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Wiiware / VC ISO Forwarders made easy

, Automatic ISO Forwarder creator for channel wads (all usb-loaders) (Go to first unread post)
Tristar Post #451 Posted 20 January 2012 - 10:31 AM

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I vaguely remember an issue about this ages ago.
I found that by Synchronizing all wiimotes so they were all on at once (with the red button), then starting a game on emunand and Synchronizing them so they were all on at once again, in the same order (with the red button, the problem didn't happen too often.

Then I read something that identified the file that holds the wiimote info and copied it to the emu nand and haven't had an issue since
Cant remember the link to that thread though, sorry - but it is fixable

/EDIT: Here it is...

View PostYod4z, on 27 January 2012 - 10:06 AM, said:

or sync with real nand and backup your real nand and copie \shared2\sys\SYSCONF to your \shared2\sys\SYSCONF on your emu nand


Edited by Tristar, 28 January 2012 - 09:42 AM.



themanuel Post #452 Posted 20 January 2012 - 03:09 PM

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Thanks a lot for posting about this. That makes a lot of sense.
I'll investigate where this file is and copy it over to my emunand.
That would explain why sometimes my black wiimotes disconnect, but not my white ones.
The nand I use for emulation was dumped before I bought my black wiimotes.


seam Post #453 Posted 21 January 2012 - 08:28 AM

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how do u get the covers to show when using the emulated nand in FileTrip Download Link wiiflow?


seam Post #454 Posted 25 January 2012 - 01:43 AM

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Hey themanuel, do you have this problem?? whenever i exit out of mario64, mariokart64, zelda ocarina of time, zelda majoras mask, OR zelda ocarina of time(gold edition), the wii locks up. and then i have to manually restart the wii with the power button. those are the only VC games that do this for me...


themanuel Post #455 Posted 25 January 2012 - 01:47 AM

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View Postseam, on 25 January 2012 - 01:43 AM, said:

Hey themanuel, do you have this problem?? whenever i exit out of mario64, mariokart64, zelda ocarina of time, zelda majoras mask, OR zelda ocarina of time(gold edition), the wii locks up. and then i have to manually restart the wii with the power button. those are the only VC games that do this for me...

Same here. I noticed the other night. However, I attributed to the slot 247 we use for some of those. I did not realize it happens with SM64 as well. I'll double check.
Nice find with OoT v1.0 (gold)! I was looking at that 20 minutes ago.


seam Post #456 Posted 25 January 2012 - 05:40 AM

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hey, also. Castlevania Rebirth Freezes after KONAMI logo... and Contra Rebirth freezes after i beat the second level... can anyone else confirm this??

edit: well with some googling it seems that Castlevania Rebirth not working is a known issue i guess... but i havent read anything about contra rebirth not working..

Edited by seam, 25 January 2012 - 06:24 AM.


themanuel Post #457 Posted 26 January 2012 - 03:01 PM

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View Postseam, on 25 January 2012 - 05:40 AM, said:

hey, also. Castlevania Rebirth Freezes after KONAMI logo... and Contra Rebirth freezes after i beat the second level... can anyone else confirm this??

edit: well with some googling it seems that Castlevania Rebirth not working is a known issue i guess... but i havent read anything about contra rebirth not working..

Yes. Last night I checked the Castlevania issue and could not get it to work with either, d2x or 38rev17, so no nand emu for this game, at the moment. However, you could install it to real nand and build a forwarder ISO that launches from there. It's one of the options in settings screen you get from Wad2ISO. This way you can still have it along with your other wiiware in your loader.

I haven't played enough of Contra Rebirth to confirm that problem.

