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DSTTi Info

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Project : Code infolib.dat, extinfo.dat for DSTT.

, Not just for Pokemon, but that's the main goal. (Go to first unread post)
Red_Slash Post #31 Posted 20 September 2010 - 11:48 PM

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Will do. For the record I'm using the 6.28 files.
I also found AP patched and clean versions of PKMN Black, so I'll report on both cases.

Okay here's what I got:

When loading through YSmenu both the patched and clean roms don't load - "errorcode= -4"
When trying to load through the R4III's latest firmware (did it just to be sure) I get two white screens.

Edited by Red_Slash, 20 September 2010 - 11:59 PM.



JiN1337 Post #32 Posted 21 September 2010 - 12:02 AM

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Excellent! So by using the default R4III you can generate the needed file, here's how!

CODE
http://gbatemp.net/t236685-tutorial-infolib-dat-generator-for-r4-original-ysmenu-users



Red_Slash Post #33 Posted 21 September 2010 - 12:16 AM

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Okay I'll work on that, but just to be sure, allow me to say the RIII is a clone of the original R4. Would that be a problem?


JiN1337 Post #34 Posted 21 September 2010 - 12:21 AM

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It may be a problem, not sure. I don't have an R4 to test this with.

In any case....

I found something Pong said a while ago that may help us.. it was said March 30th.



CODE
i believe if u add the game id (e.g. IPGE 023231312)only example

its makes games that have the error code -4 load

this seems to only be on DSI enhanced games that have this error

but if afterward results with white screens there's AP


By the way, he was talking about the infolib.dat file.



darkspirit456 Post #35 Posted 21 September 2010 - 12:24 AM

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*Sigh* I'm disappointed that pong removed the download page for the update...

but can anyone compare this infolib + v6.28 of pong and retro? Or ext+info+save that would be GREAT! This will be a great help if you do biggrin.gif

As far as I know that One Piece: Gigant Battle (J) loaded pass through error4 problem that v6.28 didn't...

-link removed- screw all of you who took other ppl work to be your own!
And guy I would like to step up and help you guy with extinfo and other people know how to debug please help us with that I will make up some spare time and fix extinfo ;D right now for pokemon... idk where JiN1337 is at with extinfo fix for pokemon so i will not jump in and let him finish~ but i will get my code for back up...

But I won't fix much because im working on AR codes and extinfo =/

Edited by darkspirit456, 21 September 2010 - 08:14 AM.


Red_Slash Post #36 Posted 21 September 2010 - 12:25 AM

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I read somewhere that the R4III is actually based on the DSTT, so I hope I can be of some help to you guys.
By the way the link to the infolib generator is down.
Would I be able to get that on filetrip or something?


loloknight Post #37 Posted 21 September 2010 - 12:29 AM

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QUOTE(JiN1337 @ Sep 20 2010, 06:21 PM) <{POST_SNAPBACK}>
It may be a problem, not sure. I don't have an R4 to test this with.

In any case....

I found something Pong said a while ago that may help us.. it was said March 30th.



CODE
i believe if u add the game id (e.g. IPGE 023231312)only example

its makes games that have the error code -4 load

this seems to only be on DSI enhanced games that have this error

but if afterward results with white screens there's AP


By the way, he was talking about the infolib.dat file.


Im not a troll.. im not beggin/asking/blah You take your time into your work im not rushing you BUT when you are done with the pokemon things (wich im also waiting for and kudos to you and the other ppl working in this) if the only thing to be made to fix the error =-4 is changing that bit of code (im guessing i have no idea what you are talking about or i'd do it myself) could you add that code thingie to the spiderman shattered dimensions id game, IM ASKING if its not hard to do, when you get the time and your done with the pokemon ap that is the matter at hand as far as i can see, just ....letting? you know that spiderman sd is w8ing for a fix too.. and if its not to bothersome id be really thankfull. Thanks again for your hard work and if you get angry by this post im sorry that wasnt my intention. <- this is not sarcasm intended to mock pong or who ever i really dont want to upset no one... =]



Elr Post #38 Posted 21 September 2010 - 12:35 AM

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Lol, I've added IRBJ - 5F0EA646 to my infolib and now I'm getting errcode=-5 when launchin the pokm-b. [I suggest, there must be some hex values instead of 00 00 right? - and our work is to find this values?]

