Zill O'll infinite plus

Discussion in 'PSP - Hacking & Homebrew' started by Kitsu-neechan, Oct 21, 2016.

Oct 21, 2016

Zill O'll infinite plus by Kitsu-neechan at 2:11 AM (4,596 Views / 5 Likes) 49 replies

  1. lcie nimbus

    Member lcie nimbus 100th degree asskicker

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    would you be willing to hand over all the tools/scripts and all the other stuff you've done so far if someone else wanted to translate it ? I know a guy who could, but he's busy right now.
     


  2. Kitsu-neechan
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    Newcomer Kitsu-neechan Member

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    im still working on the engine myself, and i'll sort this out somehow, but since this is now the 4th time I'm taking on this project and it seems to be doomed to hell for all eternity, Im keeping the project status as cancelled to not invoke any false hopes.
     
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  3. Sonic Angel Knight

    Member Sonic Angel Knight GBAtemp Guru

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    What is the reason for this? Sorry if i missed the part when you explain why is cancelled.
     
  4. Kitsu-neechan
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    Newcomer Kitsu-neechan Member

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    we had some creative differences with the translator, which led to disbanding the whole thing. Those have been settled for now, so it's moving along.
     
  5. Sonic Angel Knight

    Member Sonic Angel Knight GBAtemp Guru

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    Wait, so is just you and one other person, just 2 people was on this project? Kinda small for a large scale thing. O_O
     
  6. Kitsu-neechan
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    Newcomer Kitsu-neechan Member

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    there's 3 people, 2 hackers and one translator.
    more people will simply bring more problems.
     
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  7. Shanoku

    Newcomer Shanoku Newbie

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    Ganbatte Neechaaaan :heart: . Hopefully things will go smoothly this time :) .
     
    Last edited by Shanoku, May 1, 2017
  8. Kitsu-neechan
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    Newcomer Kitsu-neechan Member

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    if this thing was going smoothly it would have been finished a long, long time ago....
    such is life i guess, i burned enough time on this attempt that it'll get finished now, it just takes time.
    this game has almost 10MB of text in it, and the hacking side is quite the clusterfuck to put it mildly.

    at any rate, im more or less finished with the graphics now, just a few things need to be figured out for the few remaining images i didnt edit yet, but aside that, i fixed a pile of errors from the menus the devs left there, remade all the text graphics for the battle mode, quest text graphics, and what not pile of miscalleanous things like all the character avatars, soul graphics and god knows what else...

    the text is progressing though i cant even try to estimate the percentages that are done. It should now be just a matter of time once we get some last minute tidbits programmed (since you can choose your characters gender, we had to code a function from scratch that changes the in-game text for him/her etc based on the selected gender... fun stuff x_x)

    once we get the script gender variable function working as intended, i'll record some actual material out of it.
     
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  9. mwahaha

    Member mwahaha GBAtemp Regular

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    Sorry just saw this. Me and my brother really love this game. Already played this since psx era, about decades ago. I love to see a translation for this. Even if the story is not translated, only menu and item is fine :D
     
  10. Kitsu-neechan
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    Newcomer Kitsu-neechan Member

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    the project currently has all menus/items/skills/shops/whatevers translated and only thing missing is the story itself. (no idea for the progress really, its moving along.) at the moment im working on finishing up the last pieces of graphics and some asm work still remains but overall it's starting to been in pretty good shape.
     
    Last edited by Kitsu-neechan, May 12, 2017

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