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Configurator for Configurable USB Loader

, Easily manage your config files on your PC (Go to first unread post)
pepxl Post #31 Posted 18 August 2009 - 03:22 AM

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same directory, i even moved the original and tried to save a new one but still didnt work it just saved as the original one that was opened as if it was never edited...... unsure.gif unsure.gif

edit

forgot to mention im only testing your app and not trying the actual theme.txt in the loader, it might be a bug in the app but u save the chabges to a theme.the open a different theme.txt for say waninkoko theme, set the background and the console window and cover position are correct, then reopen the theme.txt that was edited, my case this theme



load the background and the console window and cover position are all over not the it was saved

Edited by pepxl, 18 August 2009 - 03:42 AM.



pepxl Post #32 Posted 18 August 2009 - 03:50 AM

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fixed it, i coppied the theme.txt from the sd card to my documents opened it from there and done the edits, saved it reopened it and presto it worked, dont no why cause the sd isnt write protected or anything??????????


Dr. Clipper Post #33 Posted 18 August 2009 - 04:14 AM

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QUOTE(pepxl @ Aug 18 2009, 12:50 PM) <{POST_SNAPBACK}>
fixed it, i coppied the theme.txt from the sd card to my documents opened it from there and done the edits, saved it reopened it and presto it worked, dont no why cause the sd isnt write protected or anything??????????

So it can't save to an SD card-based drive? I'll have to test this later (don't have an SD card reader on me right now). However, I don't think there's much I can do to fix it if that's the case.


charroux Post #34 Posted 18 August 2009 - 05:12 AM

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This is really, really nice! To bad I spent so much time making templates, rulers and overlays that are crap compared to what you've put together.

I've found a few bugs that can wait for now, as they might be fixed in the v41 release. For example, when you have:
console_transparent = 1
console_color = 0 (background)
color_selected_bg = 0
The selected background should be transparent, but isn't.
Also some of the coordinates a little bit off visually (I haven't tested to see if it's just in the Configurator and not passed to the loader. Hopefully you'll support 800x480 & 854x480 images without cropping in the future.

Again, great work and thanks!



Dr. Clipper Post #35 Posted 18 August 2009 - 05:46 AM

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QUOTE(charroux @ Aug 18 2009, 02:12 PM) <{POST_SNAPBACK}>
This is really, really nice! To bad I spent so much time making templates, rulers and overlays that are crap compared to what you've put together.

I've found a few bugs that can wait for now, as they might be fixed in the v41 release. For example, when you have:
console_transparent = 1
console_color = 0 (background)
color_selected_bg = 0
The selected background should be transparent, but isn't.
Also some of the coordinates a little bit off visually (I haven't tested to see if it's just in the Configurator and not passed to the loader. Hopefully you'll support 800x480 & 854x480 images without cropping in the future.

Again, great work and thanks!


Did you read the instructions? If you want it to be transparent, just don't click the "draw console" button smile.gif. That button is your transparent flag. The tool tip for that button does warn you of that now.

The sizes I was using were a little wrong in the currently released version (they drew one too few pixels), but I'm pretty sure I got it right in the v41 version.

And yes, the new auto-sized images are supported in the new version. It will still display the image in 640x480 resolution, so it will appear squashed, but that is necessary for selecting coordinates.


Dr. Clipper Post #36 Posted 18 August 2009 - 06:11 AM

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OK, so I'm too impatient to sit on this any longer:

v41 beta version is out!

download here

Changes:
  • Support for the new image format of v41.
  • Fixed several bugs
  • Changed size calculation which was off by a pixel. The bottom-right corner now actually points to the bottom right pixel of the console/cover rather than the pixel beyond the corner.
  • Added 4:3/16:9 switch to console wizard and a button to initialize from the widescreen settings rather than the standard ones.
  • Tooltips added to every option

Please Note:
The default values for the new options are probably not correct.


charroux Post #37 Posted 18 August 2009 - 08:48 AM

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QUOTE(Dr. Clipper @ Aug 18 2009, 05:46 AM) <{POST_SNAPBACK}>
QUOTE(charroux @ Aug 18 2009, 02:12 PM) <{POST_SNAPBACK}>
This is really, really nice! To bad I spent so much time making templates, rulers and overlays that are crap compared to what you've put together.