(yeah I'm very noob here)

Edited by Elr, 21 September 2010 - 12:36 AM.


Red_Slash Post #39 Posted 21 September 2010 - 12:36 AM

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What card do you use, loloknight? because I use R4III with Ysmenu fully up to date and had no problems with SMSD.
Did you try using YSmenu?


GammaForce Post #40 Posted 21 September 2010 - 12:40 AM

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Alroght guys, hope you guys succeed in being able to do it, so GOOD LUCK!


loloknight Post #41 Posted 21 September 2010 - 12:41 AM

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ttds.. so i have to update my y's menu? and thats it.. (aside from starting the game from the new updated 's menu? cuz i did from mine and it didnt run, i didnt knew there was an update for ys menu)

Wow thanks for a fast reply and being nice =]


darkspirit456 Post #42 Posted 21 September 2010 - 12:46 AM

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QUOTE(Elr @ Sep 20 2010, 04:35 PM) <{POST_SNAPBACK}>
Lol, I've added IRBJ - 5F0EA646 to my infolib and now I'm getting errcode=-5 when launchin the pokm-b. [I suggest, there must be some hex values instead of 00 00 right? - and our work is to find this values?]
(yeah I'm very noob here)


for pokemon White ID is
CODE
REMEMBER when you add it in extinfo and infolib, rom must be encrypted before you get the ID of it.
Pokemon White (J)
Clean:
IRAJ 0203EC40

Patched:
IRAJ 98ACD078

Pokemon Black (J)
Clean:
IRBJ 5F0EA646

Patched:
IRBJ 8ED76C11



And yes you need to debug the game and get the codes to bypass error-4... You need to know the basic structure of infoblib codes and you can continue from there... I don't know how to use debugger and I think I won't attempt to use it...

Edited...

Edited by darkspirit456, 21 September 2010 - 01:20 AM.


DerfBWH Post #43 Posted 21 September 2010 - 12:47 AM

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QUOTE(loloknight @ Sep 21 2010, 01:41 AM) <{POST_SNAPBACK}>
ttds.. so i have to update my y's menu? and thats it.. (aside from starting the game from the new updated 's menu? cuz i did from mine and it didnt run, i didnt knew there was an update for ys menu)

Wow thanks for a fast reply and being nice =]

http://www.mediafire.com/?vgnsgs7qc9nkxd7
Try that, it should work with the ROM you want to play. :-)


loloknight Post #44 Posted 21 September 2010 - 12:54 AM

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QUOTE(darkspirit456 @ Sep 20 2010, 06:46 PM) <{POST_SNAPBACK}>
I will get black in a moment...

This made me laugh... ,^^

red~ thx for the link after all the hate i read on the other posts is nice to find nice ppl ,^^ (>'.')> hugz to everyone keep the good work I'll help you bringin' u cookies *brings em* cheers


edit* it was derf who gave the link, still both red and derf thanx a lot

edit2* ahm nope.. I can play the web of shadows one with no problems, shattered dimmensions came like 1 week ago and has error code =4... with the files I replaced it still gives error =4, so as i asked b4 if u ppl get the time when done with pokemon since pong wont be doing info updates etc...thx again =]

Edited by loloknight, 21 September 2010 - 01:04 AM.


Red_Slash Post #45 Posted 21 September 2010 - 12:59 AM

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Ah no worries. And yes if you update your YSmenu files to the latest 6.28 package, SMSD should work without problems, does for me at least.







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