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ModMii for Windows Official Support Topic

, Mod ANY Wii w/ Ease (no wi-fi required) (Go to first unread post)

Poll: Did it work? (1564 member(s) have cast votes)

Did ModMii work for you?

  1. Yes! (1409 votes [90.09%])

    Percentage of vote: 90.09%

  2. No, and I won't report what went wrong because I am a troll (50 votes [3.20%])

    Percentage of vote: 3.20%

  3. No, and I posted what went wrong (105 votes [6.71%])

    Percentage of vote: 6.71%

How many Wii's have you modded using ModMii?

  1. 1 (793 votes [50.70%])

    Percentage of vote: 50.70%

  2. 2-5 (462 votes [29.54%])

    Percentage of vote: 29.54%

  3. 6-10 (84 votes [5.37%])

    Percentage of vote: 5.37%

  4. 11-20 (41 votes [2.62%])

    Percentage of vote: 2.62%

  5. 21-30 (41 votes [2.62%])

    Percentage of vote: 2.62%

  6. 31-9000 (21 votes [1.34%])

    Percentage of vote: 1.34%

  7. OVER 9000??!! (122 votes [7.80%])

    Percentage of vote: 7.80%

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XFlak Post #6856 Posted 20 May 2012 - 02:52 AM

    Batch File King


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Calling all current and potential beta testers!


ModMii currently uses MMM for a lot of the steps to its guides. However, MMM is closed source and no longer being developed. This means we'll probably never see an updated version of MMM that incorporates support for the new wiimote+ remotes.

The solution is to switch to using WiiMod. WiiMod has all the same functions as MMM (and a few extra), it has already been updated to support the new wiimote+ remotes. However, there is one outstanding issue with WiiMod, depending on how it's loaded (i.e. HBC, bannerbomb, smashstack, Wilbrand, other exploits, etc.) it may not load\operate properly.

jskyboo has started an WiiMod memory mapping project, but needs LOTS of help from testers. My goal is to get him the testers he needs so that WiiMod can be superior to MMM in all aspects. With your help, we can improve WiiMod to operate properly regardless of how it's loaded.

So if you have a spare moment or two to do some testing for us, it would be greatly appreciated.
All the details on what needs to be tested can be found here:
http://gbatemp.net/t...apping-project/



Anon10W1z Post #6857 Posted 20 May 2012 - 08:27 PM

    Truly Anonymous :)

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View PostXFlak, on 20 May 2012 - 02:52 AM, said:

[...]

I'd be very happy to!

Edited by raulpica, 20 May 2012 - 10:32 PM.

Reason for edit: No need to quote the entire post -rp






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