I've found a few bugs that can wait for now, as they might be fixed in the v41 release. For example, when you have:
console_transparent = 1
console_color = 0 (background)
color_selected_bg = 0
The selected background should be transparent, but isn't.
Also some of the coordinates a little bit off visually (I haven't tested to see if it's just in the Configurator and not passed to the loader. Hopefully you'll support 800x480 & 854x480 images without cropping in the future.

Again, great work and thanks!


Did you read the instructions? If you want it to be transparent, just don't click the "draw console" button smile.gif. That button is your transparent flag. The tool tip for that button does warn you of that now.

Did you read the post? I want it to be transparent, and didn't click the "draw console" button smile.gif. That button doesn't affect your color_selected_bg transparency. The tooltip for that button does not warn you of that. It's still a bug in v41 beta.


Dr. Clipper Post #38 Posted 18 August 2009 - 09:11 AM

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QUOTE(charroux @ Aug 18 2009, 05:48 PM) <{POST_SNAPBACK}>
Did you read the post? I want it to be transparent, and didn't click the "draw console" button smile.gif . That button doesn't affect your color_selected_bg transparency. The tooltip for that button does not warn you of that. It's still a bug in v41 beta.

Oops. Now I see what you are saying. Is that really how it works in the Loader? I never knew that! I need to test it out myself or confirm with oggzee that that is the way it works, as that functionality is not described in README-CFG.txt as far as I can tell.

Edit: OK, oggzee doesn't remember doing that, and I just went into the source of v32 and I couldn't find this there either. The selected background bar will always be displayed, no matter what. console_transparent only changes the background color, not the selected_bg. If you can make it work differently (on a background which is not black of course), please take a screenshot and post it (I'm not near a Wii right now to check for myself).

Edit 2: OK, oggzee did find the code in question (I skipped over it for other reasons). I'll fix the bug for the next release then.

Edited by Dr. Clipper, 18 August 2009 - 09:43 AM.


oggzee Post #39 Posted 18 August 2009 - 09:41 AM

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I don't remember exactly and I can't check at the moment, but I think it works like this:
If this selection bar background is same as console background it will be transparent. You can still have a black bar background but then you need to change the console background to some other color, doesn't matter which, it won't be visible anyway.



Dr. Clipper Post #40 Posted 18 August 2009 - 10:53 AM

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QUOTE(charroux @ Aug 18 2009, 05:48 PM) <{POST_SNAPBACK}>
Did you read the post? I want it to be transparent, and didn't click the "draw console" button smile.gif . That button doesn't affect your color_selected_bg transparency. The tooltip for that button does not warn you of that. It's still a bug in v41 beta.

OK, this is fixed. Same download link, so you may need to clear your cache first. I added console_transparent to the wizard window and added the checks to see if the two background colours were the same.


TeenTin Post #41 Posted 18 August 2009 - 12:35 PM

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console_coords_x for layout ultimate 2 is wrong.

Thanks.


Dr. Clipper Post #42 Posted 18 August 2009 - 03:43 PM

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Terribly sorry about that one. oggzee is partially to blame. He knows why tongue.gif. I reloaded a working version.

QUOTE(TeenTin @ Aug 18 2009, 09:35 PM) <{POST_SNAPBACK}>
console_coords_x for layout ultimate 2 is wrong.

Thanks.


Edited by Dr. Clipper, 18 August 2009 - 03:44 PM.


Dr. Clipper Post #43 Posted 19 August 2009 - 07:01 AM

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v41 beta2 version is out!

download here

Changes:
  • Fixed multiple bugs in 16:9 transfer code (both directions)
  • Corrected cover sizing again
  • Changed cursor to crosshair over image for easier pixel picking
Please Note:
The default values for the new options are still not correct. This will be fixed when the final format is decided.


zektor Post #44 Posted 19 August 2009 - 09:26 PM

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Little bug (or maybe just for me):

Click anywhere in the Mario picture and the program crashes.

Otherwise, awesome work!


Dr. Clipper Post #45 Posted 19 August 2009 - 09:53 PM

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QUOTE(zektor @ Aug 20 2009, 06:26 AM) <{POST_SNAPBACK}>
Little bug (or maybe just for me):

Click anywhere in the Mario picture and the program crashes.

Otherwise, awesome work!

Strange. It's meant to open up a browser window to send you to the tutorial. Does the same thing happen when you click the link under the instructions? In any case, I'll throw some error handling in to ensure it doesn't crash.







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