Edited by themanuel, 26 January 2012 - 03:01 PM.


seam Post #458 Posted 26 January 2012 - 11:07 PM

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oh awesome! u can have a forwarder to an installed game on real nand? man thanks for the info! didnt know u could do that :D


themanuel Post #459 Posted 26 January 2012 - 11:20 PM

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View Postseam, on 26 January 2012 - 11:07 PM, said:

oh awesome! u can have a forwarder to an installed game on real nand? man thanks for the info! didnt know u could do that :D

That's what I plan to do for this game. MotoHeroz works with 38rev17, but without access to the internet (to get daily tracks), so that's another good candidate. If you clear enough space on the real nand, you can fit quite a bit of problematic games there.

Have you run into any other games that fail on emunand?

I still want to play Contra to see if I get the crash after the second level, if I survive that long (darn aliens!).


themanuel Post #460 Posted 26 January 2012 - 11:25 PM

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View PostTristar, on 20 January 2012 - 10:31 AM, said:

I vaguely remember an issue about this ages ago.
I found that by Synchronizing all wiimotes so they were all on at once (with the red button), then starting a game on emunand and Synchronizing them so they were all on at once again, in the same order (with the red button, the problem didn't happen too often.

Then I read something that identified the file that holds the wiimote info and copied it to the emu nand and haven't had an issue since
Cant remember the link to that thread though, sorry - but it is fixable

Thanks again for your tip. I have not had any more issues, since I resynced the remotes in the fashion your recommended. If I do have problems, I know where to find my sysconf file. It can be easily updated without having to dump the whole nand, by extracting it with FSTools (very carefully). The same with the file that holds your wireless network ID and password, in case you change either. There is another config file that can be updated from the real nand if you change either of those.


Tristar Post #461 Posted 27 January 2012 - 03:55 AM

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There's also a tool to copy your Miis from real to Emu Nand kickin' around

Glad to see you're slowly ironing out all the creases ;)

Edited by Tristar, 27 January 2012 - 03:58 AM.


themanuel Post #462 Posted 06 February 2012 - 03:19 PM

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View Postseam, on 25 January 2012 - 05:40 AM, said:

hey, also. Castlevania Rebirth Freezes after KONAMI logo... and Contra Rebirth freezes after i beat the second level... can anyone else confirm this??

edit: well with some googling it seems that Castlevania Rebirth not working is a known issue i guess... but i havent read anything about contra rebirth not working..

Hey, so I finally got around to play Contra Rebirth enough to beat the second level. It's pretty hard when limiting myself to 3 lives. However, it did not freeze for me. I was able to start the third stage that has a bunch of missiles flying around the screen with enemies hanging from them. I wonder if you have a bad wad.


seam Post #463 Posted 06 February 2012 - 05:07 PM

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View Postthemanuel, on 06 February 2012 - 03:19 PM, said:

View Postseam, on 25 January 2012 - 05:40 AM, said:

hey, also. Castlevania Rebirth Freezes after KONAMI logo... and Contra Rebirth freezes after i beat the second level... can anyone else confirm this??

edit: well with some googling it seems that Castlevania Rebirth not working is a known issue i guess... but i havent read anything about contra rebirth not working..

Hey, so I finally got around to play Contra Rebirth enough to beat the second level. It's pretty hard when limiting myself to 3 lives. However, it did not freeze for me. I was able to start the third stage that has a bunch of missiles flying around the screen with enemies hanging from them. I wonder if you have a bad wad.


i dont think it was the wad. i went back and tried it again and ended up getting to level 4 without any problems. maybe it was a random glitch?


themanuel Post #464 Posted 06 February 2012 - 05:45 PM

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View Postseam, on 06 February 2012 - 05:07 PM, said:

i dont think it was the wad. i went back and tried it again and ended up getting to level 4 without any problems. maybe it was a random glitch?

It quite possibly was. The forwarder ISO method has its share of glitches, although it has been pretty stable for me as I have kept improving my setup. I can't complain with the way it's been working for me. The only real annoyances still present are the long time it takes to load games and the fact that some VC games don't return to the Wii Menu through the home button, but rather hang. However, these are minor issues.


ironluca Post #465 Posted 20 February 2012 - 04:33 AM

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hi

Edited by ironluca, 20 February 2012 - 04:34 AM.







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