    GBAtemp Advance Fan

  • PipPipPipPipPip

  • Group: Members
  • Posts: 978
  • Member No.: 279,261
  • Joined: 24-May 11

  •  

The big problem is that dml accept only gameid...


zfa Post #1723 Posted 09 February 2012 - 12:15 AM

    GBAtemp Regular

  • PipPipPip

  • Group: Members
  • Posts: 116
  • Member No.: 283,943
  • Joined: 13-September 11

  •  

Hmm, can't jump directly to a page using '1'. Get the overview of page numbers popup but selecting one of them does nothing. Also still getting an extra page at the end of my channel list with no channels in it. Next bit of feedbakc a matter of personal opinion but the page forward/backward feels a bit 'slow' to me. Transition effect is good, but a tad too long delay on the empty screen before the next screen appears.


fldc Post #1724 Posted 09 February 2012 - 12:21 AM

    Member

  • Pip

  • Group: Newcomers
  • Posts: 46
  • Member No.: 273,319
  • Joined: 03-February 11

  •  

View Poststfour, on 09 February 2012 - 12:12 AM, said:

The big problem is that dml accept only gameid...

Ok, this is strange as usb loader gx accepts these folder names when using it with dml.


IceIceBird Post #1725 Posted 09 February 2012 - 02:59 AM

    GBAtemp Fan

  • PipPipPipPip

  • Group: Members
  • Posts: 372
  • Member No.: 228,720
  • Joined: 14-November 09

  •  

@stfour
It's nice to have the "auto" video mode for DML games :) but I really think there should be an option so we can force video modes aswell if needed.

And I'm also +1 for some kind of suport for more "readable" foldernames with DML games. It's much easier to keep track of what games you have on the disk.
But only as long as the "Loader" developers can come to some sort of overall general agreement on what different types of naming styles there should be.

Edited by IceIceBird, 09 February 2012 - 03:08 AM.







Users browsing this topic

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users