I found that by Synchronizing all wiimotes so they were all on at once (with the red button), then starting a game on emunand and Synchronizing them so they were all on at once again, in the same order (with the red button, the problem didn't happen too often.
Then I read something that identified the file that holds the wiimote info and copied it to the emu nand and haven't had an issue since
Cant remember the link to that thread though, sorry - but it is fixable
/EDIT: Here it is...
Yod4z, on 27 January 2012 - 10:06 AM, said:
Edited by Tristar, 28 January 2012 - 09:42 AM.
















