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gizmomelb Post #2131 Posted 13 May 2012 - 10:31 AM

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hi,

coming back to the Wii after not using it at all in well over a year - after Ive updated the IOS and HBC and installed a USB loader of some sort I then need to prep a USB HDD so I can backup my original games.

My question is - do I need to still have multiple partitions and different formats so I can play NAND emulated VC games and ISO / .WBFS files? Or can I just format a 1TB USB HDD as FAT32 and everything is compatible now?

Ideally I'd like to play my VC games, ISO or WBFS (is there any preference now or no difference at all? I used to use a program by f1g2k4 to convert to .WBFS from memory) Wii backups and maybe even try backing up and playing the few GC discs I've got.

Thanks for any advice.

EDIT: I've been reading back a few pages and FAT32 appears to be the best / most compatible for emus and HB etc. Can I run VC and GC from FAT32 please?
Also is it still 'best practice' to store the game covers on the SD card (for faster access)? Thanks.

Edited by gizmomelb, 13 May 2012 - 10:42 AM.



PsyBlade Post #2132 Posted 13 May 2012 - 11:20 AM

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View Postmanueld64, on 13 May 2012 - 05:55 AM, said:

what is best way to undelete game files on a wbfs formatted drive? i just totally deleted them all by accident, was like sleepy and did it and doh! >_<, tried to use wim wtt tools, but no go

Afaik its either wiimms tools or a hex editor.
(For your own sake please don't bother with the hex editor unless you know what you are doing. A search should show you the details.)

I suggest you forget about WBFS, create a single big FAT32 partition and simply rerip all games.

Edited by PsyBlade, 13 May 2012 - 11:20 AM.


steeli Post #2133 Posted 16 May 2012 - 07:07 PM

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I've just done first Wii soft mod. How do I install DLC? Can they be installed to USB or does all DLC and Wiiware have to go to SD?

cheers


lucasbuck Post #2134 Posted 16 May 2012 - 10:33 PM

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Can I make an ISO from a burnt-backup disc to put on my harddrive, or just originals? Sorry if that's a silly question, but I didn't know if I would run into problems since it wasn't an original. Can I back it up through FileTrip Download Link Wiiflow, or is there another method I should use? Thanks for any help.


JoostinOnline Post #2135 Posted 16 May 2012 - 10:34 PM

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View Postlucasbuck, on 16 May 2012 - 10:33 PM, said:

Can I make an ISO from a burnt-backup disc to put on my harddrive, or just originals? Sorry if that's a silly question, but I didn't know if I would run into problems since it wasn't an original. Can I back it up through Wiiflow, or is there another method I should use? Thanks for any help.

I think you can if your drive supports it. Why not just try it?


lucasbuck Post #2136 Posted 18 May 2012 - 02:48 AM

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It worked just to rip them through Wiiflow. Thanks.


wii knee Post #2137 Posted 18 May 2012 - 03:00 AM

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View Postlucasbuck, on 16 May 2012 - 10:33 PM, said:

Can I make an ISO from a burnt-backup disc to put on my harddrive, or just originals? Sorry if that's a silly question, but I didn't know if I would run into problems since it wasn't an original. Can I back it up through Wiiflow, or is there another method I should use? Thanks for any help.


For newer drives that don't read backup discs you can do it using imgburn on a PC. Rip the image as an ISO and you can then convert it to wbfs using WiimsTools or sneek using discex.


lucasbuck Post #2138 Posted 18 May 2012 - 12:45 PM

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Thanks again!


KaylaKat Post #2139 Posted 18 May 2012 - 07:23 PM

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Hi, I'm trying to play Ocarina of Time, the gamecube version, on FileTrip Download Link Neogamma on my PAL Wii. It loads ok, and I get to a screen when I choose the normal version or the Master Quest (or videos). But whatever I try to load, it just returns to the Wii men, restarting the Wii and showing the "health and safety ect" message.
Where is the problem? Thanks in advance.


KaylaKat Post #2140 Posted 20 May 2012 - 09:37 AM

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How do I "enable the loader" for Gamecube games on FileTrip Download Link Neogamma R8?


jonathansmith369 Post #2141 Posted Yesterday, 10:39 PM

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Is it generally accepted that it is okay to use an SD card for normal wii functions (backup official VC & WW games and store backup save files) and also have a USB loader (and other basic homebrew like save managers) on there?

I hacked both my Wiis when my old one had its disc drive quit, so I could rip all my games to a hard drive on my good system to use on a USB loader on both. I don't have any major homebrew items on the SD card and all I need is the USB loader on there. I mostly only really hacked them to get back basic functionality on my broken one and do not anticipate trying to do any real power user stuff on my systems. I did use MMM to install a couple of wads so I could have my real purchased games from my old system on my newer one too. I'm not really interested in messing with loading wads off an emulated nand as I only have a few and I have already installed on the system. On the SD card I have CFG loader that is run from the channel forwarder on my system, and a couple other basic HBC items like save game manager. I like to store the VC games on the SD card so I don't take up all the space on the system, but I really don't know if it is safe long term to keep real Wii stuff and homebrew stuff on the same card?

Should I just check into running FileTrip Download Link configurable USB loader off the USB harddrive with my games and use the SD only for normal functions? I'm sure it is mentioned elsewhere, but should CFG loader be run off the SD card or USB drive for faster loading or better performance? Should I check into installing the loader as a full channel on the system so I don't need to worry about using a forwarder, or does that make it much more difficult to download covers, update the loader or other issues? Thanks in advance for any information anyone can provide on how to best run my setup.







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